[project1dev] Re: Hey Sid!

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 1 Jul 2009 15:19:19 -0700

I totally meant nice as in a nice bonus to the team not nice as in
personality. although both would be appreciated.

On Wed, Jul 1, 2009 at 2:47 PM, CiD <screamingdazeez@xxxxxxxxx> wrote:

>
> I could give it a shot.  I have no experience with how to script, model, or
> code.  I can organize. Why should a producer be nice?  Is he not the guy
> that keeps everyone on a deadline?
>
>
> --- On Wed, 7/1/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
> > From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
> > Subject: [project1dev] Re: Hey Sid!
> > To: project1dev@xxxxxxxxxxxxx
> > Date: Wednesday, July 1, 2009, 12:47 PM
> > I asked him and no response.
> >
> > thats what happened the last few times i asked him too
> > so i figure hes probly not interested.
> >
> > Maybe though we can still get him in here for some
> > more design or story ideas to throw into the mix (:
> >
> > On Wed, Jul 1, 2009 at 12:45 PM,
> > Kent Petersen <kentkmp@xxxxxxxxx>
> > wrote:
> >
> > A
> > producer should would be nice. What happened to Travis? Is
> > his life too busy?
> >
> >
> >
> >
> >
> > On Wed, Jul 1, 2009 at 12:32 PM,
> > Alan Wolfe <alan.wolfe@xxxxxxxxx>
> > wrote:
> >
> >
> > So we need a producer for our game.  A producer keeps
> > track of what's going on, what needs to be done, and
> > kind of facilitates things to get there.
> >
> > In the case of our game a producer would do things
> > such as:
> >
> > #1 - keep a list of what needs to be done for the next
> > milestone
> > #2 - possibly keep a list of longer term goals for the
> > game (ie multi milestone view)
> > #3 - keep track of what people are currently working
> > on and cross things off the list as they are finished
> > #4 - identify areas where we are doing things in the
> > wrong order (ie if someone is waiting for art to get
> > finished, and art is doing something less important, make
> > sure everyones on the same page)
> > #5 - work with eric and i to figure out milestone
> > goals
> > #6 - periodically (like once a week or once every 2
> > weeks) posting the current status of where we are at and
> > whats left for the current milestone
> >
> > stuff like that.
> >
> > Would you be interested in bein our producer?
> >
> > You obviously could still throw ideas in for design
> > and if you wanted to try building and scripting or anything
> > else we'll probably have more work than we do people
> > soon (:
> >
> > Anyhow, up to you, what do you
> > think?
> >
> >
> >
>
>
>
>
>

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