If anyone wants Tekken tutoring i'm more than happy to help :) combos, oki, moves to use, match ups, etc. On Sat, Feb 15, 2014 at 1:22 AM, Jack Steel <orichih@xxxxxxxxx> wrote: > 1.Its ok at least i have many users 4 my different fighting > style's.2I've b'n tested in ggpo kof02 im still standing will continue > without cheats.3i think noobs were delt with 4 breaking game mode's > look go on ggpo no sa players left.only my toys.4 fun if i c u around > ill burn Athena with billy.5 i had sfxt 2800 battle points i had found > 1 sa player1400bp ryu and Paul were brutal.i went 2 gears of war 4 > competition so kof02 gears is 4 now home 2 me. > > On 2/14/14, Di Lhong <numotd@xxxxxxxxx> wrote: > > Ok cool :) > > > > > > On Sat, Feb 15, 2014 at 12:16 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > > >> You mean cancel into specials? Yep. Only on hit or block, with a few > >> special exceptions eg. Sagat's f.hk/lk into special move on whiff. > >> > >> > >> On Sat, Feb 15, 2014 at 12:09 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> > >>> Also, > >>> > >>> Normals that link into specials can only link to special if they're on > >>> hit or block right? if you just do normals far away, you can't link > >>> specials? eg. lightkick bait to shoryuken, etc. > >>> > >>> > >>> On Sat, Feb 15, 2014 at 12:07 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > >>> > >>>> Don't have whatsapp. I have a rock with antenna for a phone lolz will > >>>> give you a call when i'm in town. > >>>> > >>>> > >>>> On Fri, Feb 14, 2014 at 9:12 PM, Ilitirit Sama > >>>> <ilitirit@xxxxxxxxx>wrote: > >>>> > >>>>> You can be anywhere in town. I'll pick you up. I'm picking up GRS > >>>>> and > >>>>> Rodrigue as well. > >>>>> > >>>>> My number is 0733052612. Just send me a text or whatsapp message > >>>>> tomorrow around 12pm. > >>>>> > >>>>> > >>>>> On Fri, Feb 14, 2014 at 7:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >>>>> > >>>>>> Where in town exactly? so i can be there :) > >>>>>> > >>>>>> > >>>>>> On Fri, Feb 14, 2014 at 4:06 PM, Ilitirit Sama > >>>>>> <ilitirit@xxxxxxxxx>wrote: > >>>>>> > >>>>>>> After 12:30 or so. If you're in town I'll pick you up. > >>>>>>> > >>>>>>> > >>>>>>> On Fri, Feb 14, 2014 at 3:18 PM, Di Lhong <numotd@xxxxxxxxx> > wrote: > >>>>>>> > >>>>>>>> What time are you heading there? Where can we meet? i'll probably > >>>>>>>> be > >>>>>>>> there the whole session :) no plans for saturday until sundown. > >>>>>>>> Will > >>>>>>>> probably only go feast on booze after sun down but no rush :) > >>>>>>>> Otherwise, > >>>>>>>> i'll take on an adventure with myciti bus haha > >>>>>>>> > >>>>>>>> > >>>>>>>> On Fri, Feb 14, 2014 at 2:28 PM, Ilitirit Sama > >>>>>>>> <ilitirit@xxxxxxxxx>wrote: > >>>>>>>> > >>>>>>>>> Nope there are no counter-hit throws. What Manase means that if > >>>>>>>>> you mash crouch tech (breaking throws from a crouching position - > >>>>>>>>> the > >>>>>>>>> default defensive option) you will get frame trapped very easily. > >>>>>>>>> > >>>>>>>>> If you're still in town you can get a ride with me, but if you > >>>>>>>>> want > >>>>>>>>> to leave early you'll need to organise a ride home. I don't know > >>>>>>>>> if the > >>>>>>>>> MyCiti bus operates near there, but since TygerValley is close > by, > >>>>>>>>> I'm > >>>>>>>>> guessing it should. > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> On Fri, Feb 14, 2014 at 1:44 PM, Di Lhong <numotd@xxxxxxxxx> > >>>>>>>>> wrote: > >>>>>>>>> > >>>>>>>>>> throw's count as CH? damn. Tekken have this weird funky thing > >>>>>>>>>> about throw too...eg. if i throw kaz and he does df+2...it's not > >>>>>>>>>> CH...but > >>>>>>>>>> if you throw Asuka while she does Can Can (d+3+4) you get launch > >>>>>>>>>> even tho > >>>>>>>>>> the move only launch in CH...weird...similar to trying to ss or > sw > >>>>>>>>>> and > >>>>>>>>>> william sisters do d+3,2...CH. wtf lolz > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> On Fri, Feb 14, 2014 at 1:07 PM, Manase Zote > >>>>>>>>>> <bmlzote@xxxxxxxxx>wrote: > >>>>>>>>>> > >>>>>>>>>>> @Di > >>>>>>>>>>> You cannot really spam throws in order to break them because > >>>>>>>>>>> that > >>>>>>>>>>> will > >>>>>>>>>>> make you a counter hit set up fodder :) > >>>>>>>>>>> > >>>>>>>>>>> On Thu, Feb 13, 2014 at 1:24 PM, Di Lhong <numotd@xxxxxxxxx> > >>>>>>>>>>> wrote: > >>>>>>>>>>> > @lb - no use getting the game if i don't have a > >>>>>>>>>>> console...-_________-" if i > >>>>>>>>>>> > have a console, i would practice tekken throw break all > >>>>>>>>>>> day...my greatest > >>>>>>>>>>> > weakness lolz whoops! secrets out... > >>>>>>>>>>> > > >>>>>>>>>>> > @salie(?) - oh ok. so while blocking strings i can just spam > >>>>>>>>>>> throws incase > >>>>>>>>>>> > they attempt to throw? so command grabs are unbreakable and > it > >>>>>>>>>>> hit crouching > >>>>>>>>>>> > opponents? damn how come they don't have that in tekken lolz > >>>>>>>>>>> i'm the throw > >>>>>>>>>>> > master of bkk XD > >>>>>>>>>>> > > >>>>>>>>>>> > > >>>>>>>>>>> > On Thu, Feb 13, 2014 at 1:19 PM, lindsey kiviets < > >>>>>>>>>>> lindseyak@xxxxxxxxxxx> > >>>>>>>>>>> > wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> Di stop trolling. > >>>>>>>>>>> >> > >>>>>>>>>>> >> get the game. > >>>>>>>>>>> >> > >>>>>>>>>>> >> ________________________________ > >>>>>>>>>>> >> From: numotd@xxxxxxxxx > >>>>>>>>>>> >> Date: Thu, 13 Feb 2014 13:10:25 +0200 > >>>>>>>>>>> >> > >>>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi > >>>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Ah ok. Well it's good to know about the invincible > animations > >>>>>>>>>>> :) > >>>>>>>>>>> >> > >>>>>>>>>>> >> command grab hits crouching opponent? can you break it? > >>>>>>>>>>> >> > >>>>>>>>>>> >> How do you break throws? same as tekken, press a button > >>>>>>>>>>> depending on what > >>>>>>>>>>> >> throw. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 1:02 PM, Ilitirit Sama < > >>>>>>>>>>> ilitirit@xxxxxxxxx> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> Green is the hurtbox. If there's no hurtbox, he is > >>>>>>>>>>> >> invincible > >>>>>>>>>>> during > >>>>>>>>>>> >> those frames. > >>>>>>>>>>> >> > >>>>>>>>>>> >> Don't rely on those hitbox pics though. They're not > entirely > >>>>>>>>>>> accurate. > >>>>>>>>>>> >> > >>>>>>>>>>> >> Blue hitbox is his command grab range. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:50 PM, Di Lhong < > numotd@xxxxxxxxx> > >>>>>>>>>>> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> Quick question about SF > >>>>>>>>>>> >> > >>>>>>>>>>> >> If the red box is hit box, what's the green part? > invincible? > >>>>>>>>>>> "hurt" box? > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> > http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-1/ > >>>>>>>>>>> >> > >>>>>>>>>>> >> And the blue or yellow? also sometimes Yun's green box is > >>>>>>>>>>> gone...does that > >>>>>>>>>>> >> mean invincible (eg. start of his shoulder barge)? > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> > http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-2/ > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> > http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-3/ > >>>>>>>>>>> >> > >>>>>>>>>>> >> Thanks :) > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:43 PM, Ilitirit Sama < > >>>>>>>>>>> ilitirit@xxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> The first one produces a paradox when you try to perform > >>>>>>>>>>> calculations on > >>>>>>>>>>> >> limits (same as Lumi's example). > >>>>>>>>>>> >> > >>>>>>>>>>> >> Second produces a paradox because even though all the > >>>>>>>>>>> statements are true, > >>>>>>>>>>> >> the reality is different. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:34 PM, Donaldson, Alasdair > >>>>>>>>>>> >> <alasdair.donaldson@xxxxxxxxxx> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> That's not a paradox though, that's the question as to > >>>>>>>>>>> >> whether > >>>>>>>>>>> time is > >>>>>>>>>>> >> continuous. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: > >>>>>>>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] > >>>>>>>>>>> >> On Behalf Of Ilitirit Sama > >>>>>>>>>>> >> Sent: 13 February 2014 12:33 PM > >>>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Haha actually that wasn't one of Zeno's paradoxes. It's > >>>>>>>>>>> related to the > >>>>>>>>>>> >> paradoxes of limits that Lumi posted though. > >>>>>>>>>>> >> > >>>>>>>>>>> >> Zeno's paradox about motion went something like this: > >>>>>>>>>>> >> > >>>>>>>>>>> >> If motion can be broken down into instances, and instances > >>>>>>>>>>> >> are > >>>>>>>>>>> durations > >>>>>>>>>>> >> where no motion takes place and no time passes, how can > >>>>>>>>>>> >> motion > >>>>>>>>>>> take place at > >>>>>>>>>>> >> all? > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:26 PM, Ilitirit Sama < > >>>>>>>>>>> ilitirit@xxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> Always "works" because infinity is undefined. > >>>>>>>>>>> >> > >>>>>>>>>>> >> I like Zeno's paradoxes. > >>>>>>>>>>> >> > >>>>>>>>>>> >> It always takes a finite amount of time greater than zero to > >>>>>>>>>>> move between > >>>>>>>>>>> >> any two points. > >>>>>>>>>>> >> There are an infinite number of points between any two > >>>>>>>>>>> >> points. > >>>>>>>>>>> >> > >>>>>>>>>>> >> Therefore, it takes an infinite amount of time to move > >>>>>>>>>>> >> between > >>>>>>>>>>> two points > >>>>>>>>>>> >> > >>>>>>>>>>> >> Therefore, motion is impossible. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:09 PM, sameegh jardine < > >>>>>>>>>>> sameegh@xxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> In the spirit of the interesting idea that was posted > >>>>>>>>>>> yesterday, here's a > >>>>>>>>>>> >> nifty paradox: > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> > http://math.stackexchange.com/questions/37327/infinity-1-paradox > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:05 PM, sameegh jardine < > >>>>>>>>>>> sameegh@xxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> I think I knocked him out at a previous CTS tourney. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Don't think he should be added to the mails yet, if he's > >>>>>>>>>>> actually serious > >>>>>>>>>>> >> about fighters then cool. But we've seen too many examples > of > >>>>>>>>>>> randoms being > >>>>>>>>>>> >> added and then never seeing or hearing from them. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 11:58 AM, G B <sigma.g19@xxxxxxxxx> > >>>>>>>>>>> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> Well, you may be in disbelief than LB. > >>>>>>>>>>> >> > >>>>>>>>>>> >> He is coming to the session. I should add him to the mails > >>>>>>>>>>> though. > >>>>>>>>>>> >> > >>>>>>>>>>> >> We've been playing for a bit now. > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Thu, Feb 13, 2014 at 10:43 AM, lindsey kiviets < > >>>>>>>>>>> lindseyak@xxxxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> I dnt believe the sleepyforest wil say such things. > >>>>>>>>>>> >> > >>>>>>>>>>> >> ________________________________ > >>>>>>>>>>> >> > >>>>>>>>>>> >> Date: Thu, 13 Feb 2014 10:35:30 +0200 > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi > >>>>>>>>>>> >> > >>>>>>>>>>> >> From: sigma.g19@xxxxxxxxx > >>>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> Hey guys. Just chilling with SleepingForest9. > >>>>>>>>>>> >> Says that ChunLi sticks are gay and so is Chun. So yeah, its > >>>>>>>>>>> >> a > >>>>>>>>>>> ft10 > >>>>>>>>>>> >> against Lumi. > >>>>>>>>>>> >> Just letting you guys know. > >>>>>>>>>>> >> > >>>>>>>>>>> >> On 11 Feb 2014 18:47, "G B" <sigma.g19@xxxxxxxxx> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> LOL. STFU man! :-D > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> On Tue, Feb 11, 2014 at 5:52 PM, lindsey kiviets < > >>>>>>>>>>> lindseyak@xxxxxxxxxxx> > >>>>>>>>>>> >> wrote: > >>>>>>>>>>> >> > >>>>>>>>>>> >> ROFLMAO > >>>>>>>>>>> >> > >>>>>>>>>>> >> the new fragrance by GB > >>>>>>>>>>> >> > >>>>>>>>>>> >> > Date: Tue, 11 Feb 2014 17:41:10 +0200 > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > Subject: Re: [CPT-FGC] Re: Hi > >>>>>>>>>>> >> > >>>>>>>>>>> >> > From: ashraf.barendse@xxxxxxxxx > >>>>>>>>>>> >> > To: cpt-fgc@xxxxxxxxxxxxx > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > > >>>>>>>>>>> >> > DKNY > >>>>>>>>>>> >> > Don't Know Nothing You > >>>>>>>>>>> >> > > >>>>>>>>>>> >> > > >>>>>>>>>>> > ========================================================================= > >>>>>>>>>>> >> > You are subscribed to the Cape Town Fighting Game > Community > >>>>>>>>>>> mailing > >>>>>>>>>>> >> > list. > >>>>>>>>>>> >> > > >>>>>>>>>>> >> > //www.freelists.org/list/cpt-fgc > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> > >>>>>>>>>>> >> ________________________________ > >>>>>>>>>>> >> The information in this e-mail is confidential and may be > >>>>>>>>>>> legally > >>>>>>>>>>> >> privileged. 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