[gameprogrammer] Re: Linux for game programming

  • From: "Jason Clark" <jclark@xxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Wed, 21 Jul 2004 10:39:15 -0600

Checkout Eclipse, it seems to be gaining the most ground.=20
http://www.eclipse.org/
If you don't like it, google for 'open source C++ ide' and you'll find
way too many.

Jason.

> -----Original Message-----
> From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-
> bounce@xxxxxxxxxxxxx] On Behalf Of Kevin Jenkins
> Sent: Wednesday, July 21, 2004 10:34 AM
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] Re: Linux for game programming
>=20
> Hi,
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> Which of the ones you listed come with a GUI compiler built in, that
> supports breakpoints, tracing, watches, and everything else I listed?
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> Of those, which will be most likely to work with my hardware and
require
> the
> least intervention from me to get up and running?
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> Thanks.
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> ----- Original Message -----
> From: "Roger D. Vargas" <roger@xxxxxxxxxxx>
> To: "Game programmer list" <gameprogrammer@xxxxxxxxxxxxx>
> Sent: Wednesday, July 21, 2004 9:26 AM
> Subject: [gameprogrammer] Re: Linux for game programming
>=20
>=20
> > El mi=E9, 21-07-2004 a las 12:24, Kevin Jenkins escribi=F3:
> > > I would like to install Linux under VMWare and am looking for a
distro
> I
> can
> > > use for game programming.  I want something that will install
> automatically,
> > > run the first time with all my hardware (including 3d card), and
come
> with
> > Fedora Core, Mandrake, Suse, Gentoo. Currently i use Fedora Core.
> > > an integrated, modern, GUI ide with breakpoints, watches, and
> everything
> > > else.  I would rather not use make files either.
> > I think there is no way to manage medium/large projects without
> > makefiles. You can use kdevelop to avoid managing configure scripts
by
> > yourself. But creating configure scripts is relatively easy, they
> > usually deal with the makefile creation process.
> >
> > --
> > Roger Dura=F1ona Vargas
> > Linux user #180787
> > A cada momento nos rodea lo desconocido. Es alli
> > donde uno tiene que buscar el conocimiento.
> > Paul Muad'Dib Atreides. Children of Dune
> >
> >
> >
> > ---------------------
> > To unsubscribe go to http://gameprogrammer.com/mailinglist.html
> >
> >
> >
>=20
>=20
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