ok On Tue, Feb 2, 2010 at 2:32 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > Yeah i think that's fixed cause all our models when you open them in > milkshape look normal (standing up) > > > On Tue, Feb 2, 2010 at 11:20 AM, eric drewes <figarus@xxxxxxxxx> wrote: > >> hey alan, this wiki entry was pretty old, i think you made a change that >> made models that look right in milkshape look right in the game, correct? >> if so i need to get rid of the section wher eyou have to rotate the model >> >> >> On Tue, Feb 2, 2010 at 2:15 PM, eric drewes <figarus@xxxxxxxxx> wrote: >> >>> http://pyotek.com/projects/wiki/doku.php?id=c4d >>> >>> originally this was marked as "c4d to milkshape" on the wiki but i >>> modified the language because the basics work for all 3d programs. >>> >>> this is basically the newb guide to modeling for the game. i'll have to >>> look at it and see if theres anything i missed or if anyone has questions or >>> knows anything i missed, feel free to edit the wiki >>> >>> >>> On Tue, Feb 2, 2010 at 1:52 PM, Hanaan <hanaan.fu@xxxxxxxxx> wrote: >>> >>>> Yeah thats cool. Ive no complaints about ms I just havent learned how >>>> to get around it well right now. But for the money, i cant say I blame >>>> anyone for buying it. Seems like a good investment, artists can adjust >>>> hehe >>>> :D >>>> >>>> And thanks for letting me know about the textures. I did not know that >>>> so now Ill be conscious of it. >>>> >>>> eric drewes wrote: >>>> >>>>> yeah, its a double edged sword... i reuse images for textures so i like >>>>> it but it also is a bummer not to have everything for the model stored in >>>>> one file. >>>>> >>>>> On Mon, Feb 1, 2010 at 11:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx<mailto: >>>>> alan.wolfe@xxxxxxxxx>> wrote: >>>>> >>>>> Yeah you just have to upload the images along side the ms3d files, >>>>> it doesn't include them in the ms3d file format unfortunately ): >>>>> The upside i guess is that we can re-use textures for multiple >>>>> models since it works that way ::shrug:: >>>>> On Mon, Feb 1, 2010 at 8:12 PM, Hanaan <hanaan.fu@xxxxxxxxx >>>>> <mailto:hanaan.fu@xxxxxxxxx>> wrote: >>>>> >>>>> Hmmm. Unless I am just to upload the textures I used in the >>>>> modeling, I am not sure why those image reference would be >>>>> separate? Let me know. Havent done this before. Am I >>>>> supposed to upload the textures I used separately or is 3dsmax >>>>> supposed to be exporting those with the file? >>>>> >>>>> Alan Wolfe wrote: >>>>> >>>>> cool stuff hanaan (: >>>>> the scale looks good to me, i checked em out in game real >>>>> quick. >>>>> One thing though, the bulb references a texture called >>>>> METALS.0.JPG and the ladder references one called >>>>> WOODFINE.JPG and those guys didn't make it into SVN. >>>>> Could you check those guys in too? (into the same >>>>> directory) >>>>> And with texture files you just have to make sure their >>>>> dimensions are powers of 2 (32,64,128,256,512,1024 etc) >>>>> for instance these are all ok sizes: >>>>> 32x512 >>>>> 256x256 >>>>> 64x64 >>>>> 1024x1024 >>>>> but if you had something like 200x300 that wouldn't work, >>>>> you'd have to stretch it to the next largest or smallest >>>>> size such as 256x512. >>>>> Lookin good so far though Hanaan (: >>>>> On Mon, Feb 1, 2010 at 8:02 AM, Apache User >>>>> <dhapache@xxxxxxxxxxxxxxxxxxx >>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx> >>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx >>>>> <mailto:dhapache@xxxxxxxxxxxxxxxxxxx>>> wrote: >>>>> >>>>> User:hanaanfu >>>>> >>>>> Message: First ladder draft. Please check scale. >>>>> >>>>> <Files Changed> >>>>> A Art/Models/Maps/TheVoid/TheVoid/ladder.ms3d >>>>> >>>>> >>>>> ============================== >>>>> Project 1 Dev mailing list >>>>> to unsubscribe, please send an email request to >>>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>>> <mailto:demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx>> >>>>> >>>>> >>>>> Project 1 website: http://project1.demofox.org >>>>> <http://project1.demofox.org/> >>>>> <http://project1.demofox.org/> >>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>> >>>>> >>>>> >>>>> >>>>> ============================== >>>>> Project 1 Dev mailing list >>>>> to unsubscribe, please send an email request to >>>>> demofox@xxxxxxxxxxx <mailto:demofox@xxxxxxxxxxx> >>>>> Project 1 website: http://project1.demofox.org >>>>> <http://project1.demofox.org/> >>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>> >>>>> >>>>> >>>>> >>>> >>>> ============================== >>>> Project 1 Dev mailing list >>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>>> Project 1 website: http://project1.demofox.org >>>> Project 1 SVN repository: http://pyotek.com/project1 >>>> >>> >>> >> >