that wiki entry: http://pyotek.com/projects/wiki/doku.php?id=c4d contains all the basics to sizing, placement, etc for models in the game On Tue, Feb 2, 2010 at 2:34 PM, eric drewes <figarus@xxxxxxxxx> wrote: > ok > > On Tue, Feb 2, 2010 at 2:32 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> Yeah i think that's fixed cause all our models when you open them in >> milkshape look normal (standing up) >> >> >> On Tue, Feb 2, 2010 at 11:20 AM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> hey alan, this wiki entry was pretty old, i think you made a change that >>> made models that look right in milkshape look right in the game, correct? >>> if so i need to get rid of the section wher eyou have to rotate the model >>> >>> >>> On Tue, Feb 2, 2010 at 2:15 PM, eric drewes <figarus@xxxxxxxxx> wrote: >>> >>>> http://pyotek.com/projects/wiki/doku.php?id=c4d >>>> >>>> originally this was marked as "c4d to milkshape" on the wiki but i >>>> modified the language because the basics work for all 3d programs. >>>> >>>> this is basically the newb guide to modeling for the game. i'll have to >>>> look at it and see if theres anything i missed or if anyone has questions >>>> or >>>> knows anything i missed, feel free to edit the wiki >>>> >>>> >>>> On Tue, Feb 2, 2010 at 1:52 PM, Hanaan <hanaan.fu@xxxxxxxxx> wrote: >>>> >>>>> Yeah thats cool. Ive no complaints about ms I just havent learned how >>>>> to get around it well right now. But for the money, i cant say I blame >>>>> anyone for buying it. Seems like a good investment, artists can adjust >>>>> hehe >>>>> :D >>>>> >>>>> And thanks for letting me know about the textures. I did not know that >>>>> so now Ill be conscious of it. >>>>> >>>>> eric drewes wrote: >>>>> >>>>>> yeah, its a double edged sword... i reuse images for textures so i >>>>>> like it but it also is a bummer not to have everything for the model >>>>>> stored >>>>>> in one file. >>>>>> >>>>>> On Mon, Feb 1, 2010 at 11:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx<mailto: >>>>>> alan.wolfe@xxxxxxxxx>> wrote: >>>>>> >>>>>> Yeah you just have to upload the images along side the ms3d files, >>>>>> it doesn't include them in the ms3d file format unfortunately ): >>>>>> The upside i guess is that we can re-use textures for multiple >>>>>> models since it works that way ::shrug:: >>>>>> On Mon, Feb 1, 2010 at 8:12 PM, Hanaan <hanaan.fu@xxxxxxxxx >>>>>> <mailto:hanaan.fu@xxxxxxxxx>> wrote: >>>>>> >>>>>> Hmmm. Unless I am just to upload the textures I used in the >>>>>> modeling, I am not sure why those image reference would be >>>>>> separate? Let me know. Havent done this before. Am I >>>>>> supposed to upload the textures I used separately or is 3dsmax >>>>>> supposed to be exporting those with the file? >>>>>> >>>>>> Alan Wolfe wrote: >>>>>> >>>>>> cool stuff hanaan (: >>>>>> the scale looks good to me, i checked em out in game real >>>>>> quick. >>>>>> One thing though, the bulb references a texture called >>>>>> METALS.0.JPG and the ladder references one called >>>>>> WOODFINE.JPG and those guys didn't make it into SVN. >>>>>> Could you check those guys in too? (into the same >>>>>> directory) >>>>>> And with texture files you just have to make sure their >>>>>> dimensions are powers of 2 (32,64,128,256,512,1024 etc) >>>>>> for instance these are all ok sizes: >>>>>> 32x512 >>>>>> 256x256 >>>>>> 64x64 >>>>>> 1024x1024 >>>>>> but if you had something like 200x300 that wouldn't work, >>>>>> you'd have to stretch it to the next largest or smallest >>>>>> size such as 256x512. >>>>>> Lookin good so far though Hanaan (: >>>>>> On Mon, Feb 1, 2010 at 8:02 AM, Apache User >>>>>> <dhapache@xxxxxxxxxxxxxxxxxxx >>>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx> >>>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx >>>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx>>> wrote: >>>>>> >>>>>> User:hanaanfu >>>>>> >>>>>> Message: First ladder draft. Please check scale. >>>>>> >>>>>> <Files Changed> >>>>>> A Art/Models/Maps/TheVoid/TheVoid/ladder.ms3d >>>>>> >>>>>> >>>>>> ============================== >>>>>> Project 1 Dev mailing list >>>>>> to unsubscribe, please send an email request to >>>>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>>>> <mailto:demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx>> >>>>>> >>>>>> >>>>>> Project 1 website: http://project1.demofox.org >>>>>> <http://project1.demofox.org/> >>>>>> <http://project1.demofox.org/> >>>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> ============================== >>>>>> Project 1 Dev mailing list >>>>>> to unsubscribe, please send an email request to >>>>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>>>> Project 1 website: http://project1.demofox.org >>>>>> <http://project1.demofox.org/> >>>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>>> ============================== >>>>> Project 1 Dev mailing list >>>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>>>> Project 1 website: http://project1.demofox.org >>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>> >>>> >>>> >>> >> >