Ok cool :) On Sat, Feb 15, 2014 at 12:16 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > You mean cancel into specials? Yep. Only on hit or block, with a few > special exceptions eg. Sagat's f.hk/lk into special move on whiff. > > > On Sat, Feb 15, 2014 at 12:09 AM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> Also, >> >> Normals that link into specials can only link to special if they're on >> hit or block right? if you just do normals far away, you can't link >> specials? eg. lightkick bait to shoryuken, etc. >> >> >> On Sat, Feb 15, 2014 at 12:07 AM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >>> Don't have whatsapp. I have a rock with antenna for a phone lolz will >>> give you a call when i'm in town. >>> >>> >>> On Fri, Feb 14, 2014 at 9:12 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote: >>> >>>> You can be anywhere in town. I'll pick you up. I'm picking up GRS and >>>> Rodrigue as well. >>>> >>>> My number is 0733052612. Just send me a text or whatsapp message >>>> tomorrow around 12pm. >>>> >>>> >>>> On Fri, Feb 14, 2014 at 7:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>> >>>>> Where in town exactly? so i can be there :) >>>>> >>>>> >>>>> On Fri, Feb 14, 2014 at 4:06 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote: >>>>> >>>>>> After 12:30 or so. If you're in town I'll pick you up. >>>>>> >>>>>> >>>>>> On Fri, Feb 14, 2014 at 3:18 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>>>> >>>>>>> What time are you heading there? Where can we meet? i'll probably be >>>>>>> there the whole session :) no plans for saturday until sundown. Will >>>>>>> probably only go feast on booze after sun down but no rush :) Otherwise, >>>>>>> i'll take on an adventure with myciti bus haha >>>>>>> >>>>>>> >>>>>>> On Fri, Feb 14, 2014 at 2:28 PM, Ilitirit Sama >>>>>>> <ilitirit@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> Nope there are no counter-hit throws. What Manase means that if >>>>>>>> you mash crouch tech (breaking throws from a crouching position - the >>>>>>>> default defensive option) you will get frame trapped very easily. >>>>>>>> >>>>>>>> If you're still in town you can get a ride with me, but if you want >>>>>>>> to leave early you'll need to organise a ride home. I don't know if >>>>>>>> the >>>>>>>> MyCiti bus operates near there, but since TygerValley is close by, I'm >>>>>>>> guessing it should. >>>>>>>> >>>>>>>> >>>>>>>> On Fri, Feb 14, 2014 at 1:44 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >>>>>>>> >>>>>>>>> throw's count as CH? damn. Tekken have this weird funky thing >>>>>>>>> about throw too...eg. if i throw kaz and he does df+2...it's not >>>>>>>>> CH...but >>>>>>>>> if you throw Asuka while she does Can Can (d+3+4) you get launch even >>>>>>>>> tho >>>>>>>>> the move only launch in CH...weird...similar to trying to ss or sw and >>>>>>>>> william sisters do d+3,2...CH. wtf lolz >>>>>>>>> >>>>>>>>> >>>>>>>>> On Fri, Feb 14, 2014 at 1:07 PM, Manase Zote <bmlzote@xxxxxxxxx>wrote: >>>>>>>>> >>>>>>>>>> @Di >>>>>>>>>> You cannot really spam throws in order to break them because that >>>>>>>>>> will >>>>>>>>>> make you a counter hit set up fodder :) >>>>>>>>>> >>>>>>>>>> On Thu, Feb 13, 2014 at 1:24 PM, Di Lhong <numotd@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> > @lb - no use getting the game if i don't have a >>>>>>>>>> console...-_________-" if i >>>>>>>>>> > have a console, i would practice tekken throw break all >>>>>>>>>> day...my greatest >>>>>>>>>> > weakness lolz whoops! secrets out... >>>>>>>>>> > >>>>>>>>>> > @salie(?) - oh ok. so while blocking strings i can just spam >>>>>>>>>> throws incase >>>>>>>>>> > they attempt to throw? so command grabs are unbreakable and it >>>>>>>>>> hit crouching >>>>>>>>>> > opponents? damn how come they don't have that in tekken lolz >>>>>>>>>> i'm the throw >>>>>>>>>> > master of bkk XD >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > On Thu, Feb 13, 2014 at 1:19 PM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> >>>>>>>>>> > wrote: >>>>>>>>>> >> >>>>>>>>>> >> Di stop trolling. >>>>>>>>>> >> >>>>>>>>>> >> get the game. >>>>>>>>>> >> >>>>>>>>>> >> ________________________________ >>>>>>>>>> >> From: numotd@xxxxxxxxx >>>>>>>>>> >> Date: Thu, 13 Feb 2014 13:10:25 +0200 >>>>>>>>>> >> >>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi >>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Ah ok. Well it's good to know about the invincible animations >>>>>>>>>> :) >>>>>>>>>> >> >>>>>>>>>> >> command grab hits crouching opponent? can you break it? >>>>>>>>>> >> >>>>>>>>>> >> How do you break throws? same as tekken, press a button >>>>>>>>>> depending on what >>>>>>>>>> >> throw. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 1:02 PM, Ilitirit Sama < >>>>>>>>>> ilitirit@xxxxxxxxx> wrote: >>>>>>>>>> >> >>>>>>>>>> >> Green is the hurtbox. If there's no hurtbox, he is invincible >>>>>>>>>> during >>>>>>>>>> >> those frames. >>>>>>>>>> >> >>>>>>>>>> >> Don't rely on those hitbox pics though. They're not entirely >>>>>>>>>> accurate. >>>>>>>>>> >> >>>>>>>>>> >> Blue hitbox is his command grab range. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:50 PM, Di Lhong <numotd@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >> >>>>>>>>>> >> Quick question about SF >>>>>>>>>> >> >>>>>>>>>> >> If the red box is hit box, what's the green part? invincible? >>>>>>>>>> "hurt" box? >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-1/ >>>>>>>>>> >> >>>>>>>>>> >> And the blue or yellow? also sometimes Yun's green box is >>>>>>>>>> gone...does that >>>>>>>>>> >> mean invincible (eg. start of his shoulder barge)? >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-2/ >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> http://www.eventhubs.com/images/2011/sep/30/yuns-hit-box-information-super-street-fighter-4-arcade-edition-image-3/ >>>>>>>>>> >> >>>>>>>>>> >> Thanks :) >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:43 PM, Ilitirit Sama < >>>>>>>>>> ilitirit@xxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> The first one produces a paradox when you try to perform >>>>>>>>>> calculations on >>>>>>>>>> >> limits (same as Lumi's example). >>>>>>>>>> >> >>>>>>>>>> >> Second produces a paradox because even though all the >>>>>>>>>> statements are true, >>>>>>>>>> >> the reality is different. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:34 PM, Donaldson, Alasdair >>>>>>>>>> >> <alasdair.donaldson@xxxxxxxxxx> wrote: >>>>>>>>>> >> >>>>>>>>>> >> That's not a paradox though, that's the question as to whether >>>>>>>>>> time is >>>>>>>>>> >> continuous. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>>>>>>>>> cpt-fgc-bounce@xxxxxxxxxxxxx] >>>>>>>>>> >> On Behalf Of Ilitirit Sama >>>>>>>>>> >> Sent: 13 February 2014 12:33 PM >>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Haha actually that wasn't one of Zeno's paradoxes. It's >>>>>>>>>> related to the >>>>>>>>>> >> paradoxes of limits that Lumi posted though. >>>>>>>>>> >> >>>>>>>>>> >> Zeno's paradox about motion went something like this: >>>>>>>>>> >> >>>>>>>>>> >> If motion can be broken down into instances, and instances are >>>>>>>>>> durations >>>>>>>>>> >> where no motion takes place and no time passes, how can motion >>>>>>>>>> take place at >>>>>>>>>> >> all? >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:26 PM, Ilitirit Sama < >>>>>>>>>> ilitirit@xxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> Always "works" because infinity is undefined. >>>>>>>>>> >> >>>>>>>>>> >> I like Zeno's paradoxes. >>>>>>>>>> >> >>>>>>>>>> >> It always takes a finite amount of time greater than zero to >>>>>>>>>> move between >>>>>>>>>> >> any two points. >>>>>>>>>> >> There are an infinite number of points between any two points. >>>>>>>>>> >> >>>>>>>>>> >> Therefore, it takes an infinite amount of time to move between >>>>>>>>>> two points >>>>>>>>>> >> >>>>>>>>>> >> Therefore, motion is impossible. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:09 PM, sameegh jardine < >>>>>>>>>> sameegh@xxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> In the spirit of the interesting idea that was posted >>>>>>>>>> yesterday, here's a >>>>>>>>>> >> nifty paradox: >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> http://math.stackexchange.com/questions/37327/infinity-1-paradox >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 12:05 PM, sameegh jardine < >>>>>>>>>> sameegh@xxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> I think I knocked him out at a previous CTS tourney. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Don't think he should be added to the mails yet, if he's >>>>>>>>>> actually serious >>>>>>>>>> >> about fighters then cool. But we've seen too many examples of >>>>>>>>>> randoms being >>>>>>>>>> >> added and then never seeing or hearing from them. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 11:58 AM, G B <sigma.g19@xxxxxxxxx> >>>>>>>>>> wrote: >>>>>>>>>> >> >>>>>>>>>> >> Well, you may be in disbelief than LB. >>>>>>>>>> >> >>>>>>>>>> >> He is coming to the session. I should add him to the mails >>>>>>>>>> though. >>>>>>>>>> >> >>>>>>>>>> >> We've been playing for a bit now. >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Thu, Feb 13, 2014 at 10:43 AM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> I dnt believe the sleepyforest wil say such things. >>>>>>>>>> >> >>>>>>>>>> >> ________________________________ >>>>>>>>>> >> >>>>>>>>>> >> Date: Thu, 13 Feb 2014 10:35:30 +0200 >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Subject: Re: [CPT-FGC] Re: Hi >>>>>>>>>> >> >>>>>>>>>> >> From: sigma.g19@xxxxxxxxx >>>>>>>>>> >> To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> Hey guys. Just chilling with SleepingForest9. >>>>>>>>>> >> Says that ChunLi sticks are gay and so is Chun. So yeah, its a >>>>>>>>>> ft10 >>>>>>>>>> >> against Lumi. >>>>>>>>>> >> Just letting you guys know. >>>>>>>>>> >> >>>>>>>>>> >> On 11 Feb 2014 18:47, "G B" <sigma.g19@xxxxxxxxx> wrote: >>>>>>>>>> >> >>>>>>>>>> >> LOL. STFU man! :-D >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> On Tue, Feb 11, 2014 at 5:52 PM, lindsey kiviets < >>>>>>>>>> lindseyak@xxxxxxxxxxx> >>>>>>>>>> >> wrote: >>>>>>>>>> >> >>>>>>>>>> >> ROFLMAO >>>>>>>>>> >> >>>>>>>>>> >> the new fragrance by GB >>>>>>>>>> >> >>>>>>>>>> >> > Date: Tue, 11 Feb 2014 17:41:10 +0200 >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> > Subject: Re: [CPT-FGC] Re: Hi >>>>>>>>>> >> >>>>>>>>>> >> > From: ashraf.barendse@xxxxxxxxx >>>>>>>>>> >> > To: cpt-fgc@xxxxxxxxxxxxx >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> > >>>>>>>>>> >> > DKNY >>>>>>>>>> >> > Don't Know Nothing You >>>>>>>>>> >> > >>>>>>>>>> >> > >>>>>>>>>> ========================================================================= >>>>>>>>>> >> > You are subscribed to the Cape Town Fighting Game Community >>>>>>>>>> mailing >>>>>>>>>> >> > list. >>>>>>>>>> >> > >>>>>>>>>> >> > //www.freelists.org/list/cpt-fgc >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> >>>>>>>>>> >> ________________________________ >>>>>>>>>> >> The information in this e-mail is confidential and may be >>>>>>>>>> legally >>>>>>>>>> >> privileged. 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