[project1dev] Re: Project1 - SVN Update 142

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 17:53:21 -0700

good guess and major props on finding the problem.

it's a CPU thing though, the collision detection barely uses any RAM, just a
lot of processing.

kinda weird thing

On Tue, May 19, 2009 at 5:50 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> I'm guessing that on lower end systems it takes too much memory; maybe
> causes a dump--or keeps reloading the mob.
>
> Chris, before I update it go into freemove mode and go watch mob5; tell me
> if it can move at all or just has problems with obstacles?
>
>
>
> On Tue, May 19, 2009 at 7:48 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> well z fighting makes things ugly but it doesnt hurt preformance
>>
>> it's gotta be the collision detection slowing the game down but i cant
>> think of why it would in this case
>>   On Tue, May 19, 2009 at 5:45 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> Thanks Nick, that gave me an idea of what might be the problem.
>>>
>>> The mob clips the barrel slightly, so when the two models meet it
>>> might be rendering something incorrectly (like with the Z fighting
>>> issues)
>>>
>>> On Tue, May 19, 2009 at 5:39 PM, Nick Klotz <roracsenshi@xxxxxxxxx>
>>> wrote:
>>> > I removed Mob5 from the map and get 55-60fps again, however it still
>>> takes
>>> > almost 2 minutes to load the map.
>>> >
>>> >
>>> >
>>> >
>>> > On Tue, May 19, 2009 at 7:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> wrote:
>>> >>
>>> >> i think kent had to run out, and i dunno cause i havent been able to
>>> check
>>> >> it out yet (still at work) :P
>>> >>
>>> >> On Tue, May 19, 2009 at 5:32 PM, Nick Klotz <roracsenshi@xxxxxxxxx>
>>> wrote:
>>> >>>
>>> >>> I have not been able to figure it out yet either.
>>> >>>
>>> >>>
>>> >>>
>>> >>>
>>> >>>
>>> >>> On Tue, May 19, 2009 at 7:19 PM, Chris Riccobono <crysalim@xxxxxxxxx
>>> >
>>> >>> wrote:
>>> >>>>
>>> >>>> I'm trying to see what's wrong in the script for mob 5 but I can't
>>> >>>> notice it, can you tell me?
>>> >>>>
>>> >>>> On Tue, May 19, 2009 at 4:58 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>>> >>>> wrote:
>>> >>>> > found it. mob 5 is broken. dont have time to fix it though.
>>> >>>> >
>>> >>>> > On Tue, May 19, 2009 at 4:52 PM, Kent Petersen <kentkmp@xxxxxxxxx
>>> >
>>> >>>> > wrote:
>>> >>>> >>
>>> >>>> >> I'm betting its just a typo on the cavemap. I'm looking but not
>>> >>>> >> finding
>>> >>>> >> anything
>>> >>>> >>
>>> >>>> >> On Tue, May 19, 2009 at 4:51 PM, Nick Klotz <
>>> roracsenshi@xxxxxxxxx>
>>> >>>> >> wrote:
>>> >>>> >>>
>>> >>>> >>> Would definitely beneficial to find the root cause of the
>>> problem,
>>> >>>> >>> incase
>>> >>>> >>> something like this happens again.
>>> >>>> >>>
>>> >>>> >>>
>>> >>>> >>>
>>> >>>> >>> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe <
>>> alan.wolfe@xxxxxxxxx>
>>> >>>> >>> wrote:
>>> >>>> >>>>
>>> >>>> >>>> hey if you right click your file you should be able to diff it
>>> >>>> >>>> against
>>> >>>> >>>> whats up on the server
>>> >>>> >>>>
>>> >>>> >>>> maybe you can see anything sticking out that might be causing a
>>> >>>> >>>> problem?
>>> >>>> >>>> (like 2 points being the exact same or something weird like
>>> that)
>>> >>>> >>>>
>>> >>>> >>>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen <
>>> kentkmp@xxxxxxxxx>
>>> >>>> >>>> wrote:
>>> >>>> >>>>>
>>> >>>> >>>>> I'm gonna undo Chris's cavemap update. I have found that my
>>> >>>> >>>>> problem
>>> >>>> >>>>> goes away if I use a previous version.
>>> >>>> >>>>>
>>> >>>> >>>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz
>>> >>>> >>>>> <roracsenshi@xxxxxxxxx>
>>> >>>> >>>>> wrote:
>>> >>>> >>>>>>
>>> >>>> >>>>>> My game loads!  But on trying to enter the cave map; it now
>>> takes
>>> >>>> >>>>>> ~90
>>> >>>> >>>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS.
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen
>>> >>>> >>>>>> <kentkmp@xxxxxxxxx>
>>> >>>> >>>>>> wrote:
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> Damn same problem
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen
>>> >>>> >>>>>>> <kentkmp@xxxxxxxxx>
>>> >>>> >>>>>>> wrote:
>>> >>>> >>>>>>>>
>>> >>>> >>>>>>>> Tortoise was telling me that everything was good. I just
>>> >>>> >>>>>>>> deleted the
>>> >>>> >>>>>>>> whole folder and im re getting it now
>>> >>>> >>>>>>>>
>>> >>>> >>>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe
>>> >>>> >>>>>>>> <alan.wolfe@xxxxxxxxx>
>>> >>>> >>>>>>>> wrote:
>>> >>>> >>>>>>>>>
>>> >>>> >>>>>>>>> it could be a bad merge if you have local changes that
>>> aren't
>>> >>>> >>>>>>>>> checked in maybe :/
>>> >>>> >>>>>>>>>
>>> >>>> >>>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe
>>> >>>> >>>>>>>>> <alan.wolfe@xxxxxxxxx>
>>> >>>> >>>>>>>>> wrote:
>>> >>>> >>>>>>>>>>
>>> >>>> >>>>>>>>>> yeah let me know kent if re-downloading it solves it Kent
>>> >>>> >>>>>>>>>>
>>> >>>> >>>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen
>>> >>>> >>>>>>>>>> <kentkmp@xxxxxxxxx>
>>> >>>> >>>>>>>>>> wrote:
>>> >>>> >>>>>>>>>>>
>>> >>>> >>>>>>>>>>> May be a tortoise bug as well. I'll probly redownload
>>> the
>>> >>>> >>>>>>>>>>> whole
>>> >>>> >>>>>>>>>>> game if no one has the same problem
>>> >>>> >>>>>>>>>>>
>>> >>>> >>>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono
>>> >>>> >>>>>>>>>>> <crysalim@xxxxxxxxx> wrote:
>>> >>>> >>>>>>>>>>>>
>>> >>>> >>>>>>>>>>>> I can't replicate it - I downloaded the entire distro
>>> to a
>>> >>>> >>>>>>>>>>>> new
>>> >>>> >>>>>>>>>>>> folder
>>> >>>> >>>>>>>>>>>> in case, and it works for me.. do you have any thoughts
>>> >>>> >>>>>>>>>>>> Alan?
>>> >>>> >>>>>>>>>>>>
>>> >>>> >>>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen
>>> >>>> >>>>>>>>>>>> <kentkmp@xxxxxxxxx> wrote:
>>> >>>> >>>>>>>>>>>> > maybe its just me. i get an inverse matrix error.
>>> >>>> >>>>>>>>>>>> >
>>> >>>> >>>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono
>>> >>>> >>>>>>>>>>>> > <crysalim@xxxxxxxxx> wrote:
>>> >>>> >>>>>>>>>>>> >>
>>> >>>> >>>>>>>>>>>> >> Also I changed 4 of the first 5 enemies, misleading
>>> >>>> >>>>>>>>>>>> >> change
>>> >>>> >>>>>>>>>>>> >> notes :P
>>> >>>> >>>>>>>>>>>> >>
>>> >>>> >>>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono
>>> >>>> >>>>>>>>>>>> >> <crysalim@xxxxxxxxx>
>>> >>>> >>>>>>>>>>>> >> wrote:
>>> >>>> >>>>>>>>>>>> >> > Do you mean it takes a long time to load?  Because
>>> it
>>> >>>> >>>>>>>>>>>> >> > does
>>> >>>> >>>>>>>>>>>> >> > that for me
>>> >>>> >>>>>>>>>>>> >> > too.  It does work on my system.  What happens
>>> when
>>> >>>> >>>>>>>>>>>> >> > you
>>> >>>> >>>>>>>>>>>> >> > load it?
>>> >>>> >>>>>>>>>>>> >> >
>>> >>>> >>>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen
>>> >>>> >>>>>>>>>>>> >> > <kentkmp@xxxxxxxxx>
>>> >>>> >>>>>>>>>>>> >> > wrote:
>>> >>>> >>>>>>>>>>>> >> >> Have you tested it? It does not seem to work for
>>> me.
>>> >>>> >>>>>>>>>>>> >> >>
>>> >>>> >>>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono
>>> >>>> >>>>>>>>>>>> >> >> <crysalim@xxxxxxxxx>
>>> >>>> >>>>>>>>>>>> >> >> wrote:
>>> >>>> >>>>>>>>>>>> >> >>>
>>> >>>> >>>>>>>>>>>> >> >>> I think trying to make the paths look more
>>> realistic
>>> >>>> >>>>>>>>>>>> >> >>> might not be
>>> >>>> >>>>>>>>>>>> >> >>> possible, so making them more complex so players
>>> >>>> >>>>>>>>>>>> >> >>> can't
>>> >>>> >>>>>>>>>>>> >> >>> predict them
>>> >>>> >>>>>>>>>>>> >> >>> might be the way to go.
>>> >>>> >>>>>>>>>>>> >> >>>
>>> >>>> >>>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>>> >>>> >>>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>> >>>> >>>>>>>>>>>> >> >>> > User:crysalim
>>> >>>> >>>>>>>>>>>> >> >>> >
>>> >>>> >>>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of the
>>> first 4
>>> >>>> >>>>>>>>>>>> >> >>> > enemies
>>> >>>> >>>>>>>>>>>> >> >>> >
>>> >>>> >>>>>>>>>>>> >> >>> > <Files Changed>
>>> >>>> >>>>>>>>>>>> >> >>> > U   Scripts/Maps/cavemap.lua
>>> >>>> >>>>>>>>>>>> >> >>> >
>>> >>>> >>>>>>>>>>>> >> >>> >
>>> >>>> >>>>>>>>>>>> >> >>> >
>>> >>>> >>>>>>>>>>>> >> >>>
>>> >>>> >>>>>>>>>>>> >> >>
>>> >>>> >>>>>>>>>>>> >> >>
>>> >>>> >>>>>>>>>>>> >> >
>>> >>>> >>>>>>>>>>>> >>
>>> >>>> >>>>>>>>>>>> >
>>> >>>> >>>>>>>>>>>> >
>>> >>>> >>>>>>>>>>>>
>>> >>>> >>>>>>>>>>>
>>> >>>> >>>>>>>>>>
>>> >>>> >>>>>>>>>
>>> >>>> >>>>>>>>
>>> >>>> >>>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>
>>> >>>> >>>>
>>> >>>> >>>
>>> >>>> >>
>>> >>>> >
>>> >>>> >
>>> >>>>
>>> >>>
>>> >>
>>> >
>>> >
>>>
>>>
>>
>

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