[project1dev] Re: BookModels

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 1 Jul 2009 17:03:44 -0400

i wonder if given a fixed maximum amount of guesses (like if you had to get
it in 7 guesses or 6) going 50/50 may not be optimal

On Wed, Jul 1, 2009 at 5:02 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> or 70/30 the first two levels then 50/50
>
>
> On Wed, Jul 1, 2009 at 5:01 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> like say 70/30 the first time and 50/50 the rest of the way or whatnot
>>
>>
>> On Wed, Jul 1, 2009 at 4:59 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> logically speaking i am sure you are right but i wonder if the end
>>> results would be closer than we think, given a huge sample size?  like what
>>> do you think the average difference would be using your method (the correct
>>> one) vs my method (luck based) on 1000 cases?
>>>
>>>
>>> On Wed, Jul 1, 2009 at 4:55 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>>
>>>> whats weird is you could seem like the gambler, relying on luck
>>>>
>>>> but also the "goin for bein right in the long term" with the large
>>>> sample size is also playing the odds :P
>>>> On Wed, Jul 1, 2009 at 1:47 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> well you said "with a large enough sample size", in which case luck
>>>>> means less and less the larger the sample size so in that way you are 
>>>>> bound
>>>>> to lose.
>>>>>
>>>>> with 3 out of 5 i'd do it for fun but wouldnt put my life on the line
>>>>> or anything (:
>>>>>   On Wed, Jul 1, 2009 at 1:46 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>
>>>>>> batman's got all the tools, all the preparations, all the knowledge,
>>>>>> experience...
>>>>>>
>>>>>> ...but the green hornet had the moves :)
>>>>>>
>>>>>> Hey alan!  1 on 1, your mathematical precision vs. my reliance on
>>>>>> luck, best 3 out of 5, john henry vs the steam engine man, lets rock this
>>>>>> joint and settle it old school
>>>>>>
>>>>>>
>>>>>> On Wed, Jul 1, 2009 at 4:44 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> well you can do what you want, but the code is gonna do a binary
>>>>>>> search if it has to search for somethin, and it will be FASTER because 
>>>>>>> of it
>>>>>>> hehe
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Jul 1, 2009 at 1:43 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> this all goes back to the green hornet vs batman argument
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Jul 1, 2009 at 4:41 PM, Matthew Morgan 
>>>>>>>> <MMorgan@xxxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>>  Not saying that at all. But what fun is it?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> *From:* project1dev-bounce@xxxxxxxxxxxxx [mailto:
>>>>>>>>> project1dev-bounce@xxxxxxxxxxxxx] *On Behalf Of *Alan Wolfe
>>>>>>>>> *Sent:* Wednesday, July 01, 2009 1:41 PM
>>>>>>>>>
>>>>>>>>> *To:* project1dev@xxxxxxxxxxxxx
>>>>>>>>> *Subject:* [project1dev] Re: BookModels
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> yeah, logic never works (;
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:40 PM, Matthew Morgan <MMorgan@xxxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Theyre too logical.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> *From:* project1dev-bounce@xxxxxxxxxxxxx [mailto:
>>>>>>>>> project1dev-bounce@xxxxxxxxxxxxx] *On Behalf Of *Alan Wolfe
>>>>>>>>> *Sent:* Wednesday, July 01, 2009 1:40 PM
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> *To:* project1dev@xxxxxxxxxxxxx
>>>>>>>>> *Subject:* [project1dev] Re: BookModels
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> lol i dont think so :P
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:39 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> ya cuz they are cowards, no guts no glory man
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 4:38 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> well check it out
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> in computer science they teach this method as the quick way to
>>>>>>>>> search for something in a sorted list (it's called a binary search).
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> They don't teach or even mention trying the first third to "get
>>>>>>>>> lucky" or anything.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> I'm pretty sure it's just the best way period
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:34 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> im thinking about it like w/ bayem's theorem
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 4:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> The bigger the sample group, the less luck matters so i think itd
>>>>>>>>> be in the smaller sample groups that it had a chance of doing worse
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:30 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> it is mathematically the most efficient but i bet if you counted on
>>>>>>>>> a little luck in combination w/ a system like that you could get it 
>>>>>>>>> quicker
>>>>>>>>> and have a quicker average if you ran a series of tests enough to get 
>>>>>>>>> a big
>>>>>>>>> sample group
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 4:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> I'm pretty sure it is
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:09 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> hey alan... i think we should make you have to get it in a couple
>>>>>>>>> places less than optimal.
>>>>>>>>>
>>>>>>>>> wait, hey alan, are you SURE that is the most efficient way?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 4:05 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> it could be like for a password for a backalley secret club
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 3:41 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Hey you know what would be a cool puzzle to put somewhere too would
>>>>>>>>> be the number guessing game
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> IE someone is thinking of a number between X and Y and you have to
>>>>>>>>> guess it within so many guesses.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Whenever you guess, they tell you higher or lower.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> The most efficient way to solve it is by starting in the middle and
>>>>>>>>> seeing if higher or lower and chopping the resulting numbers down the 
>>>>>>>>> middle
>>>>>>>>> etc.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> We could make it so you have enough guesses that usign the "optimal
>>>>>>>>> solution" could get you there for sure, and so that way you could 
>>>>>>>>> either
>>>>>>>>> guess at it til you got it right, or if you knew the "trick" you 
>>>>>>>>> could get
>>>>>>>>> through it first time
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 12:00 PM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> i think this will be really good too because it gives people an
>>>>>>>>> option other than trial and error when building hteir character.  a 
>>>>>>>>> really
>>>>>>>>> neat trick to find right off the bat!
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 2:57 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Sounds rad, let me sponge some knowledge from josh and see if i can
>>>>>>>>> come up w/ some basics for you to refine etc
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 11:50 AM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> hey alan i think thats a great idea and i think it'd be a funny
>>>>>>>>> little minigame puzzle.  because its steam powered we could make it 
>>>>>>>>> be about
>>>>>>>>> connecting the right hoses and pipes together, etc.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 2:45 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Cool that would be fun (:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> We could make it where you actually are confronted with a
>>>>>>>>> simplified sort of circuit board and have to literally hack it like 
>>>>>>>>> you chip
>>>>>>>>> devices, or how you do hardware hacking (bridging connections and 
>>>>>>>>> things).
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> If you like that idea, we could base it on the real thing.  I know
>>>>>>>>> you've done chipping.  I know a little about how logic circuits work, 
>>>>>>>>> Josh
>>>>>>>>> knows a lot more about the details of hardware circuit design though.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> We could probably design somethin kinda neat.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> And, we already have the ability to make a 2d user interface come
>>>>>>>>> up for such things.  We'd just have to set it up in such a way where 
>>>>>>>>> it
>>>>>>>>> would be controller friendly as well
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 11:23 AM, eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> laying on the bookshelf... hey i have a pretty sweet idea in
>>>>>>>>> regards to this...
>>>>>>>>>
>>>>>>>>> one of the books could be accessible and by picking it up (using
>>>>>>>>> it) you would learn how to sabotage the automaton and maybe by doing 
>>>>>>>>> that
>>>>>>>>> instead of the questions defining your character you'd be able to 
>>>>>>>>> manually
>>>>>>>>> do it (for those people that would prefer that) and it'd be neat cuz 
>>>>>>>>> youd do
>>>>>>>>> it by hacking an analog device
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 1:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Hey Eric are these books gonna be in the book case or lyin around
>>>>>>>>> on the ground?
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 9:34 AM, katie cook <ktmcook@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Sounds good. I will put something together. =)
>>>>>>>>>
>>>>>>>>> --- On *Wed, 7/1/09, eric drewes <figarus@xxxxxxxxx>* wrote:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> From: eric drewes <figarus@xxxxxxxxx>
>>>>>>>>> Subject: [project1dev] Re: BookModels
>>>>>>>>> To: project1dev@xxxxxxxxxxxxx
>>>>>>>>> Date: Wednesday, July 1, 2009, 5:56 AM
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> books look great katie, i like them.  How about if we put titles on
>>>>>>>>> the cover? we could have fortune telling with some kinda mysterious 
>>>>>>>>> logo,
>>>>>>>>> tarot card books, along with maybe a maintance manual for the Fortune 
>>>>>>>>> Teller
>>>>>>>>> 2000 - complete automated predictor of the future :)
>>>>>>>>>
>>>>>>>>> you dont have to but it might be nice for a little "flavor"
>>>>>>>>>
>>>>>>>>> what do you think?
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 2:55 AM, katie cook 
>>>>>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Hey Guys,
>>>>>>>>>
>>>>>>>>> Here is a snapshot of the book models I have done. I am going to
>>>>>>>>> work on making that folder that Alan/Chris mentioned and helped with. 
>>>>>>>>> I
>>>>>>>>> didn't have a chance to tinker with it tonight, but should be able to 
>>>>>>>>> work
>>>>>>>>> in out in the next couple of days. I will upload the stuff into there 
>>>>>>>>> when I
>>>>>>>>> get it worked out.
>>>>>>>>>
>>>>>>>>> Have a good night guys. =)
>>>>>>>>>
>>>>>>>>> Katie
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>  ------------------------------
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> *******************************************************************************************************************************************************************
>>>>>>>>>
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>
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>>>>>>>
>>>>>>
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>

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