[project1dev] Re: Project1 - SVN Update 142

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 16:52:32 -0700

I'm betting its just a typo on the cavemap. I'm looking but not finding
anything

On Tue, May 19, 2009 at 4:51 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> Would definitely beneficial to find the root cause of the problem, incase
> something like this happens again.
>
>
>
> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> hey if you right click your file you should be able to diff it against
>> whats up on the server
>>
>> maybe you can see anything sticking out that might be causing a problem?
>> (like 2 points being the exact same or something weird like that)
>>
>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I'm gonna undo Chris's cavemap update. I have found that my problem goes
>>> away if I use a previous version.
>>>
>>>
>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>
>>>> My game loads!  But on trying to enter the cave map; it now takes ~90
>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS.
>>>>
>>>>
>>>>
>>>>
>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> Damn same problem
>>>>>
>>>>>
>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>
>>>>>> Tortoise was telling me that everything was good. I just deleted the
>>>>>> whole folder and im re getting it now
>>>>>>
>>>>>>
>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> it could be a bad merge if you have local changes that aren't checked
>>>>>>> in maybe :/
>>>>>>>
>>>>>>>
>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> yeah let me know kent if re-downloading it solves it Kent
>>>>>>>>
>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen 
>>>>>>>> <kentkmp@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> May be a tortoise bug as well. I'll probly redownload the whole
>>>>>>>>> game if no one has the same problem
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono <
>>>>>>>>> crysalim@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> I can't replicate it - I downloaded the entire distro to a new
>>>>>>>>>> folder
>>>>>>>>>> in case, and it works for me.. do you have any thoughts Alan?
>>>>>>>>>>
>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>>>>>>>>> wrote:
>>>>>>>>>> > maybe its just me. i get an inverse matrix error.
>>>>>>>>>> >
>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono <
>>>>>>>>>> crysalim@xxxxxxxxx> wrote:
>>>>>>>>>> >>
>>>>>>>>>> >> Also I changed 4 of the first 5 enemies, misleading change
>>>>>>>>>> notes :P
>>>>>>>>>> >>
>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono <
>>>>>>>>>> crysalim@xxxxxxxxx>
>>>>>>>>>> >> wrote:
>>>>>>>>>> >> > Do you mean it takes a long time to load?  Because it does
>>>>>>>>>> that for me
>>>>>>>>>> >> > too.  It does work on my system.  What happens when you load
>>>>>>>>>> it?
>>>>>>>>>> >> >
>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen <
>>>>>>>>>> kentkmp@xxxxxxxxx>
>>>>>>>>>> >> > wrote:
>>>>>>>>>> >> >> Have you tested it? It does not seem to work for me.
>>>>>>>>>> >> >>
>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono <
>>>>>>>>>> crysalim@xxxxxxxxx>
>>>>>>>>>> >> >> wrote:
>>>>>>>>>> >> >>>
>>>>>>>>>> >> >>> I think trying to make the paths look more realistic might
>>>>>>>>>> not be
>>>>>>>>>> >> >>> possible, so making them more complex so players can't
>>>>>>>>>> predict them
>>>>>>>>>> >> >>> might be the way to go.
>>>>>>>>>> >> >>>
>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>>>> >> >>> > User:crysalim
>>>>>>>>>> >> >>> >
>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of the first 4 enemies
>>>>>>>>>> >> >>> >
>>>>>>>>>> >> >>> > <Files Changed>
>>>>>>>>>> >> >>> > U   Scripts/Maps/cavemap.lua
>>>>>>>>>> >> >>> >
>>>>>>>>>> >> >>> >
>>>>>>>>>> >> >>> >
>>>>>>>>>> >> >>>
>>>>>>>>>> >> >>
>>>>>>>>>> >> >>
>>>>>>>>>> >> >
>>>>>>>>>> >>
>>>>>>>>>> >
>>>>>>>>>> >
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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