Yeah i think that's fixed cause all our models when you open them in milkshape look normal (standing up) On Tue, Feb 2, 2010 at 11:20 AM, eric drewes <figarus@xxxxxxxxx> wrote: > hey alan, this wiki entry was pretty old, i think you made a change that > made models that look right in milkshape look right in the game, correct? > if so i need to get rid of the section wher eyou have to rotate the model > > > On Tue, Feb 2, 2010 at 2:15 PM, eric drewes <figarus@xxxxxxxxx> wrote: > >> http://pyotek.com/projects/wiki/doku.php?id=c4d >> >> originally this was marked as "c4d to milkshape" on the wiki but i >> modified the language because the basics work for all 3d programs. >> >> this is basically the newb guide to modeling for the game. i'll have to >> look at it and see if theres anything i missed or if anyone has questions or >> knows anything i missed, feel free to edit the wiki >> >> >> On Tue, Feb 2, 2010 at 1:52 PM, Hanaan <hanaan.fu@xxxxxxxxx> wrote: >> >>> Yeah thats cool. Ive no complaints about ms I just havent learned how to >>> get around it well right now. But for the money, i cant say I blame anyone >>> for buying it. Seems like a good investment, artists can adjust hehe :D >>> >>> And thanks for letting me know about the textures. I did not know that >>> so now Ill be conscious of it. >>> >>> eric drewes wrote: >>> >>>> yeah, its a double edged sword... i reuse images for textures so i like >>>> it but it also is a bummer not to have everything for the model stored in >>>> one file. >>>> >>>> On Mon, Feb 1, 2010 at 11:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx<mailto: >>>> alan.wolfe@xxxxxxxxx>> wrote: >>>> >>>> Yeah you just have to upload the images along side the ms3d files, >>>> it doesn't include them in the ms3d file format unfortunately ): >>>> The upside i guess is that we can re-use textures for multiple >>>> models since it works that way ::shrug:: >>>> On Mon, Feb 1, 2010 at 8:12 PM, Hanaan <hanaan.fu@xxxxxxxxx >>>> <mailto:hanaan.fu@xxxxxxxxx>> wrote: >>>> >>>> Hmmm. Unless I am just to upload the textures I used in the >>>> modeling, I am not sure why those image reference would be >>>> separate? Let me know. Havent done this before. Am I >>>> supposed to upload the textures I used separately or is 3dsmax >>>> supposed to be exporting those with the file? >>>> >>>> Alan Wolfe wrote: >>>> >>>> cool stuff hanaan (: >>>> the scale looks good to me, i checked em out in game real >>>> quick. >>>> One thing though, the bulb references a texture called >>>> METALS.0.JPG and the ladder references one called >>>> WOODFINE.JPG and those guys didn't make it into SVN. >>>> Could you check those guys in too? (into the same directory) >>>> And with texture files you just have to make sure their >>>> dimensions are powers of 2 (32,64,128,256,512,1024 etc) >>>> for instance these are all ok sizes: >>>> 32x512 >>>> 256x256 >>>> 64x64 >>>> 1024x1024 >>>> but if you had something like 200x300 that wouldn't work, >>>> you'd have to stretch it to the next largest or smallest >>>> size such as 256x512. >>>> Lookin good so far though Hanaan (: >>>> On Mon, Feb 1, 2010 at 8:02 AM, Apache User >>>> <dhapache@xxxxxxxxxxxxxxxxxxx >>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx> >>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx >>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx>>> wrote: >>>> >>>> User:hanaanfu >>>> >>>> Message: First ladder draft. Please check scale. >>>> >>>> <Files Changed> >>>> A Art/Models/Maps/TheVoid/TheVoid/ladder.ms3d >>>> >>>> >>>> ============================== >>>> Project 1 Dev mailing list >>>> to unsubscribe, please send an email request to >>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>> <mailto:demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx>> >>>> >>>> >>>> Project 1 website: http://project1.demofox.org >>>> <http://project1.demofox.org/> >>>> <http://project1.demofox.org/> >>>> Project 1 SVN repository: http://pyotek.com/project1 >>>> >>>> >>>> >>>> >>>> ============================== >>>> Project 1 Dev mailing list >>>> to unsubscribe, please send an email request to >>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>> Project 1 website: http://project1.demofox.org >>>> <http://project1.demofox.org/> >>>> Project 1 SVN repository: http://pyotek.com/project1 >>>> >>>> >>>> >>>> >>> >>> ============================== >>> Project 1 Dev mailing list >>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>> Project 1 website: http://project1.demofox.org >>> Project 1 SVN repository: http://pyotek.com/project1 >>> >> >> >