[ian-reeds-games] Re: Tactical Battle 1.11 dev 3

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Mon, 24 Dec 2012 07:52:53 -0500

Good morning!
At least it is for me, lol.
Hadi, you need the file extension for the music. So if it is an mp3 just add 
the .mp3 to the name of the music and it should work.

al 

"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: hadi 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Monday, December 24, 2012 3:18 AM
  Subject: [ian-reeds-games] Re: Tactical Battle 1.11 dev 3


  ok. i've put music=xxx in my map's flag line, but it keeps playing the 
  difault glowbal music.

  the line reads,
  width=20 height=40 music=disturb // flags
  12/24/2012 11:30 AM, hadi wrote:
  > hello ian
  > nice job on this version
  > i'm trying to put a music for my map, but i'm not sure where to put 
  > the flag so it could be played.
  > currently, my map is using the global music of yours, but i want to 
  > change it so it could use the musics that i've put in my mappack folder.
  > how can i do that? i think the userguide hadn't cover this one... or 
  > i'm wrong.
  > thanks!
  > On 12/24/2012 2:45 AM, Ian Reed wrote:
  >> Hi all,
  >>
  >> I'm releasing dev 3.
  >>
  >> I fixed an important bug for AI and wanted to make it available.
  >> Carlos, this fixes the problem with the Abbey champion.
  >>
  >> Hadi, so glad to hear that solved the reloading issue.
  >>
  >> Here's the changes in dev 3:
  >> 14 Made it so when using a skill the positions of the caster and the 
  >> target are announced.
  >> 15 Fixed a bug where an AI controlled unit that ran out of points to 
  >> use a preferred skill would no longer move to somewhere that it could 
  >> use another skill.
  >>
  >> Here's the link for 1.11 dev 3:
  >> https://dl.dropbox.com/u/43120001/Tactical%20Battle%201.11%20dev%203.zip
  >>
  >> Ian Reed
  >>
  >>
  >
  >

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