Hi, > > i disagree, i think that for every type of skill, reading a book > > should only increase your your potential in that skill. this > > just seems > > more logical. > > I was going to argue with you, but I couldn't think of any examples where > you could read something and instantly be as good at it as you would be > after practicing it several times. Therefore, you must be right :) I think the key is in the golden mean of 2 approaches. Yes - maybe reading the book is not rising your skill directly (except the "reading" skill ;-)), but who ever tried to read a book without trying to do something from this book? There are allways some sort of examples in good book - so reader should try them WHILE READING IT. Such a book is much like a teacher. But maybe not so good as living one. So I propose the following benefits of reading: - gain some grow of potential - skill is increased by some amout (maybe quite a bit) > > - minimium skill limit for a book to be read. > > - skill proportionality - they can read the book, but because they > > dont understand it, they only gain a little but of knoledge from > > it > > Sure, if the book is so far ahead of your current skill that you can't > understand, you'll gain less, similarly, if the book is written at your > current level, you'll gain little. This suggests there is a > gaussian curve > (bell shaped) centered around an "ideal" skill for learning from > a book, and > getting smaller if it's far far advanced, or not advanced enough for you. > > Sounds good. Great idea. But this is really good candidate to hide from players. At least the "gaussian curve" calculation part. ;-) Andrey.