[project1dev] Re: Project1 - SVN Update 401

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 29 Jul 2009 18:39:54 -0700

Same test, home pc, experimental version. I get 45 - 60 fps in the cave and
9 - 50 fps in the voidmap. It increases as my puffball gets closer to the
ground but drops to 30 fps once the puff lands. Attached is the new profiler



On Tue, Jul 28, 2009 at 10:20 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> thanks dude! (:
>
>
> On Tue, Jul 28, 2009 at 10:02 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Same test. I get 45 - 60 fps in the cave and 18 - 50 fps in the voidmap.
>> It increases as my puffball gets closer to the ground. Attached is the new
>> profiler
>>
>>
>> On Tue, Jul 28, 2009 at 9:48 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> what do you get with the regular non experimental exe?
>>>
>>> Thanks for the info Kent
>>>
>>>   On Tue, Jul 28, 2009 at 9:23 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>
>>>> Game runs kinda slow for me here at work. I get 45 - 60 fps in the cave
>>>> and 18 - 24 fps in the voidmap. Attached is my profiler. I started the cave
>>>> and ran around for about 30 seconds. I then reloaded alanmap and walked to
>>>> the voidmap. I floated to the bottom of the map and walked around for about
>>>> 30 seconds
>>>>
>>>>
>>>> On Mon, Jul 27, 2009 at 10:08 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> haha i agree our game is pretty dark and we need to fix the lighting
>>>>> (voidmap hasnt had a lighting pass so meh)
>>>>>
>>>>> but it just looks like it does because it isn't all working with the
>>>>> new graphics stuff yet (shaders).
>>>>>
>>>>> the goal is to make it use shaders, but look like it used to.  When
>>>>> that's finished then we can add bump mapping, field of view, blur, and 
>>>>> other
>>>>> effects (:
>>>>>
>>>>> I just uploaded this exe to make sure that everyone's video cards can
>>>>> support the shaders we are gonna use.  im glad yours can but i had no 
>>>>> doubt
>>>>> hehe, you have a pretty high end system :P
>>>>>
>>>>>
>>>>> On Mon, Jul 27, 2009 at 10:05 PM, Chris Riccobono 
>>>>> <crysalim@xxxxxxxxx>wrote:
>>>>>
>>>>>> This makes a lot of stuff look very rich and colorful Alan - it takes
>>>>>> away a lot of the problems with dark models!!
>>>>>>
>>>>>> I really like this update.  I look forward to seeing when you put in
>>>>>> the solid color and etc support.  Random models don't show textures
>>>>>> correctly but I am not sure what causes it, they're just fuzzy.
>>>>>>
>>>>>> But the really cool thing is that it made the voidmap much brighter,
>>>>>> which in turn makes the scenery much easier to take in and appreciate.
>>>>>>  So basically this just upped our game aesthetically in a big way :D
>>>>>>
>>>>>> So I am thinking this will lessen my worry about lighting on maps a
>>>>>> bit, which has been a nagging concern of mine for a while.  I bet
>>>>>> there are other benefits of this that I can't notice yet too.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Mon, Jul 27, 2009 at 9:33 PM, Apache
>>>>>> User<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>  > User:atrix256
>>>>>> >
>>>>>> > Message: experimental exe with the very beginings of shader support.
>>>>>> >
>>>>>> > can you guys run the ARRelease-experimental.exe and let me know how
>>>>>> it works for you? particularly you NICK!!!
>>>>>> >
>>>>>> > note that shadows, lighting and solid colors don't currently work
>>>>>> hehe, it's just testing the waters
>>>>>> >
>>>>>> > <Files Changed>
>>>>>> > A   ARRelease-experimental.exe
>>>>>> > A   Shaders/
>>>>>> > A   Shaders/PDefault.txt
>>>>>> > A   Shaders/VDefault.txt
>>>>>> >
>>>>>> >
>>>>>> >
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
Total Execution Time: 73.11 seconds
Total Number of Frames: 2999
Average FPS: 41.02
CPU Ticks Per Second: 2992550000

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MAINLOOP             |           1 |       72.26 |   98.84% |    72264.77 |   
72264.77 |   72264.77 |       0.00 |
INITIALIZATION       |           1 |        0.77 |    1.05% |      770.63 |     
770.63 |     770.63 |       0.00 |
UNINITIALIZATION     |           1 |        0.08 |    0.10% |       76.73 |     
 76.73 |      76.73 |       0.00 |
MISC                 |           0 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

0.00 seconds (0.00%) unaccounted for

==============================
MAINLOOP
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDER               |        2999 |       60.07 |   82.16% |       20.03 |     
  7.32 |     183.54 |       0.00 |
MAPCHANGE            |           7 |       11.81 |   16.16% |     1687.55 |     
463.66 |    4185.50 |       0.00 |
MESSAGEPUMP          |        2999 |        0.36 |    0.50% |        0.12 |     
  0.00 |      84.66 |       0.00 |
UICLEANUP2           |        2999 |        0.00 |    0.01% |        0.00 |     
  0.00 |       0.04 |       0.00 |
UITIMEDEVENTS        |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.04 |       0.00 |
CALCFPS              |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
UICLEANUP1           |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.02 |       0.00 |
SLEEPIN              |           0 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
PRESENT              |        2999 |       36.47 |   49.88% |       12.16 |     
  0.18 |     122.71 |       0.00 |
MODELSRENDER         |        2999 |        7.63 |   10.43% |        2.54 |     
  0.01 |      97.19 |       0.00 |
MODELSTICK           |        2999 |        6.49 |    8.88% |        2.16 |     
  0.01 |      30.09 |       0.00 |
MOBSTICK             |        2999 |        4.92 |    6.73% |        1.64 |     
  0.00 |     160.65 |       0.00 |
UIRENDER             |        2999 |        2.58 |    3.53% |        0.86 |     
  0.08 |      97.70 |       0.00 |
MAPTICK              |        2999 |        0.63 |    0.86% |        0.21 |     
  0.00 |       5.87 |       0.00 |
PARTICLETICK         |        2999 |        0.51 |    0.70% |        0.17 |     
  0.00 |      35.19 |       0.00 |
CONSOLERENDER        |        2999 |        0.41 |    0.56% |        0.14 |     
  0.00 |       9.99 |       0.00 |
CAMERATICK           |        2999 |        0.34 |    0.46% |        0.11 |     
  0.00 |       0.77 |       0.00 |
BEGINSCENE           |        2999 |        0.02 |    0.03% |        0.01 |     
  0.00 |       0.08 |       0.00 |
COMBATTICK           |        2999 |        0.01 |    0.02% |        0.00 |     
  0.00 |       2.58 |       0.00 |
OCTTREETICK          |        2999 |        0.01 |    0.01% |        0.00 |     
  0.00 |       1.99 |       0.00 |
PLAYERTICK           |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.01 |       0.00 |
OTRENDER             |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
ENDSCENE             |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
EDITORRENDER         |        2999 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.01 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDERNONSKYBOX      |        2999 |        7.27 |    9.94% |        2.42 |     
  0.01 |      96.08 |       0.00 |
RENDERSKYBOX         |        2999 |        0.35 |    0.48% |        0.12 |     
  0.00 |       1.11 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER.RENDERNONSKYBOX
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RNSBMODELS           |        2999 |        3.82 |    5.22% |        1.27 |     
  0.00 |      82.89 |       0.00 |
RNSBSHADOWS          |        2999 |        3.01 |    4.12% |        1.00 |     
  0.00 |      86.98 |       0.00 |
RNSBALPHAMODELS      |        2999 |        0.41 |    0.56% |        0.14 |     
  0.00 |      35.91 |       0.00 |
RNSBCAMERA           |        2999 |        0.02 |    0.03% |        0.01 |     
  0.00 |       0.10 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER.RENDERNONSKYBOX.RNSBSHADOWS
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDERSHADOWSTEP1    |        1846 |        1.95 |    2.67% |        1.06 |     
  0.00 |      86.40 |       0.00 |
RENDERSHADOWSTEP3    |        1846 |        0.80 |    1.10% |        0.44 |     
  0.00 |       3.29 |       0.00 |
RENDERSHADOWSTEP2    |        1846 |        0.25 |    0.34% |        0.14 |     
  0.00 |      19.25 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MODELTICK            |     1461102 |        5.40 |    7.38% |        0.00 |     
  0.00 |       5.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSTICK.MODELTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
UPDATEVERTEXBUFFER   |        5573 |        4.65 |    6.36% |        0.83 |     
  0.00 |       4.96 |       0.00 |
FRUSTUMCULLING       |        2999 |        0.54 |    0.74% |        0.18 |     
  0.01 |      24.88 |       0.00 |
ANIMATE              |        5573 |        0.13 |    0.17% |        0.02 |     
  0.00 |       0.28 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MOBSTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MOBTICK              |       40389 |        4.88 |    6.67% |        0.12 |     
  0.00 |     160.63 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MISC
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MODEL_MOVE           |       32892 |        3.09 |    4.22% |        0.09 |     
  0.00 |       1.45 |       0.00 |
UPDATESHADOWCACHE    |        7506 |        1.33 |    1.82% |        0.18 |     
  0.00 |       2.83 |       0.00 |
GETSHADOWCACHE       |       51850 |        0.04 |    0.05% |        0.00 |     
  0.00 |       0.26 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

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