[gameprogrammer] Re: Linux for game programming

  • From: "Kevin Jenkins" <gameprogrammer@xxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Wed, 21 Jul 2004 10:34:46 -0700

Thanks for all the info.  I'm going to try Mandrake linux since it seems to
be the most user-friendly.

I'm on an Athlon 3000 with a creative labs audigy, a wireless microsoft
digital mouse, a Radeon 9500, and an Asus MB, I don't remember the exact
part number.

The version of RedHat I was using was 8.0.  It didn't work with the system I
had at the time.  I tried to install some drivers but they either didn't
work or, in the case of my network card, required a compile but didn't
compile.

Any fast download sites out there?  I've been trying to download for about
20 minutes now but can't find a fast site that isn't full

----- Original Message -----
From: "Roger D. Vargas" <roger@xxxxxxxxxxx>
To: "Game programmer list" <gameprogrammer@xxxxxxxxxxxxx>
Sent: Wednesday, July 21, 2004 10:10 AM
Subject: [gameprogrammer] Re: Linux for game programming


> El mié, 21-07-2004 a las 12:33, Kevin Jenkins escribió:
> > Hi,
> >
> > Which of the ones you listed come with a GUI compiler built in, that
> > supports breakpoints, tracing, watches, and everything else I listed?
> >
> All of them have kdevelop. Kdevelop is a nice ide that supports several
> languages, debugging and CVS.
> Kdebug is a good debugger too.
> > Of those, which will be most likely to work with my hardware and require
the
> > least intervention from me to get up and running?
> Mandrake is good for newbies. Anyway, I would prefer FEdora Core 2, with
> latest kernel and X.org server.



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