[project1dev] Re: Project1 - SVN Update 142

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 16:11:36 -0700

it could be a bad merge if you have local changes that aren't checked in
maybe :/

On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> yeah let me know kent if re-downloading it solves it Kent
>
> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> May be a tortoise bug as well. I'll probly redownload the whole game if no
>> one has the same problem
>>
>>
>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> I can't replicate it - I downloaded the entire distro to a new folder
>>> in case, and it works for me.. do you have any thoughts Alan?
>>>
>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>> wrote:
>>> > maybe its just me. i get an inverse matrix error.
>>> >
>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>>> wrote:
>>> >>
>>> >> Also I changed 4 of the first 5 enemies, misleading change notes :P
>>> >>
>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>>> >> wrote:
>>> >> > Do you mean it takes a long time to load?  Because it does that for
>>> me
>>> >> > too.  It does work on my system.  What happens when you load it?
>>> >> >
>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>> >> > wrote:
>>> >> >> Have you tested it? It does not seem to work for me.
>>> >> >>
>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono <
>>> crysalim@xxxxxxxxx>
>>> >> >> wrote:
>>> >> >>>
>>> >> >>> I think trying to make the paths look more realistic might not be
>>> >> >>> possible, so making them more complex so players can't predict
>>> them
>>> >> >>> might be the way to go.
>>> >> >>>
>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>> >> >>> > User:crysalim
>>> >> >>> >
>>> >> >>> > Message: Changes to the paths of 3 of the first 4 enemies
>>> >> >>> >
>>> >> >>> > <Files Changed>
>>> >> >>> > U   Scripts/Maps/cavemap.lua
>>> >> >>> >
>>> >> >>> >
>>> >> >>> >
>>> >> >>>
>>> >> >>
>>> >> >>
>>> >> >
>>> >>
>>> >
>>> >
>>>
>>>
>>
>

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