Q 7.1.2: Do we support multiple audio datatypes (e.g. float, double, int)?
I vote (a). I know 32 bit float will work fine for 99.99% of the cases, but
there are reasons to allow other types. 64-bit float could be useful for
graphs with feedback loops, for example, constructing a EQ filter by
assembling unit delays and gains, etc. Integer datatypes could be useful
for hosts that are using GMPI to interface to a hardware/DSP accelerator.
Bill
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