[project1dev] Re: Hey Sid!

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 10 Jul 2009 14:35:18 -0700

I go to AX every year pretty much.  I'm also goin to comic con, I went
for my first time last year.  Would have been cool to see you there
tho, yeah :)

On Thu, Jul 9, 2009 at 2:14 PM, Elizabeth Patrician<potatoart@xxxxxxxxx> wrote:
> Oh man, Chris, you went to AX?  I totally should have caught up on this part
> of the email list sooner, I was there too!  We could have met up, darn.
>
> And yes, I cosplayed.  :P
>
>
>
> On Thu, Jul 2, 2009 at 1:12 PM, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>>
>> hehe, you'd be surprised at how many cute girls go to these things :P
>>
>> On Thu, Jul 2, 2009 at 1:02 PM, Joshua Myers<joshjkm@xxxxxxxxx> wrote:
>> > Yeah I'm pretty sure if there were a lot of hot girls into it pretty
>> > much
>> > all men would follow.
>> >
>> > I mean like even at anime cons most of cosplay girls should be covering
>> > more
>> > of themselves in public.
>> > There are a few hot ones but I think they are being paid to be there.
>> >
>> > ::sigh::
>> >
>> > Damn I sound like an ass after reading this.
>> >
>> >
>> >
>> > On Thu, Jul 2, 2009 at 9:52 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>> >>
>> >> haha its cool :P
>> >>
>> >> i was til i found out the majority of them are guys (that like other
>> >> guys)
>> >>
>> >> too bad more girls arent into it (:
>> >> On Thu, Jul 2, 2009 at 9:08 AM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>> >> wrote:
>> >>>
>> >>> hahahha
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of eric drewes
>> >>> Sent: Thursday, July 02, 2009 9:08 AM
>> >>>
>> >>> To: project1dev@xxxxxxxxxxxxx
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> oops, sorry that was meant to be private
>> >>>
>> >>> On Thu, Jul 2, 2009 at 12:07 PM, eric drewes <figarus@xxxxxxxxx>
>> >>> wrote:
>> >>>
>> >>> don't tell anyonematthew, but i think alan is a closet furrie
>> >>>
>> >>>
>> >>>
>> >>> On Thu, Jul 2, 2009 at 12:02 PM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>> >>> wrote:
>> >>>
>> >>> That’s so strange, seems like something I should’ve known or heard
>> >>> about
>> >>> at least!
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Kent Petersen
>> >>> Sent: Thursday, July 02, 2009 9:02 AM
>> >>>
>> >>> To: project1dev@xxxxxxxxxxxxx
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> as far as fetishes and strange habits go, it's relatively common. I've
>> >>> met a few furries in my days.
>> >>>
>> >>> On Thu, Jul 2, 2009 at 8:58 AM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>> >>> wrote:
>> >>>
>> >>> That’s whacky. Who would do that?!?!?
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Matthew Morgan
>> >>> Sent: Thursday, July 02, 2009 8:58 AM
>> >>>
>> >>> To: 'project1dev@xxxxxxxxxxxxx'
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> Dude
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Kent Petersen
>> >>> Sent: Thursday, July 02, 2009 8:55 AM
>> >>> To: project1dev@xxxxxxxxxxxxx
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> Manimals.. hahaha. I love that term.
>> >>>
>> >>> Yeah basically, people that dressed up like animals and have a good
>> >>> time
>> >>> (sometimes sexual)
>> >>>
>> >>> On Thu, Jul 2, 2009 at 8:30 AM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>> >>> wrote:
>> >>>
>> >>> Manimals?!?!?!?
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Alan Wolfe
>> >>> Sent: Thursday, July 02, 2009 8:29 AM
>> >>>
>> >>> To: project1dev@xxxxxxxxxxxxx
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> no, this :P
>> >>>
>> >>>
>> >>>
>> >>> http://images.google.com/images?client=firefox-a&rls=org.mozilla%3Aen-US%3Aofficial&hl=en&q=furry&btnG=Search+Images&gbv=2&aq=f&oq=
>> >>>
>> >>> On Thu, Jul 2, 2009 at 8:26 AM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>> >>> wrote:
>> >>>
>> >>> Like fists of?
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Matthew Morgan
>> >>> Sent: Thursday, July 02, 2009 8:26 AM
>> >>>
>> >>> To: 'project1dev@xxxxxxxxxxxxx'
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> The hell is a furrie?
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> From: project1dev-bounce@xxxxxxxxxxxxx
>> >>> [mailto:project1dev-bounce@xxxxxxxxxxxxx] On Behalf Of Alan Wolfe
>> >>> Sent: Thursday, July 02, 2009 8:24 AM
>> >>> To: project1dev@xxxxxxxxxxxxx
>> >>> Subject: [project1dev] Re: Hey Sid!
>> >>>
>> >>>
>> >>>
>> >>> He's in california and i think the one in seattle passed already cause
>> >>> a
>> >>> few months ago i was walkin around at the mall near pike's market and
>> >>> there
>> >>> were a bunch of furries and people dressed up as anime characters hehe
>> >>>
>> >>> On Thu, Jul 2, 2009 at 7:34 AM, CiD <screamingdazeez@xxxxxxxxx> wrote:
>> >>>
>> >>> Anime expo?!  Where?  When does Seattle have it's convention?
>> >>>
>> >>> --- On Wed, 7/1/09, Chris Riccobono <crysalim@xxxxxxxxx> wrote:
>> >>>
>> >>> > From: Chris Riccobono <crysalim@xxxxxxxxx>
>> >>>
>> >>> > Subject: [project1dev] Re: Hey Sid!
>> >>> > To: project1dev@xxxxxxxxxxxxx
>> >>>
>> >>> > Date: Wednesday, July 1, 2009, 8:33 PM
>> >>>
>> >>> > oh, yeah I did.  It's so I don't
>> >>> > have to wait in line tomorrow, when
>> >>> > the actual con starts.  I've been looking forward to
>> >>> > it, it lasts till
>> >>> > Sunday.  I am entering a Street Fighter 4 tournament
>> >>> > on Friday too,
>> >>> > hehe :P
>> >>> >
>> >>> > On Wed, Jul 1, 2009 at 8:18 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx>
>> >>> > wrote:
>> >>> > > did you get one?
>> >>> > >
>> >>> > > On Wed, Jul 1, 2009 at 8:17 PM, Chris Riccobono
>> >>> > > <crysalim@xxxxxxxxx>
>> >>> > wrote:
>> >>> > >>
>> >>> > >> Yeah, I know what you mean.  I wouldn't enjoy the
>> >>> > basic management
>> >>> > >> part (I never did at previous jobs) but I always
>> >>> > want to help out
>> >>> > >> where I can.  :)
>> >>> > >>
>> >>> > >> Thanks for your words too, it's nice to see after
>> >>> > wasting 2 hours
>> >>> > >> waiting in line to get a badge at Anime Expo :P
>> >>> > >>
>> >>> > >> On Wed, Jul 1, 2009 at 3:39 PM, Alan Wolfe<alan.wolfe@xxxxxxxxx>
>> >>> > wrote:
>> >>> > >> > As we ramp up more, the role of both QA and
>> >>> > production is going to get
>> >>> > >> > larger and larger, way too much work for one
>> >>> > guy.
>> >>> > >> >
>> >>> > >> > I think you are going to do really great at
>> >>> > heading up QA Chris, you are
>> >>> > >> > my
>> >>> > >> > #1 pick for that (and i think youll also do
>> >>> > good building and scripting
>> >>> > >> > and
>> >>> > >> > contributing to design) and I think Sid is
>> >>> > going to do great in
>> >>> > >> > production
>> >>> > >> > keeping us organized and focused and all that
>> >>> > stuff (and hopefully
>> >>> > >> > kickin in
>> >>> > >> > some design too if he wants to)
>> >>> > >> >
>> >>> > >> > Sid has management and organizational
>> >>> > experience that i think will be
>> >>> > >> > really
>> >>> > >> > good to help us, and he's a really cool guy
>> >>> > so I think he'll be great
>> >>> > >> > for
>> >>> > >> > interpreting things between art and code etc
>> >>> > cause each dept seriously
>> >>> > >> > speaks their own language and is in their own
>> >>> > world mentally.
>> >>> > >> >
>> >>> > >> > Production a lot of the times is a lot like
>> >>> > generic management and
>> >>> > >> > organization stuff, I dont think you'd enjoy
>> >>> > it as much Chris :P
>> >>> > >> > On Wed, Jul 1, 2009 at 3:19 PM, Kent Petersen
>> >>> > <kentkmp@xxxxxxxxx>
>> >>> > wrote:
>> >>> > >> >>
>> >>> > >> >> I totally meant nice as in a nice bonus
>> >>> > to the team not nice as in
>> >>> > >> >> personality. although both would be
>> >>> > appreciated.
>> >>> > >> >>
>> >>> > >> >> On Wed, Jul 1, 2009 at 2:47 PM, CiD
>> >>> > <screamingdazeez@xxxxxxxxx>
>> >>> > wrote:
>> >>> > >> >>>
>> >>> > >> >>> I could give it a shot.  I have no
>> >>> > experience with how to script,
>> >>> > >> >>> model,
>> >>> > >> >>> or code.  I can organize. Why should
>> >>> > a producer be nice?  Is he not
>> >>> > >> >>> the guy
>> >>> > >> >>> that keeps everyone on a deadline?
>> >>> > >> >>>
>> >>> > >> >>>
>> >>> > >> >>> --- On Wed, 7/1/09, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >>> > wrote:
>> >>> > >> >>>
>> >>> > >> >>> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >>> > >> >>> > Subject: [project1dev] Re: Hey
>> >>> > Sid!
>> >>> > >> >>> > To: project1dev@xxxxxxxxxxxxx
>> >>> > >> >>> > Date: Wednesday, July 1, 2009,
>> >>> > 12:47 PM
>> >>> > >> >>> > I asked him and no response.
>> >>> > >> >>> >
>> >>> > >> >>> > thats what happened the last few
>> >>> > times i asked him too
>> >>> > >> >>> > so i figure hes probly not
>> >>> > interested.
>> >>> > >> >>> >
>> >>> > >> >>> > Maybe though we can still get
>> >>> > him in here for some
>> >>> > >> >>> > more design or story ideas to
>> >>> > throw into the mix (:
>> >>> > >> >>> >
>> >>> > >> >>> > On Wed, Jul 1, 2009 at 12:45
>> >>> > PM,
>> >>> > >> >>> > Kent Petersen <kentkmp@xxxxxxxxx>
>> >>> > >> >>> > wrote:
>> >>> > >> >>> >
>> >>> > >> >>> > A
>> >>> > >> >>> > producer should would be nice.
>> >>> > What happened to Travis? Is
>> >>> > >> >>> > his life too busy?
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> > On Wed, Jul 1, 2009 at 12:32
>> >>> > PM,
>> >>> > >> >>> > Alan Wolfe <alan.wolfe@xxxxxxxxx>
>> >>> > >> >>> > wrote:
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> > So we need a producer for our
>> >>> > game.  A producer keeps
>> >>> > >> >>> > track of what's going on, what
>> >>> > needs to be done, and
>> >>> > >> >>> > kind of facilitates things to
>> >>> > get there.
>> >>> > >> >>> >
>> >>> > >> >>> > In the case of our game a
>> >>> > producer would do things
>> >>> > >> >>> > such as:
>> >>> > >> >>> >
>> >>> > >> >>> > #1 - keep a list of what needs
>> >>> > to be done for the next
>> >>> > >> >>> > milestone
>> >>> > >> >>> > #2 - possibly keep a list of
>> >>> > longer term goals for the
>> >>> > >> >>> > game (ie multi milestone view)
>> >>> > >> >>> > #3 - keep track of what people
>> >>> > are currently working
>> >>> > >> >>> > on and cross things off the list
>> >>> > as they are finished
>> >>> > >> >>> > #4 - identify areas where we are
>> >>> > doing things in the
>> >>> > >> >>> > wrong order (ie if someone is
>> >>> > waiting for art to get
>> >>> > >> >>> > finished, and art is doing
>> >>> > something less important, make
>> >>> > >> >>> > sure everyones on the same
>> >>> > page)
>> >>> > >> >>> > #5 - work with eric and i to
>> >>> > figure out milestone
>> >>> > >> >>> > goals
>> >>> > >> >>> > #6 - periodically (like once a
>> >>> > week or once every 2
>> >>> > >> >>> > weeks) posting the current
>> >>> > status of where we are at and
>> >>> > >> >>> > whats left for the current
>> >>> > milestone
>> >>> > >> >>> >
>> >>> > >> >>> > stuff like that.
>> >>> > >> >>> >
>> >>> > >> >>> > Would you be interested in bein
>> >>> > our producer?
>> >>> > >> >>> >
>> >>> > >> >>> > You obviously could still throw
>> >>> > ideas in for design
>> >>> > >> >>> > and if you wanted to try
>> >>> > building and scripting or anything
>> >>> > >> >>> > else we'll probably have more
>> >>> > work than we do people
>> >>> > >> >>> > soon (:
>> >>> > >> >>> >
>> >>> > >> >>> > Anyhow, up to you, what do you
>> >>> > >> >>> > think?
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>> >
>> >>> > >> >>>
>> >>> > >> >>>
>> >>> > >> >>>
>> >>> > >> >>>
>> >>> > >> >>
>> >>> > >> >
>> >>> > >> >
>> >>> > >>
>> >>> > >
>> >>> > >
>> >>> >
>> >>> >
>> >>>
>> >>>
>> >>>
>> >>>
>> >>>
>> >>> ________________________________
>> >>>
>> >>>
>> >>>
>> >>> *******************************************************************************************************************************************************************
>> >>>
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>> >>> person or entity to which it is addressed and may contain information
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>> >>> Distribution or copying of this e-mail, or the information contained
>> >>> herein,
>> >>> to anyone other than the intended recipient is prohibited.
>> >>>
>> >>>
>> >>>
>> >>>
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>> >
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