neato, good times (: On Tue, May 19, 2009 at 5:59 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > You're right Alan, when I turned off vsync it was a lot slower than > usual (100 fpsish) > > > On Tue, May 19, 2009 at 5:54 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > > probably cause you have such a beefy system you are still pegged at 60fps > > (or whatever your vsync is at). > > > > If you had vsync off youd probably notice a drop. Like "hey its running > at > > 200fps when it used to run at 400fps" or something like that hehe > > > > On Tue, May 19, 2009 at 5:52 PM, Chris Riccobono <crysalim@xxxxxxxxx> > wrote: > >> > >> Yeah, I am not sure what it is Alan because I can't replicate the > >> problem.. I am going to move the path down by 10 Y points and see if > >> that fixes it for Nick. > >> > >> On Tue, May 19, 2009 at 5:48 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > wrote: > >> > well z fighting makes things ugly but it doesnt hurt preformance > >> > > >> > it's gotta be the collision detection slowing the game down but i cant > >> > think > >> > of why it would in this case > >> > On Tue, May 19, 2009 at 5:45 PM, Chris Riccobono <crysalim@xxxxxxxxx> > >> > wrote: > >> >> > >> >> Thanks Nick, that gave me an idea of what might be the problem. > >> >> > >> >> The mob clips the barrel slightly, so when the two models meet it > >> >> might be rendering something incorrectly (like with the Z fighting > >> >> issues) > >> >> > >> >> On Tue, May 19, 2009 at 5:39 PM, Nick Klotz <roracsenshi@xxxxxxxxx> > >> >> wrote: > >> >> > I removed Mob5 from the map and get 55-60fps again, however it > still > >> >> > takes > >> >> > almost 2 minutes to load the map. > >> >> > > >> >> > > >> >> > > >> >> > > >> >> > On Tue, May 19, 2009 at 7:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > >> >> > wrote: > >> >> >> > >> >> >> i think kent had to run out, and i dunno cause i havent been able > to > >> >> >> check > >> >> >> it out yet (still at work) :P > >> >> >> > >> >> >> On Tue, May 19, 2009 at 5:32 PM, Nick Klotz < > roracsenshi@xxxxxxxxx> > >> >> >> wrote: > >> >> >>> > >> >> >>> I have not been able to figure it out yet either. > >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> > >> >> >>> On Tue, May 19, 2009 at 7:19 PM, Chris Riccobono > >> >> >>> <crysalim@xxxxxxxxx> > >> >> >>> wrote: > >> >> >>>> > >> >> >>>> I'm trying to see what's wrong in the script for mob 5 but I > can't > >> >> >>>> notice it, can you tell me? > >> >> >>>> > >> >> >>>> On Tue, May 19, 2009 at 4:58 PM, Kent Petersen < > kentkmp@xxxxxxxxx> > >> >> >>>> wrote: > >> >> >>>> > found it. mob 5 is broken. dont have time to fix it though. > >> >> >>>> > > >> >> >>>> > On Tue, May 19, 2009 at 4:52 PM, Kent Petersen > >> >> >>>> > <kentkmp@xxxxxxxxx> > >> >> >>>> > wrote: > >> >> >>>> >> > >> >> >>>> >> I'm betting its just a typo on the cavemap. I'm looking but > not > >> >> >>>> >> finding > >> >> >>>> >> anything > >> >> >>>> >> > >> >> >>>> >> On Tue, May 19, 2009 at 4:51 PM, Nick Klotz > >> >> >>>> >> <roracsenshi@xxxxxxxxx> > >> >> >>>> >> wrote: > >> >> >>>> >>> > >> >> >>>> >>> Would definitely beneficial to find the root cause of the > >> >> >>>> >>> problem, > >> >> >>>> >>> incase > >> >> >>>> >>> something like this happens again. > >> >> >>>> >>> > >> >> >>>> >>> > >> >> >>>> >>> > >> >> >>>> >>> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe > >> >> >>>> >>> <alan.wolfe@xxxxxxxxx> > >> >> >>>> >>> wrote: > >> >> >>>> >>>> > >> >> >>>> >>>> hey if you right click your file you should be able to diff > >> >> >>>> >>>> it > >> >> >>>> >>>> against > >> >> >>>> >>>> whats up on the server > >> >> >>>> >>>> > >> >> >>>> >>>> maybe you can see anything sticking out that might be > causing > >> >> >>>> >>>> a > >> >> >>>> >>>> problem? > >> >> >>>> >>>> (like 2 points being the exact same or something weird like > >> >> >>>> >>>> that) > >> >> >>>> >>>> > >> >> >>>> >>>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen > >> >> >>>> >>>> <kentkmp@xxxxxxxxx> > >> >> >>>> >>>> wrote: > >> >> >>>> >>>>> > >> >> >>>> >>>>> I'm gonna undo Chris's cavemap update. I have found that > my > >> >> >>>> >>>>> problem > >> >> >>>> >>>>> goes away if I use a previous version. > >> >> >>>> >>>>> > >> >> >>>> >>>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz > >> >> >>>> >>>>> <roracsenshi@xxxxxxxxx> > >> >> >>>> >>>>> wrote: > >> >> >>>> >>>>>> > >> >> >>>> >>>>>> My game loads! But on trying to enter the cave map; it > now > >> >> >>>> >>>>>> takes > >> >> >>>> >>>>>> ~90 > >> >> >>>> >>>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS. > >> >> >>>> >>>>>> > >> >> >>>> >>>>>> > >> >> >>>> >>>>>> > >> >> >>>> >>>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen > >> >> >>>> >>>>>> <kentkmp@xxxxxxxxx> > >> >> >>>> >>>>>> wrote: > >> >> >>>> >>>>>>> > >> >> >>>> >>>>>>> Damn same problem > >> >> >>>> >>>>>>> > >> >> >>>> >>>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen > >> >> >>>> >>>>>>> <kentkmp@xxxxxxxxx> > >> >> >>>> >>>>>>> wrote: > >> >> >>>> >>>>>>>> > >> >> >>>> >>>>>>>> Tortoise was telling me that everything was good. I > just > >> >> >>>> >>>>>>>> deleted the > >> >> >>>> >>>>>>>> whole folder and im re getting it now > >> >> >>>> >>>>>>>> > >> >> >>>> >>>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe > >> >> >>>> >>>>>>>> <alan.wolfe@xxxxxxxxx> > >> >> >>>> >>>>>>>> wrote: > >> >> >>>> >>>>>>>>> > >> >> >>>> >>>>>>>>> it could be a bad merge if you have local changes that > >> >> >>>> >>>>>>>>> aren't > >> >> >>>> >>>>>>>>> checked in maybe :/ > >> >> >>>> >>>>>>>>> > >> >> >>>> >>>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe > >> >> >>>> >>>>>>>>> <alan.wolfe@xxxxxxxxx> > >> >> >>>> >>>>>>>>> wrote: > >> >> >>>> >>>>>>>>>> > >> >> >>>> >>>>>>>>>> yeah let me know kent if re-downloading it solves it > >> >> >>>> >>>>>>>>>> Kent > >> >> >>>> >>>>>>>>>> > >> >> >>>> >>>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen > >> >> >>>> >>>>>>>>>> <kentkmp@xxxxxxxxx> > >> >> >>>> >>>>>>>>>> wrote: > >> >> >>>> >>>>>>>>>>> > >> >> >>>> >>>>>>>>>>> May be a tortoise bug as well. I'll probly > redownload > >> >> >>>> >>>>>>>>>>> the > >> >> >>>> >>>>>>>>>>> whole > >> >> >>>> >>>>>>>>>>> game if no one has the same problem > >> >> >>>> >>>>>>>>>>> > >> >> >>>> >>>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono > >> >> >>>> >>>>>>>>>>> <crysalim@xxxxxxxxx> wrote: > >> >> >>>> >>>>>>>>>>>> > >> >> >>>> >>>>>>>>>>>> I can't replicate it - I downloaded the entire > distro > >> >> >>>> >>>>>>>>>>>> to > >> >> >>>> >>>>>>>>>>>> a > >> >> >>>> >>>>>>>>>>>> new > >> >> >>>> >>>>>>>>>>>> folder > >> >> >>>> >>>>>>>>>>>> in case, and it works for me.. do you have any > >> >> >>>> >>>>>>>>>>>> thoughts > >> >> >>>> >>>>>>>>>>>> Alan? > >> >> >>>> >>>>>>>>>>>> > >> >> >>>> >>>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen > >> >> >>>> >>>>>>>>>>>> <kentkmp@xxxxxxxxx> wrote: > >> >> >>>> >>>>>>>>>>>> > maybe its just me. i get an inverse matrix error. > >> >> >>>> >>>>>>>>>>>> > > >> >> >>>> >>>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono > >> >> >>>> >>>>>>>>>>>> > <crysalim@xxxxxxxxx> wrote: > >> >> >>>> >>>>>>>>>>>> >> > >> >> >>>> >>>>>>>>>>>> >> Also I changed 4 of the first 5 enemies, > >> >> >>>> >>>>>>>>>>>> >> misleading > >> >> >>>> >>>>>>>>>>>> >> change > >> >> >>>> >>>>>>>>>>>> >> notes :P > >> >> >>>> >>>>>>>>>>>> >> > >> >> >>>> >>>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono > >> >> >>>> >>>>>>>>>>>> >> <crysalim@xxxxxxxxx> > >> >> >>>> >>>>>>>>>>>> >> wrote: > >> >> >>>> >>>>>>>>>>>> >> > Do you mean it takes a long time to load? > >> >> >>>> >>>>>>>>>>>> >> > Because > >> >> >>>> >>>>>>>>>>>> >> > it > >> >> >>>> >>>>>>>>>>>> >> > does > >> >> >>>> >>>>>>>>>>>> >> > that for me > >> >> >>>> >>>>>>>>>>>> >> > too. It does work on my system. What happens > >> >> >>>> >>>>>>>>>>>> >> > when > >> >> >>>> >>>>>>>>>>>> >> > you > >> >> >>>> >>>>>>>>>>>> >> > load it? > >> >> >>>> >>>>>>>>>>>> >> > > >> >> >>>> >>>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen > >> >> >>>> >>>>>>>>>>>> >> > <kentkmp@xxxxxxxxx> > >> >> >>>> >>>>>>>>>>>> >> > wrote: > >> >> >>>> >>>>>>>>>>>> >> >> Have you tested it? It does not seem to work > >> >> >>>> >>>>>>>>>>>> >> >> for > >> >> >>>> >>>>>>>>>>>> >> >> me. > >> >> >>>> >>>>>>>>>>>> >> >> > >> >> >>>> >>>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris > >> >> >>>> >>>>>>>>>>>> >> >> Riccobono > >> >> >>>> >>>>>>>>>>>> >> >> <crysalim@xxxxxxxxx> > >> >> >>>> >>>>>>>>>>>> >> >> wrote: > >> >> >>>> >>>>>>>>>>>> >> >>> > >> >> >>>> >>>>>>>>>>>> >> >>> I think trying to make the paths look more > >> >> >>>> >>>>>>>>>>>> >> >>> realistic > >> >> >>>> >>>>>>>>>>>> >> >>> might not be > >> >> >>>> >>>>>>>>>>>> >> >>> possible, so making them more complex so > >> >> >>>> >>>>>>>>>>>> >> >>> players > >> >> >>>> >>>>>>>>>>>> >> >>> can't > >> >> >>>> >>>>>>>>>>>> >> >>> predict them > >> >> >>>> >>>>>>>>>>>> >> >>> might be the way to go. > >> >> >>>> >>>>>>>>>>>> >> >>> > >> >> >>>> >>>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User > >> >> >>>> >>>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> >> >>>> >>>>>>>>>>>> >> >>> > User:crysalim > >> >> >>>> >>>>>>>>>>>> >> >>> > > >> >> >>>> >>>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of the > >> >> >>>> >>>>>>>>>>>> >> >>> > first > >> >> >>>> >>>>>>>>>>>> >> >>> > 4 > >> >> >>>> >>>>>>>>>>>> >> >>> > enemies > >> >> >>>> >>>>>>>>>>>> >> >>> > > >> >> >>>> >>>>>>>>>>>> >> >>> > <Files Changed> > >> >> >>>> >>>>>>>>>>>> >> >>> > U Scripts/Maps/cavemap.lua > >> >> >>>> >>>>>>>>>>>> >> >>> > > >> >> >>>> >>>>>>>>>>>> >> >>> > > >> >> >>>> >>>>>>>>>>>> >> >>> > > >> >> >>>> >>>>>>>>>>>> >> >>> > >> >> >>>> >>>>>>>>>>>> >> >> > >> >> >>>> >>>>>>>>>>>> >> >> > >> >> >>>> >>>>>>>>>>>> >> > > >> >> >>>> >>>>>>>>>>>> >> > >> >> >>>> >>>>>>>>>>>> > > >> >> >>>> >>>>>>>>>>>> > > >> >> >>>> >>>>>>>>>>>> > >> >> >>>> >>>>>>>>>>> > >> >> >>>> >>>>>>>>>> > >> >> >>>> >>>>>>>>> > >> >> >>>> >>>>>>>> > >> >> >>>> >>>>>>> > >> >> >>>> >>>>>> > >> >> >>>> >>>>> > >> >> >>>> >>>> > >> >> >>>> >>> > >> >> >>>> >> > >> >> >>>> > > >> >> >>>> > > >> >> >>>> > >> >> >>> > >> >> >> > >> >> > > >> >> > > >> >> > >> > > >> > > >> > > > > > >