Hi, Which of the ones you listed come with a GUI compiler built in, that supports breakpoints, tracing, watches, and everything else I listed? Of those, which will be most likely to work with my hardware and require the least intervention from me to get up and running? Thanks. ----- Original Message ----- From: "Roger D. Vargas" <roger@xxxxxxxxxxx> To: "Game programmer list" <gameprogrammer@xxxxxxxxxxxxx> Sent: Wednesday, July 21, 2004 9:26 AM Subject: [gameprogrammer] Re: Linux for game programming > El mié, 21-07-2004 a las 12:24, Kevin Jenkins escribió: > > I would like to install Linux under VMWare and am looking for a distro I can > > use for game programming. I want something that will install automatically, > > run the first time with all my hardware (including 3d card), and come with > Fedora Core, Mandrake, Suse, Gentoo. Currently i use Fedora Core. > > an integrated, modern, GUI ide with breakpoints, watches, and everything > > else. I would rather not use make files either. > I think there is no way to manage medium/large projects without > makefiles. You can use kdevelop to avoid managing configure scripts by > yourself. But creating configure scripts is relatively easy, they > usually deal with the makefile creation process. > > -- > Roger Durañona Vargas > Linux user #180787 > A cada momento nos rodea lo desconocido. Es alli > donde uno tiene que buscar el conocimiento. > Paul Muad'Dib Atreides. Children of Dune > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html