probably cause you have such a beefy system you are still pegged at 60fps (or whatever your vsync is at). If you had vsync off youd probably notice a drop. Like "hey its running at 200fps when it used to run at 400fps" or something like that hehe On Tue, May 19, 2009 at 5:52 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote: > Yeah, I am not sure what it is Alan because I can't replicate the > problem.. I am going to move the path down by 10 Y points and see if > that fixes it for Nick. > > On Tue, May 19, 2009 at 5:48 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > > well z fighting makes things ugly but it doesnt hurt preformance > > > > it's gotta be the collision detection slowing the game down but i cant > think > > of why it would in this case > > On Tue, May 19, 2009 at 5:45 PM, Chris Riccobono <crysalim@xxxxxxxxx> > wrote: > >> > >> Thanks Nick, that gave me an idea of what might be the problem. > >> > >> The mob clips the barrel slightly, so when the two models meet it > >> might be rendering something incorrectly (like with the Z fighting > >> issues) > >> > >> On Tue, May 19, 2009 at 5:39 PM, Nick Klotz <roracsenshi@xxxxxxxxx> > wrote: > >> > I removed Mob5 from the map and get 55-60fps again, however it still > >> > takes > >> > almost 2 minutes to load the map. > >> > > >> > > >> > > >> > > >> > On Tue, May 19, 2009 at 7:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > >> > wrote: > >> >> > >> >> i think kent had to run out, and i dunno cause i havent been able to > >> >> check > >> >> it out yet (still at work) :P > >> >> > >> >> On Tue, May 19, 2009 at 5:32 PM, Nick Klotz <roracsenshi@xxxxxxxxx> > >> >> wrote: > >> >>> > >> >>> I have not been able to figure it out yet either. > >> >>> > >> >>> > >> >>> > >> >>> > >> >>> > >> >>> On Tue, May 19, 2009 at 7:19 PM, Chris Riccobono < > crysalim@xxxxxxxxx> > >> >>> wrote: > >> >>>> > >> >>>> I'm trying to see what's wrong in the script for mob 5 but I can't > >> >>>> notice it, can you tell me? > >> >>>> > >> >>>> On Tue, May 19, 2009 at 4:58 PM, Kent Petersen <kentkmp@xxxxxxxxx> > >> >>>> wrote: > >> >>>> > found it. mob 5 is broken. dont have time to fix it though. > >> >>>> > > >> >>>> > On Tue, May 19, 2009 at 4:52 PM, Kent Petersen < > kentkmp@xxxxxxxxx> > >> >>>> > wrote: > >> >>>> >> > >> >>>> >> I'm betting its just a typo on the cavemap. I'm looking but not > >> >>>> >> finding > >> >>>> >> anything > >> >>>> >> > >> >>>> >> On Tue, May 19, 2009 at 4:51 PM, Nick Klotz > >> >>>> >> <roracsenshi@xxxxxxxxx> > >> >>>> >> wrote: > >> >>>> >>> > >> >>>> >>> Would definitely beneficial to find the root cause of the > >> >>>> >>> problem, > >> >>>> >>> incase > >> >>>> >>> something like this happens again. > >> >>>> >>> > >> >>>> >>> > >> >>>> >>> > >> >>>> >>> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe > >> >>>> >>> <alan.wolfe@xxxxxxxxx> > >> >>>> >>> wrote: > >> >>>> >>>> > >> >>>> >>>> hey if you right click your file you should be able to diff it > >> >>>> >>>> against > >> >>>> >>>> whats up on the server > >> >>>> >>>> > >> >>>> >>>> maybe you can see anything sticking out that might be causing > a > >> >>>> >>>> problem? > >> >>>> >>>> (like 2 points being the exact same or something weird like > >> >>>> >>>> that) > >> >>>> >>>> > >> >>>> >>>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen > >> >>>> >>>> <kentkmp@xxxxxxxxx> > >> >>>> >>>> wrote: > >> >>>> >>>>> > >> >>>> >>>>> I'm gonna undo Chris's cavemap update. I have found that my > >> >>>> >>>>> problem > >> >>>> >>>>> goes away if I use a previous version. > >> >>>> >>>>> > >> >>>> >>>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz > >> >>>> >>>>> <roracsenshi@xxxxxxxxx> > >> >>>> >>>>> wrote: > >> >>>> >>>>>> > >> >>>> >>>>>> My game loads! But on trying to enter the cave map; it now > >> >>>> >>>>>> takes > >> >>>> >>>>>> ~90 > >> >>>> >>>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS. > >> >>>> >>>>>> > >> >>>> >>>>>> > >> >>>> >>>>>> > >> >>>> >>>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen > >> >>>> >>>>>> <kentkmp@xxxxxxxxx> > >> >>>> >>>>>> wrote: > >> >>>> >>>>>>> > >> >>>> >>>>>>> Damn same problem > >> >>>> >>>>>>> > >> >>>> >>>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen > >> >>>> >>>>>>> <kentkmp@xxxxxxxxx> > >> >>>> >>>>>>> wrote: > >> >>>> >>>>>>>> > >> >>>> >>>>>>>> Tortoise was telling me that everything was good. I just > >> >>>> >>>>>>>> deleted the > >> >>>> >>>>>>>> whole folder and im re getting it now > >> >>>> >>>>>>>> > >> >>>> >>>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe > >> >>>> >>>>>>>> <alan.wolfe@xxxxxxxxx> > >> >>>> >>>>>>>> wrote: > >> >>>> >>>>>>>>> > >> >>>> >>>>>>>>> it could be a bad merge if you have local changes that > >> >>>> >>>>>>>>> aren't > >> >>>> >>>>>>>>> checked in maybe :/ > >> >>>> >>>>>>>>> > >> >>>> >>>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe > >> >>>> >>>>>>>>> <alan.wolfe@xxxxxxxxx> > >> >>>> >>>>>>>>> wrote: > >> >>>> >>>>>>>>>> > >> >>>> >>>>>>>>>> yeah let me know kent if re-downloading it solves it > Kent > >> >>>> >>>>>>>>>> > >> >>>> >>>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen > >> >>>> >>>>>>>>>> <kentkmp@xxxxxxxxx> > >> >>>> >>>>>>>>>> wrote: > >> >>>> >>>>>>>>>>> > >> >>>> >>>>>>>>>>> May be a tortoise bug as well. I'll probly redownload > the > >> >>>> >>>>>>>>>>> whole > >> >>>> >>>>>>>>>>> game if no one has the same problem > >> >>>> >>>>>>>>>>> > >> >>>> >>>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono > >> >>>> >>>>>>>>>>> <crysalim@xxxxxxxxx> wrote: > >> >>>> >>>>>>>>>>>> > >> >>>> >>>>>>>>>>>> I can't replicate it - I downloaded the entire distro > to > >> >>>> >>>>>>>>>>>> a > >> >>>> >>>>>>>>>>>> new > >> >>>> >>>>>>>>>>>> folder > >> >>>> >>>>>>>>>>>> in case, and it works for me.. do you have any > thoughts > >> >>>> >>>>>>>>>>>> Alan? > >> >>>> >>>>>>>>>>>> > >> >>>> >>>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen > >> >>>> >>>>>>>>>>>> <kentkmp@xxxxxxxxx> wrote: > >> >>>> >>>>>>>>>>>> > maybe its just me. i get an inverse matrix error. > >> >>>> >>>>>>>>>>>> > > >> >>>> >>>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris Riccobono > >> >>>> >>>>>>>>>>>> > <crysalim@xxxxxxxxx> wrote: > >> >>>> >>>>>>>>>>>> >> > >> >>>> >>>>>>>>>>>> >> Also I changed 4 of the first 5 enemies, misleading > >> >>>> >>>>>>>>>>>> >> change > >> >>>> >>>>>>>>>>>> >> notes :P > >> >>>> >>>>>>>>>>>> >> > >> >>>> >>>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris Riccobono > >> >>>> >>>>>>>>>>>> >> <crysalim@xxxxxxxxx> > >> >>>> >>>>>>>>>>>> >> wrote: > >> >>>> >>>>>>>>>>>> >> > Do you mean it takes a long time to load? > Because > >> >>>> >>>>>>>>>>>> >> > it > >> >>>> >>>>>>>>>>>> >> > does > >> >>>> >>>>>>>>>>>> >> > that for me > >> >>>> >>>>>>>>>>>> >> > too. It does work on my system. What happens > when > >> >>>> >>>>>>>>>>>> >> > you > >> >>>> >>>>>>>>>>>> >> > load it? > >> >>>> >>>>>>>>>>>> >> > > >> >>>> >>>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent Petersen > >> >>>> >>>>>>>>>>>> >> > <kentkmp@xxxxxxxxx> > >> >>>> >>>>>>>>>>>> >> > wrote: > >> >>>> >>>>>>>>>>>> >> >> Have you tested it? It does not seem to work for > >> >>>> >>>>>>>>>>>> >> >> me. > >> >>>> >>>>>>>>>>>> >> >> > >> >>>> >>>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris Riccobono > >> >>>> >>>>>>>>>>>> >> >> <crysalim@xxxxxxxxx> > >> >>>> >>>>>>>>>>>> >> >> wrote: > >> >>>> >>>>>>>>>>>> >> >>> > >> >>>> >>>>>>>>>>>> >> >>> I think trying to make the paths look more > >> >>>> >>>>>>>>>>>> >> >>> realistic > >> >>>> >>>>>>>>>>>> >> >>> might not be > >> >>>> >>>>>>>>>>>> >> >>> possible, so making them more complex so > players > >> >>>> >>>>>>>>>>>> >> >>> can't > >> >>>> >>>>>>>>>>>> >> >>> predict them > >> >>>> >>>>>>>>>>>> >> >>> might be the way to go. > >> >>>> >>>>>>>>>>>> >> >>> > >> >>>> >>>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache User > >> >>>> >>>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote: > >> >>>> >>>>>>>>>>>> >> >>> > User:crysalim > >> >>>> >>>>>>>>>>>> >> >>> > > >> >>>> >>>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of the > first > >> >>>> >>>>>>>>>>>> >> >>> > 4 > >> >>>> >>>>>>>>>>>> >> >>> > enemies > >> >>>> >>>>>>>>>>>> >> >>> > > >> >>>> >>>>>>>>>>>> >> >>> > <Files Changed> > >> >>>> >>>>>>>>>>>> >> >>> > U Scripts/Maps/cavemap.lua > >> >>>> >>>>>>>>>>>> >> >>> > > >> >>>> >>>>>>>>>>>> >> >>> > > >> >>>> >>>>>>>>>>>> >> >>> > > >> >>>> >>>>>>>>>>>> >> >>> > >> >>>> >>>>>>>>>>>> >> >> > >> >>>> >>>>>>>>>>>> >> >> > >> >>>> >>>>>>>>>>>> >> > > >> >>>> >>>>>>>>>>>> >> > >> >>>> >>>>>>>>>>>> > > >> >>>> >>>>>>>>>>>> > > >> >>>> >>>>>>>>>>>> > >> >>>> >>>>>>>>>>> > >> >>>> >>>>>>>>>> > >> >>>> >>>>>>>>> > >> >>>> >>>>>>>> > >> >>>> >>>>>>> > >> >>>> >>>>>> > >> >>>> >>>>> > >> >>>> >>>> > >> >>>> >>> > >> >>>> >> > >> >>>> > > >> >>>> > > >> >>>> > >> >>> > >> >> > >> > > >> > > >> > > > > > >