> > > > > >I'd like to add that other doublebuffering to the wishlist :) > >(BTW texture memory is the graphicscard RAM that's not used for > > other > >purposes like visible screen, cursor and overlay I presume?) > > I think DW probably got confused, as some videocards DID have > different memory reserved for Frame buffer/ Textures (Voodoo 1 & 2), while every other videocard doesn't make any difference between the two :) Not really -- just confused on the terminology. :) --DW