[project1dev] Re: Project1 - SVN Update 142

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 15:38:25 -0700

Do you mean it takes a long time to load?  Because it does that for me
too.  It does work on my system.  What happens when you load it?

On Tue, May 19, 2009 at 3:30 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
> Have you tested it? It does not seem to work for me.
>
> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> I think trying to make the paths look more realistic might not be
>> possible, so making them more complex so players can't predict them
>> might be the way to go.
>>
>> On Tue, May 19, 2009 at 3:21 PM, Apache User
>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>> > User:crysalim
>> >
>> > Message: Changes to the paths of 3 of the first 4 enemies
>> >
>> > <Files Changed>
>> > U   Scripts/Maps/cavemap.lua
>> >
>> >
>> >
>>
>
>

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