My game loads! But on trying to enter the cave map; it now takes ~90 seconds to load. Once loaded I get 1.21 to 1.50 FPS. On Tue, May 19, 2009 at 6:35 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Damn same problem > > > On Tue, May 19, 2009 at 4:20 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> Tortoise was telling me that everything was good. I just deleted the whole >> folder and im re getting it now >> >> >> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >> >>> it could be a bad merge if you have local changes that aren't checked in >>> maybe :/ >>> >>> >>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> yeah let me know kent if re-downloading it solves it Kent >>>> >>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>>> >>>>> May be a tortoise bug as well. I'll probly redownload the whole game if >>>>> no one has the same problem >>>>> >>>>> >>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono >>>>> <crysalim@xxxxxxxxx>wrote: >>>>> >>>>>> I can't replicate it - I downloaded the entire distro to a new folder >>>>>> in case, and it works for me.. do you have any thoughts Alan? >>>>>> >>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen <kentkmp@xxxxxxxxx> >>>>>> wrote: >>>>>> > maybe its just me. i get an inverse matrix error. >>>>>> > >>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono < >>>>>> crysalim@xxxxxxxxx> wrote: >>>>>> >> >>>>>> >> Also I changed 4 of the first 5 enemies, misleading change notes :P >>>>>> >> >>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono < >>>>>> crysalim@xxxxxxxxx> >>>>>> >> wrote: >>>>>> >> > Do you mean it takes a long time to load? Because it does that >>>>>> for me >>>>>> >> > too. It does work on my system. What happens when you load it? >>>>>> >> > >>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen < >>>>>> kentkmp@xxxxxxxxx> >>>>>> >> > wrote: >>>>>> >> >> Have you tested it? It does not seem to work for me. >>>>>> >> >> >>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono < >>>>>> crysalim@xxxxxxxxx> >>>>>> >> >> wrote: >>>>>> >> >>> >>>>>> >> >>> I think trying to make the paths look more realistic might not >>>>>> be >>>>>> >> >>> possible, so making them more complex so players can't predict >>>>>> them >>>>>> >> >>> might be the way to go. >>>>>> >> >>> >>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User >>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>>>>> >> >>> > User:crysalim >>>>>> >> >>> > >>>>>> >> >>> > Message: Changes to the paths of 3 of the first 4 enemies >>>>>> >> >>> > >>>>>> >> >>> > <Files Changed> >>>>>> >> >>> > U Scripts/Maps/cavemap.lua >>>>>> >> >>> > >>>>>> >> >>> > >>>>>> >> >>> > >>>>>> >> >>> >>>>>> >> >> >>>>>> >> >> >>>>>> >> > >>>>>> >> >>>>>> > >>>>>> > >>>>>> >>>>>> >>>>> >>>> >>> >> >