i wonder if given a fixed maximum amount of guesses (like if you had to get it in 7 guesses or 6) going 50/50 may not be optimal On Wed, Jul 1, 2009 at 5:02 PM, eric drewes <figarus@xxxxxxxxx> wrote: > or 70/30 the first two levels then 50/50 > > > On Wed, Jul 1, 2009 at 5:01 PM, eric drewes <figarus@xxxxxxxxx> wrote: > >> like say 70/30 the first time and 50/50 the rest of the way or whatnot >> >> >> On Wed, Jul 1, 2009 at 4:59 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> logically speaking i am sure you are right but i wonder if the end >>> results would be closer than we think, given a huge sample size? like what >>> do you think the average difference would be using your method (the correct >>> one) vs my method (luck based) on 1000 cases? >>> >>> >>> On Wed, Jul 1, 2009 at 4:55 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: >>> >>>> whats weird is you could seem like the gambler, relying on luck >>>> >>>> but also the "goin for bein right in the long term" with the large >>>> sample size is also playing the odds :P >>>> On Wed, Jul 1, 2009 at 1:47 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>> >>>>> well you said "with a large enough sample size", in which case luck >>>>> means less and less the larger the sample size so in that way you are >>>>> bound >>>>> to lose. >>>>> >>>>> with 3 out of 5 i'd do it for fun but wouldnt put my life on the line >>>>> or anything (: >>>>> On Wed, Jul 1, 2009 at 1:46 PM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>> >>>>>> batman's got all the tools, all the preparations, all the knowledge, >>>>>> experience... >>>>>> >>>>>> ...but the green hornet had the moves :) >>>>>> >>>>>> Hey alan! 1 on 1, your mathematical precision vs. my reliance on >>>>>> luck, best 3 out of 5, john henry vs the steam engine man, lets rock this >>>>>> joint and settle it old school >>>>>> >>>>>> >>>>>> On Wed, Jul 1, 2009 at 4:44 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>>>>> >>>>>>> well you can do what you want, but the code is gonna do a binary >>>>>>> search if it has to search for somethin, and it will be FASTER because >>>>>>> of it >>>>>>> hehe >>>>>>> >>>>>>> >>>>>>> On Wed, Jul 1, 2009 at 1:43 PM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> this all goes back to the green hornet vs batman argument >>>>>>>> >>>>>>>> >>>>>>>> On Wed, Jul 1, 2009 at 4:41 PM, Matthew Morgan >>>>>>>> <MMorgan@xxxxxxxxxx>wrote: >>>>>>>> >>>>>>>>> Not saying that at all. But what fun is it? >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> *From:* project1dev-bounce@xxxxxxxxxxxxx [mailto: >>>>>>>>> project1dev-bounce@xxxxxxxxxxxxx] *On Behalf Of *Alan Wolfe >>>>>>>>> *Sent:* Wednesday, July 01, 2009 1:41 PM >>>>>>>>> >>>>>>>>> *To:* project1dev@xxxxxxxxxxxxx >>>>>>>>> *Subject:* [project1dev] Re: BookModels >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> yeah, logic never works (; >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:40 PM, Matthew Morgan <MMorgan@xxxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Theyre too logical. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> *From:* project1dev-bounce@xxxxxxxxxxxxx [mailto: >>>>>>>>> project1dev-bounce@xxxxxxxxxxxxx] *On Behalf Of *Alan Wolfe >>>>>>>>> *Sent:* Wednesday, July 01, 2009 1:40 PM >>>>>>>>> >>>>>>>>> >>>>>>>>> *To:* project1dev@xxxxxxxxxxxxx >>>>>>>>> *Subject:* [project1dev] Re: BookModels >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> lol i dont think so :P >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:39 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> ya cuz they are cowards, no guts no glory man >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 4:38 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> well check it out >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> in computer science they teach this method as the quick way to >>>>>>>>> search for something in a sorted list (it's called a binary search). >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> They don't teach or even mention trying the first third to "get >>>>>>>>> lucky" or anything. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> I'm pretty sure it's just the best way period >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:34 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> im thinking about it like w/ bayem's theorem >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 4:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> The bigger the sample group, the less luck matters so i think itd >>>>>>>>> be in the smaller sample groups that it had a chance of doing worse >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:30 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> it is mathematically the most efficient but i bet if you counted on >>>>>>>>> a little luck in combination w/ a system like that you could get it >>>>>>>>> quicker >>>>>>>>> and have a quicker average if you ran a series of tests enough to get >>>>>>>>> a big >>>>>>>>> sample group >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 4:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> I'm pretty sure it is >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:09 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> hey alan... i think we should make you have to get it in a couple >>>>>>>>> places less than optimal. >>>>>>>>> >>>>>>>>> wait, hey alan, are you SURE that is the most efficient way? >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 4:05 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> it could be like for a password for a backalley secret club >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 3:41 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Hey you know what would be a cool puzzle to put somewhere too would >>>>>>>>> be the number guessing game >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> IE someone is thinking of a number between X and Y and you have to >>>>>>>>> guess it within so many guesses. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> Whenever you guess, they tell you higher or lower. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> The most efficient way to solve it is by starting in the middle and >>>>>>>>> seeing if higher or lower and chopping the resulting numbers down the >>>>>>>>> middle >>>>>>>>> etc. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> We could make it so you have enough guesses that usign the "optimal >>>>>>>>> solution" could get you there for sure, and so that way you could >>>>>>>>> either >>>>>>>>> guess at it til you got it right, or if you knew the "trick" you >>>>>>>>> could get >>>>>>>>> through it first time >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 12:00 PM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> i think this will be really good too because it gives people an >>>>>>>>> option other than trial and error when building hteir character. a >>>>>>>>> really >>>>>>>>> neat trick to find right off the bat! >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 2:57 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Sounds rad, let me sponge some knowledge from josh and see if i can >>>>>>>>> come up w/ some basics for you to refine etc >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 11:50 AM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> hey alan i think thats a great idea and i think it'd be a funny >>>>>>>>> little minigame puzzle. because its steam powered we could make it >>>>>>>>> be about >>>>>>>>> connecting the right hoses and pipes together, etc. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 2:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Cool that would be fun (: >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> We could make it where you actually are confronted with a >>>>>>>>> simplified sort of circuit board and have to literally hack it like >>>>>>>>> you chip >>>>>>>>> devices, or how you do hardware hacking (bridging connections and >>>>>>>>> things). >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> If you like that idea, we could base it on the real thing. I know >>>>>>>>> you've done chipping. I know a little about how logic circuits work, >>>>>>>>> Josh >>>>>>>>> knows a lot more about the details of hardware circuit design though. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> We could probably design somethin kinda neat. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> And, we already have the ability to make a 2d user interface come >>>>>>>>> up for such things. We'd just have to set it up in such a way where >>>>>>>>> it >>>>>>>>> would be controller friendly as well >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 11:23 AM, eric drewes <figarus@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> laying on the bookshelf... hey i have a pretty sweet idea in >>>>>>>>> regards to this... >>>>>>>>> >>>>>>>>> one of the books could be accessible and by picking it up (using >>>>>>>>> it) you would learn how to sabotage the automaton and maybe by doing >>>>>>>>> that >>>>>>>>> instead of the questions defining your character you'd be able to >>>>>>>>> manually >>>>>>>>> do it (for those people that would prefer that) and it'd be neat cuz >>>>>>>>> youd do >>>>>>>>> it by hacking an analog device >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 1:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Hey Eric are these books gonna be in the book case or lyin around >>>>>>>>> on the ground? >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 9:34 AM, katie cook <ktmcook@xxxxxxxxx> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Sounds good. I will put something together. =) >>>>>>>>> >>>>>>>>> --- On *Wed, 7/1/09, eric drewes <figarus@xxxxxxxxx>* wrote: >>>>>>>>> >>>>>>>>> >>>>>>>>> From: eric drewes <figarus@xxxxxxxxx> >>>>>>>>> Subject: [project1dev] Re: BookModels >>>>>>>>> To: project1dev@xxxxxxxxxxxxx >>>>>>>>> Date: Wednesday, July 1, 2009, 5:56 AM >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> books look great katie, i like them. How about if we put titles on >>>>>>>>> the cover? we could have fortune telling with some kinda mysterious >>>>>>>>> logo, >>>>>>>>> tarot card books, along with maybe a maintance manual for the Fortune >>>>>>>>> Teller >>>>>>>>> 2000 - complete automated predictor of the future :) >>>>>>>>> >>>>>>>>> you dont have to but it might be nice for a little "flavor" >>>>>>>>> >>>>>>>>> what do you think? >>>>>>>>> >>>>>>>>> On Wed, Jul 1, 2009 at 2:55 AM, katie cook >>>>>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>> >>>>>>>>> wrote: >>>>>>>>> >>>>>>>>> Hey Guys, >>>>>>>>> >>>>>>>>> Here is a snapshot of the book models I have done. I am going to >>>>>>>>> work on making that folder that Alan/Chris mentioned and helped with. >>>>>>>>> I >>>>>>>>> didn't have a chance to tinker with it tonight, but should be able to >>>>>>>>> work >>>>>>>>> in out in the next couple of days. I will upload the stuff into there >>>>>>>>> when I >>>>>>>>> get it worked out. >>>>>>>>> >>>>>>>>> Have a good night guys. =) >>>>>>>>> >>>>>>>>> Katie >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> ******************************************************************************************************************************************************************* >>>>>>>>> >>>>>>>>> This e-mail is the property of Oakley Inc. It is intended only for >>>>>>>>> the person or entity to which it is addressed and may contain >>>>>>>>> information >>>>>>>>> that is privileged, confidential, or otherwise protected from >>>>>>>>> disclosure. >>>>>>>>> Distribution or copying of this e-mail, or the information contained >>>>>>>>> herein, >>>>>>>>> to anyone other than the intended recipient is prohibited. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >