[gameprogrammer] Re: Linux for game programming

  • From: Jake The Snake Briggs <jacob_briggs@xxxxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 23 Jul 2004 10:38:28 +1200

Daniel Schlyder wrote:

>Kevin Jenkins:
>  
>
>>I tried bittorrent and have to strongly discourage others from using it.
>>Not only did it freeze my system when using firefox, but it downloads at
>>about 18KB/s compared to 500KB/s from the FTP I am currently using.
>>    
>>
>
>Sounds like a poor or badly configured client. If you set a low upload limit,
>this will affect your download speed. I'm downloading there now at 220 KB,
>which maxes out my line. If you want to download torrents again in the future,
>Azureus is a good client.
>
>  
>
Sometimes i have noticed that when uploading at a furious rate, it 
destroys my download speed. The acks for each packet i recieve for my 
download gets queued along with the packets for the upload. Because bit 
torrent is uploading hard out, the acks get delayed, and the download 
window cant move along.
I imagine that this may be the case, or that no-one is hosting the 
torrent's target :)
You can fix it by restricting the upload speed to a bit less than your 
max upload speed. Or by doing some packet shaping if you have an 
operating system installed that supports it.

I am not an expert on these thing, so take what i say with a grain of 
salt. I noticed similer effects in various programs (dc++, bit torrent 
etc...), so i did some investigation, and the above was the solution i 
came up with :)


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