[project1dev] Re: Project1 - SVN Update 142

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 19:45:04 -0500

I found the problem. Mob 5's path would make it try to walk in/through a
barrel and another mob, while spawning inside a wall. I'm going to try and
fix its path now.




On Tue, May 19, 2009 at 7:39 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> I removed Mob5 from the map and get 55-60fps again, however it still takes
> almost 2 minutes to load the map.
>
>
>
>
>
> On Tue, May 19, 2009 at 7:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> i think kent had to run out, and i dunno cause i havent been able to check
>> it out yet (still at work) :P
>>
>>
>> On Tue, May 19, 2009 at 5:32 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>
>>> I have not been able to figure it out yet either.
>>>
>>>
>>>
>>>
>>>
>>>
>>> On Tue, May 19, 2009 at 7:19 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>>
>>>> I'm trying to see what's wrong in the script for mob 5 but I can't
>>>> notice it, can you tell me?
>>>>
>>>> On Tue, May 19, 2009 at 4:58 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>>> wrote:
>>>> > found it. mob 5 is broken. dont have time to fix it though.
>>>> >
>>>> > On Tue, May 19, 2009 at 4:52 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>>> wrote:
>>>> >>
>>>> >> I'm betting its just a typo on the cavemap. I'm looking but not
>>>> finding
>>>> >> anything
>>>> >>
>>>> >> On Tue, May 19, 2009 at 4:51 PM, Nick Klotz <roracsenshi@xxxxxxxxx>
>>>> wrote:
>>>> >>>
>>>> >>> Would definitely beneficial to find the root cause of the problem,
>>>> incase
>>>> >>> something like this happens again.
>>>> >>>
>>>> >>>
>>>> >>>
>>>> >>> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>> wrote:
>>>> >>>>
>>>> >>>> hey if you right click your file you should be able to diff it
>>>> against
>>>> >>>> whats up on the server
>>>> >>>>
>>>> >>>> maybe you can see anything sticking out that might be causing a
>>>> problem?
>>>> >>>> (like 2 points being the exact same or something weird like that)
>>>> >>>>
>>>> >>>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>>> >>>> wrote:
>>>> >>>>>
>>>> >>>>> I'm gonna undo Chris's cavemap update. I have found that my
>>>> problem
>>>> >>>>> goes away if I use a previous version.
>>>> >>>>>
>>>> >>>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz <
>>>> roracsenshi@xxxxxxxxx>
>>>> >>>>> wrote:
>>>> >>>>>>
>>>> >>>>>> My game loads!  But on trying to enter the cave map; it now takes
>>>> ~90
>>>> >>>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS.
>>>> >>>>>>
>>>> >>>>>>
>>>> >>>>>>
>>>> >>>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen <
>>>> kentkmp@xxxxxxxxx>
>>>> >>>>>> wrote:
>>>> >>>>>>>
>>>> >>>>>>> Damn same problem
>>>> >>>>>>>
>>>> >>>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen <
>>>> kentkmp@xxxxxxxxx>
>>>> >>>>>>> wrote:
>>>> >>>>>>>>
>>>> >>>>>>>> Tortoise was telling me that everything was good. I just
>>>> deleted the
>>>> >>>>>>>> whole folder and im re getting it now
>>>> >>>>>>>>
>>>> >>>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe <
>>>> alan.wolfe@xxxxxxxxx>
>>>> >>>>>>>> wrote:
>>>> >>>>>>>>>
>>>> >>>>>>>>> it could be a bad merge if you have local changes that aren't
>>>> >>>>>>>>> checked in maybe :/
>>>> >>>>>>>>>
>>>> >>>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe <
>>>> alan.wolfe@xxxxxxxxx>
>>>> >>>>>>>>> wrote:
>>>> >>>>>>>>>>
>>>> >>>>>>>>>> yeah let me know kent if re-downloading it solves it Kent
>>>> >>>>>>>>>>
>>>> >>>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen <
>>>> kentkmp@xxxxxxxxx>
>>>> >>>>>>>>>> wrote:
>>>> >>>>>>>>>>>
>>>> >>>>>>>>>>> May be a tortoise bug as well. I'll probly redownload the
>>>> whole
>>>> >>>>>>>>>>> game if no one has the same problem
>>>> >>>>>>>>>>>
>>>> >>>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono
>>>> >>>>>>>>>>> <crysalim@xxxxxxxxx> wrote:
>>>> >>>>>>>>>>>>
>>>> >>>>>>>>>>>> I can't replicate it - I downloaded the entire distro to a
>>>> new
>>>> >>>>>>>>>>>> folder
>>>> >>>>>>>>>>>> in case, and it works for me.. do you have any thoughts
>>>> Alan?
>>>> >>>>>>>>>>>>
>>>> >>>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen
>>>> >>>>>>>>>>>> <kentkmp@xxxxxxxxx> wrote:
>>>> >>>>>>>>>>>> > maybe its just me. i get an inverse matrix error.
>>>> >>>>>>>>>>>> >
>>>> >>>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono
>>>> >>>>>>>>>>>> > <crysalim@xxxxxxxxx> wrote:
>>>> >>>>>>>>>>>> >>
>>>> >>>>>>>>>>>> >> Also I changed 4 of the first 5 enemies, misleading
>>>> change
>>>> >>>>>>>>>>>> >> notes :P
>>>> >>>>>>>>>>>> >>
>>>> >>>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono
>>>> >>>>>>>>>>>> >> <crysalim@xxxxxxxxx>
>>>> >>>>>>>>>>>> >> wrote:
>>>> >>>>>>>>>>>> >> > Do you mean it takes a long time to load?  Because it
>>>> does
>>>> >>>>>>>>>>>> >> > that for me
>>>> >>>>>>>>>>>> >> > too.  It does work on my system.  What happens when
>>>> you
>>>> >>>>>>>>>>>> >> > load it?
>>>> >>>>>>>>>>>> >> >
>>>> >>>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen
>>>> >>>>>>>>>>>> >> > <kentkmp@xxxxxxxxx>
>>>> >>>>>>>>>>>> >> > wrote:
>>>> >>>>>>>>>>>> >> >> Have you tested it? It does not seem to work for me.
>>>> >>>>>>>>>>>> >> >>
>>>> >>>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono
>>>> >>>>>>>>>>>> >> >> <crysalim@xxxxxxxxx>
>>>> >>>>>>>>>>>> >> >> wrote:
>>>> >>>>>>>>>>>> >> >>>
>>>> >>>>>>>>>>>> >> >>> I think trying to make the paths look more realistic
>>>> >>>>>>>>>>>> >> >>> might not be
>>>> >>>>>>>>>>>> >> >>> possible, so making them more complex so players
>>>> can't
>>>> >>>>>>>>>>>> >> >>> predict them
>>>> >>>>>>>>>>>> >> >>> might be the way to go.
>>>> >>>>>>>>>>>> >> >>>
>>>> >>>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>>>> >>>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>> >>>>>>>>>>>> >> >>> > User:crysalim
>>>> >>>>>>>>>>>> >> >>> >
>>>> >>>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of the first 4
>>>> >>>>>>>>>>>> >> >>> > enemies
>>>> >>>>>>>>>>>> >> >>> >
>>>> >>>>>>>>>>>> >> >>> > <Files Changed>
>>>> >>>>>>>>>>>> >> >>> > U   Scripts/Maps/cavemap.lua
>>>> >>>>>>>>>>>> >> >>> >
>>>> >>>>>>>>>>>> >> >>> >
>>>> >>>>>>>>>>>> >> >>> >
>>>> >>>>>>>>>>>> >> >>>
>>>> >>>>>>>>>>>> >> >>
>>>> >>>>>>>>>>>> >> >>
>>>> >>>>>>>>>>>> >> >
>>>> >>>>>>>>>>>> >>
>>>> >>>>>>>>>>>> >
>>>> >>>>>>>>>>>> >
>>>> >>>>>>>>>>>>
>>>> >>>>>>>>>>>
>>>> >>>>>>>>>>
>>>> >>>>>>>>>
>>>> >>>>>>>>
>>>> >>>>>>>
>>>> >>>>>>
>>>> >>>>>
>>>> >>>>
>>>> >>>
>>>> >>
>>>> >
>>>> >
>>>>
>>>>
>>>
>>
>

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