[gameprogrammer] Re: Linux for game programming

  • From: "Kevin Jenkins" <gameprogrammer@xxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Wed, 21 Jul 2004 09:35:54 -0700

When I installed RedHat before it didn't come with an integrated compiler
other than command line gcc.  It also didn't fully work with any of my
hardware except my keyboard.  Has that changed?

----- Original Message -----
From: "Jason Clark" <jclark@xxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Wednesday, July 21, 2004 9:31 AM
Subject: [gameprogrammer] Re: Linux for game programming


> While it tends to be a religious discussion among Linux people, for
> speed of use, I'd recommend Redhat. Just do the custom install and
> choose to add all packages (worked on 9.0 and before, not sure about
> Fedora), that will include development packages for SDL, GLUT, MySQL,
> and on and on and on ....
> It's big, but its got everything and other than the rare laptop it tends
> to install fast and find hardware easily.
> A lot of people like Debian or SuSe. SuSe I've found is more of a
> network tool, and Debian tends to need a bunch of downloads right of the
> bat, granted its not difficult, but still, I'm pretty lazy.
>
> Cheers,
> Jason.



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