ew gross, can you imagine drinking a quarter of a bottle of robotussin? dude that is COUGH MEDICINE
On Feb 1, 2010 11:01pm, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
broitussin? is that what you take when your chronic persistant cough gets in the way of your neckbromancy?
On Mon, Feb 1, 2010 at 7:31 PM, Nick Klotz roracsenshi@xxxxxxxxx> wrote:
a quarter bottle or borotoissin + a glass of fire water = weeeeeeeeeeeeeeeeeeeeeeeeeeeee
On Mon, Feb 1, 2010 at 9:17 PM, eric drewes figarus@xxxxxxxxx> wrote: > ah yeah thanks alan, forgot the power of 2 thing. >> hey i think if i have time at work this week im going to expand the c4d to
> milkshape tutorial and make it more of a newbie's guide to modeling for the > game like hanaan was suggesting. most of the pieces are there already but > itd be cool if we had a full tutorial to make it super easy for new artists
> to jump in. hey other artists (katie, etc.) when i'm done i'll probably> send it to you guys and you can take a look and include stuff you may have > learned and software specific stuff cuz you work out of a dif program than
> me :) > > > On Mon, Feb 1, 2010 at 1:02 PM, Alan Wolfe alan.wolfe@xxxxxxxxx> wrote: >> >> cool stuff hanaan (: >> >> the scale looks good to me, i checked em out in game real quick.
>> >> One thing though, the bulb references a texture called METALS.0.JPG and>> the ladder references one called WOODFINE.JPG and those guys didn't make it>> into SVN. >>
>> Could you check those guys in too? (into the same directory) >> >> And with texture files you just have to make sure their dimensions are >> powers of 2 (32,64,128,256,512,1024 etc)
>> >> for instance these are all ok sizes: >> 32x512 >> 256x256 >> 64x64 >> 1024x1024 >> >> but if you had something like 200x300 that wouldn't work, you'd have to
>> stretch it to the next largest or smallest size such as 256x512. >> >> Lookin good so far though Hanaan (: >>>> On Mon, Feb 1, 2010 at 8:02 AM, Apache User dhapache@xxxxxxxxxxxxxxxxxxx>
>> wrote: >>> >>> User:hanaanfu >>> >>> Message: First ladder draft. Please check scale. >>> >>> >>> A Art/Models/Maps/TheVoid/TheVoid/ladder.ms3d
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