[project1dev] Re: BookModels

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 1 Jul 2009 16:34:34 -0400

im thinking about it like w/ bayem's theorem

On Wed, Jul 1, 2009 at 4:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> The bigger the sample group, the less luck matters so i think itd be in the
> smaller sample groups that it had a chance of doing worse
> On Wed, Jul 1, 2009 at 1:30 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> it is mathematically the most efficient but i bet if you counted on a
>> little luck in combination w/ a system like that you could get it quicker
>> and have a quicker average if you ran a series of tests enough to get a big
>> sample group
>>
>>
>> On Wed, Jul 1, 2009 at 4:24 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> I'm pretty sure it is
>>>
>>> On Wed, Jul 1, 2009 at 1:09 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> hey alan... i think we should make you have to get it in a couple places
>>>> less than optimal.
>>>>
>>>> wait, hey alan, are you SURE that is the most efficient way?
>>>>
>>>>
>>>> On Wed, Jul 1, 2009 at 4:05 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>>
>>>>> it could be like for a password for a backalley secret club
>>>>>
>>>>>
>>>>> On Wed, Jul 1, 2009 at 3:41 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> Hey you know what would be a cool puzzle to put somewhere too would be
>>>>>> the number guessing game
>>>>>>
>>>>>> IE someone is thinking of a number between X and Y and you have to
>>>>>> guess it within so many guesses.
>>>>>>
>>>>>> Whenever you guess, they tell you higher or lower.
>>>>>>
>>>>>> The most efficient way to solve it is by starting in the middle and
>>>>>> seeing if higher or lower and chopping the resulting numbers down the 
>>>>>> middle
>>>>>> etc.
>>>>>>
>>>>>> We could make it so you have enough guesses that usign the "optimal
>>>>>> solution" could get you there for sure, and so that way you could either
>>>>>> guess at it til you got it right, or if you knew the "trick" you could 
>>>>>> get
>>>>>> through it first time
>>>>>>   On Wed, Jul 1, 2009 at 12:00 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> i think this will be really good too because it gives people an
>>>>>>> option other than trial and error when building hteir character.  a 
>>>>>>> really
>>>>>>> neat trick to find right off the bat!
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Jul 1, 2009 at 2:57 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> Sounds rad, let me sponge some knowledge from josh and see if i can
>>>>>>>> come up w/ some basics for you to refine etc
>>>>>>>>   On Wed, Jul 1, 2009 at 11:50 AM, eric drewes 
>>>>>>>> <figarus@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> hey alan i think thats a great idea and i think it'd be a funny
>>>>>>>>> little minigame puzzle.  because its steam powered we could make it 
>>>>>>>>> be about
>>>>>>>>> connecting the right hoses and pipes together, etc.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Jul 1, 2009 at 2:45 PM, Alan Wolfe 
>>>>>>>>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>>>
>>>>>>>>>> Cool that would be fun (:
>>>>>>>>>>
>>>>>>>>>> We could make it where you actually are confronted with a
>>>>>>>>>> simplified sort of circuit board and have to literally hack it like 
>>>>>>>>>> you chip
>>>>>>>>>> devices, or how you do hardware hacking (bridging connections and 
>>>>>>>>>> things).
>>>>>>>>>>
>>>>>>>>>> If you like that idea, we could base it on the real thing.  I know
>>>>>>>>>> you've done chipping.  I know a little about how logic circuits 
>>>>>>>>>> work, Josh
>>>>>>>>>> knows a lot more about the details of hardware circuit design though.
>>>>>>>>>>
>>>>>>>>>> We could probably design somethin kinda neat.
>>>>>>>>>>
>>>>>>>>>> And, we already have the ability to make a 2d user interface come
>>>>>>>>>> up for such things.  We'd just have to set it up in such a way where 
>>>>>>>>>> it
>>>>>>>>>> would be controller friendly as well
>>>>>>>>>>   On Wed, Jul 1, 2009 at 11:23 AM, eric drewes <figarus@xxxxxxxxx
>>>>>>>>>> > wrote:
>>>>>>>>>>
>>>>>>>>>>> laying on the bookshelf... hey i have a pretty sweet idea in
>>>>>>>>>>> regards to this...
>>>>>>>>>>>
>>>>>>>>>>> one of the books could be accessible and by picking it up (using
>>>>>>>>>>> it) you would learn how to sabotage the automaton and maybe by 
>>>>>>>>>>> doing that
>>>>>>>>>>> instead of the questions defining your character you'd be able to 
>>>>>>>>>>> manually
>>>>>>>>>>> do it (for those people that would prefer that) and it'd be neat 
>>>>>>>>>>> cuz youd do
>>>>>>>>>>> it by hacking an analog device
>>>>>>>>>>>
>>>>>>>>>>> On Wed, Jul 1, 2009 at 1:06 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx
>>>>>>>>>>> > wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Hey Eric are these books gonna be in the book case or lyin
>>>>>>>>>>>> around on the ground?
>>>>>>>>>>>>
>>>>>>>>>>>>   On Wed, Jul 1, 2009 at 9:34 AM, katie cook <ktmcook@xxxxxxxxx
>>>>>>>>>>>> > wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>>   Sounds good. I will put something together. =)
>>>>>>>>>>>>>
>>>>>>>>>>>>> --- On *Wed, 7/1/09, eric drewes <figarus@xxxxxxxxx>* wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> From: eric drewes <figarus@xxxxxxxxx>
>>>>>>>>>>>>> Subject: [project1dev] Re: BookModels
>>>>>>>>>>>>> To: project1dev@xxxxxxxxxxxxx
>>>>>>>>>>>>> Date: Wednesday, July 1, 2009, 5:56 AM
>>>>>>>>>>>>>
>>>>>>>>>>>>> books look great katie, i like them.  How about if we put
>>>>>>>>>>>>> titles on the cover? we could have fortune telling with some kinda
>>>>>>>>>>>>> mysterious logo, tarot card books, along with maybe a maintance 
>>>>>>>>>>>>> manual for
>>>>>>>>>>>>> the Fortune Teller 2000 - complete automated predictor of the 
>>>>>>>>>>>>> future :)
>>>>>>>>>>>>>
>>>>>>>>>>>>> you dont have to but it might be nice for a little "flavor"
>>>>>>>>>>>>>
>>>>>>>>>>>>> what do you think?
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Wed, Jul 1, 2009 at 2:55 AM, katie cook 
>>>>>>>>>>>>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>>>>>>>>>>>>> > wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>>   Hey Guys,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Here is a snapshot of the book models I have done. I am going
>>>>>>>>>>>>>> to work on making that folder that Alan/Chris mentioned and 
>>>>>>>>>>>>>> helped with. I
>>>>>>>>>>>>>> didn't have a chance to tinker with it tonight, but should be 
>>>>>>>>>>>>>> able to work
>>>>>>>>>>>>>> in out in the next couple of days. I will upload the stuff into 
>>>>>>>>>>>>>> there when I
>>>>>>>>>>>>>> get it worked out.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Have a good night guys. =)
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Katie
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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