[project1dev] Re: Project1 - SVN Update 614

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 1 Feb 2010 23:13:08 -0500

ahahaha, my cousin was like LETS FIGHT SKAGZILLA I'm like no d00de,
we're level 17, he's like BUT YOU SAID THAT ABOUT BONE DICK  FIRE HEAD
AND THAT BADNIT OUTPOST, I was like, 'no doood, this is SKAGZILLA,
this is different"

so he calls me a wuss, and i'm like, lol, okay, and we go there, and
after we depleted our ENTIRE ammo stock, and die, only taking 5% of
its' life he goes, "oh" and turned the game off


ahahahaaahaha SKAAAAAAAAAG


On Mon, Feb 1, 2010 at 11:11 PM, eric drewes <figarus@xxxxxxxxx> wrote:
> maybe we'll have a bottle of cough syrup and if you drink a little bit it
> restores your health but if you keep drinking, it sends you into another
> dimension
>
> On Mon, Feb 1, 2010 at 11:09 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>> Item Found: Watered down Robitussin
>>
>> Decreased agility, increased intelligence (sorta)
>>
>> On Mon, Feb 1, 2010 at 8:07 PM, <figarus@xxxxxxxxx> wrote:
>>>
>>> good call alan, sounds like some tree loot to me
>>>
>>> On Feb 1, 2010 11:05pm, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>> > or maybe if they flavored it like honey... that'd go down pretty easy i
>>> > bet :P
>>> >
>>> >
>>> > On Mon, Feb 1, 2010 at 8:03 PM, Alan Wolfe alan.wolfe@xxxxxxxxx> wrote:
>>> >
>>> > maybe if you water it down it'd be easier to drink :/
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > On Mon, Feb 1, 2010 at 8:02 PM, figarus@xxxxxxxxx> wrote:
>>> >
>>> > ew gross, can you imagine drinking a quarter of a bottle of robotussin?
>>> > dude that is COUGH MEDICINE
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > On Feb 1, 2010 11:01pm, Alan Wolfe alan.wolfe@xxxxxxxxx> wrote:
>>> > > broitussin?  is that what you take when your chronic persistant cough
>>> > > gets in the way of your neckbromancy?
>>> >
>>> > >
>>> > >
>>> > > On Mon, Feb 1, 2010 at 7:31 PM, Nick Klotz roracsenshi@xxxxxxxxx>
>>> > > wrote:
>>> > >
>>> > > a quarter bottle or borotoissin + a glass of fire water =
>>> >
>>> > > weeeeeeeeeeeeeeeeeeeeeeeeeeeee
>>> > >
>>> > >
>>> > >
>>> > >
>>> > >
>>> > > On Mon, Feb 1, 2010 at 9:17 PM, eric drewes figarus@xxxxxxxxx> wrote:
>>> > > > ah yeah thanks alan, forgot the power of 2 thing.
>>> >
>>> > > >
>>> > > > hey i think if i have time at work this week im going to expand the
>>> > > > c4d to
>>> > >
>>> > > > milkshape tutorial and make it more of a newbie's guide to modeling
>>> > > > for the
>>> > > > game like hanaan was suggesting.  most of the pieces are there
>>> > > > already but
>>> >
>>> > > > itd be cool if we had a full tutorial to make it super easy for new
>>> > > > artists
>>> > >
>>> > > > to jump in.  hey other artists (katie, etc.) when i'm done i'll
>>> > > > probably
>>> > > > send it to you guys and you can take a look and include stuff you
>>> > > > may have
>>> >
>>> > > > learned and software specific stuff cuz you work out of a dif
>>> > > > program than
>>> > >
>>> > > > me :)
>>> > > >
>>> > > >
>>> > > > On Mon, Feb 1, 2010 at 1:02 PM, Alan Wolfe alan.wolfe@xxxxxxxxx>
>>> > > > wrote:
>>> >
>>> > > >>
>>> > > >> cool stuff hanaan (:
>>> > > >>
>>> > > >> the scale looks good to me, i checked em out in game real quick.
>>> > >
>>> > > >>
>>> > > >> One thing though, the bulb references a texture called
>>> > > >> METALS.0.JPG and
>>> >
>>> > > >> the ladder references one called WOODFINE.JPG and those guys
>>> > > >> didn't make it
>>> > > >> into SVN.
>>> > > >>
>>> > >
>>> > > >> Could you check those guys in too? (into the same directory)
>>> >
>>> > > >>
>>> > > >> And with texture files you just have to make sure their dimensions
>>> > > >> are
>>> > > >> powers of 2 (32,64,128,256,512,1024 etc)
>>> > >
>>> > > >>
>>> > > >> for instance these are all ok sizes:
>>> >
>>> > > >> 32x512
>>> > > >> 256x256
>>> > > >> 64x64
>>> > > >> 1024x1024
>>> > > >>
>>> > > >> but if you had something like 200x300 that wouldn't work, you'd
>>> > > >> have to
>>> > >
>>> >
>>> > > >> stretch it to the next largest or smallest size such as 256x512.
>>> > > >>
>>> > > >> Lookin good so far though Hanaan (:
>>> > > >>
>>> > > >> On Mon, Feb 1, 2010 at 8:02 AM, Apache User
>>> > > >> dhapache@xxxxxxxxxxxxxxxxxxx>
>>> >
>>> > >
>>> > > >> wrote:
>>> > > >>>
>>> > > >>> User:hanaanfu
>>> > > >>>
>>> > > >>> Message: First ladder draft.  Please check scale.
>>> > > >>>
>>> > > >>>
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > > >>> A   Art/Models/Maps/TheVoid/TheVoid/ladder.ms3d
>>> > >
>>> > > >>>
>>> > > >>>
>>> > > >>> ==============================
>>> > > >>> Project 1 Dev mailing list
>>> >
>>> > > >>> to unsubscribe, please send an email request to
>>> > > >>> demofox@xxxxxxxxxxx
>>> > >
>>> > > >>> Project 1 website: http://project1.demofox.org
>>> >
>>> > > >>> Project 1 SVN repository: http://pyotek.com/project1
>>> > >
>>> > > >>
>>> > > >
>>> > > >
>>> > >
>>> > > Project 1 Dev mailing list
>>> >
>>> > > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx
>>> > > Project 1 website: http://project1.demofox.org
>>> >
>>> > >
>>> > > Project 1 SVN repository: http://pyotek.com/project1
>>> > >
>>> > >
>>> > >
>>> > >
>>> > >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>
>

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