Hmm. Sounds like a bug to me. How do I make this happen? If I can do that then I can fix it up.
Cheers, Craig On 13/11/2014 21:42, Monkey wrote:
Wait, derp. Ignore that previous message, I totally messed up what I meant there. *headbang* I'm being attacked through the wall. That's fine, the skill is supposed to do that. But I can't attack with a skill that also has no_line_of_sight. I know where the unit is, but I can't hit it because it says there's nobody there. Is that just because of the use_unseen/use_unexplored settings? On 11/13/14, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:Hello, I think I mentioned before that I'm somehow being attacked through the walls even though I shouldn't be, right? Well, I also have it set so that the terrain is not_flyable and blocks_sight. It seems, though, that once I get a flying unit the blocks_sight thing is ignored and I can shoot my opponents back through the wall. Is this intentional? If so, could you add another version of the blocks_sight flag that will also block flying units from seeing/attacking through a particular unit/structure/terrain?