In message <0c15e7a454.iyojohn@xxxxxxxxxxxxxxxxxxxxx> John Rickman Iyonix <rickman@xxxxxxxxxxxxx> wrote: > Jim Nagel wrote >> Chris Johnson wrote on 15 Mar: >>> In article <54a4b88d1aalan.dawes@xxxxxxxxxx>, >>> Alan P Dawes <alan.dawes@xxxxxxxxxx> wrote: >>>> So what happens if you are running a 32-bit application which is >>>> using more than 28MB and then run Aemulor for a 26 bit application? >>>> Will the original application no longer have access to the >28MB of >>>> memory that it was using and will this cause errors? >>> Yes - it will be a problem. >> Ok then, Mr OP, how big is the Artworks doc you are trying to print? > The error I get is not size dependent. It occurs with files of a few > bytes. Eg a single shape. > Also the case is not the same as above as Aemulor is run at boot so is > already running before ArtWorks and PS3 are started. Irrespective of when it is run Aemulor could still be causing the issue so to eliminate Aemulor I would run without it at boot up and then try printing something and if this fails then it points to either Artworks, a plug in it uses or PS3/!Printers. Doug --- To alter your preferences or leave the group, visit //www.freelists.org/list/armini-support List-related queries to info@xxxxxxxxxxxx