[project1dev] Re: Project1 - SVN Update 142

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 16:00:44 -0700

I can't replicate it - I downloaded the entire distro to a new folder
in case, and it works for me.. do you have any thoughts Alan?

On Tue, May 19, 2009 at 3:53 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
> maybe its just me. i get an inverse matrix error.
>
> On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> Also I changed 4 of the first 5 enemies, misleading change notes :P
>>
>> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> wrote:
>> > Do you mean it takes a long time to load?  Because it does that for me
>> > too.  It does work on my system.  What happens when you load it?
>> >
>> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen <kentkmp@xxxxxxxxx>
>> > wrote:
>> >> Have you tested it? It does not seem to work for me.
>> >>
>> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>> >> wrote:
>> >>>
>> >>> I think trying to make the paths look more realistic might not be
>> >>> possible, so making them more complex so players can't predict them
>> >>> might be the way to go.
>> >>>
>> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>> >>> > User:crysalim
>> >>> >
>> >>> > Message: Changes to the paths of 3 of the first 4 enemies
>> >>> >
>> >>> > <Files Changed>
>> >>> > U   Scripts/Maps/cavemap.lua
>> >>> >
>> >>> >
>> >>> >
>> >>>
>> >>
>> >>
>> >
>>
>
>

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