Tim Hockin wrote:
On the assumption that we can live with 7.1.1 for now:
Q 7.1.2: Do we support multiple audio datatypes (e.g. float, double, int)?
a) Yes. Each audio port of a plugin has a list of datatypes it can accept. Format is negotiated at connection time.
b) Yes. Each audio port of a plugin has a single datatype, which the host must ensure is provided.
c) Yes. Each plugin has a single datatype for all audio ports, which the host must provide, or reject the plugin. This allows for adaptor/wrappers plugins.
d) Yes. Similar to C, but more limited. All plugins are either 32bit I/O or 64bit I/O. Plugins have a plugin-global flag which identifies their I/O. Simple GMPI32<->GMPI64 plugins can be part of the SDK.
e) No. Everything uses Float32, for now.
f) No. Everything uses Float64, for now.
g) Other. Explain.
-- Mike Berry Adobe Systems
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