[project1dev] Re: Project1 - SVN Update 401

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 29 Jul 2009 18:42:11 -0700

Regular version, same test, home pc. I get 45 - 60 fps in the cave and 9 -
45 fps in the voidmap. 40 fps once the puff lands. Attached is the new
profiler

On Wed, Jul 29, 2009 at 6:39 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Same test, home pc, experimental version. I get 45 - 60 fps in the cave and
> 9 - 50 fps in the voidmap. It increases as my puffball gets closer to the
> ground but drops to 30 fps once the puff lands. Attached is the new profiler
>
>
>
> On Tue, Jul 28, 2009 at 10:20 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> thanks dude! (:
>>
>>
>> On Tue, Jul 28, 2009 at 10:02 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> Same test. I get 45 - 60 fps in the cave and 18 - 50 fps in the voidmap.
>>> It increases as my puffball gets closer to the ground. Attached is the new
>>> profiler
>>>
>>>
>>> On Tue, Jul 28, 2009 at 9:48 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> what do you get with the regular non experimental exe?
>>>>
>>>> Thanks for the info Kent
>>>>
>>>>   On Tue, Jul 28, 2009 at 9:23 AM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> Game runs kinda slow for me here at work. I get 45 - 60 fps in the cave
>>>>> and 18 - 24 fps in the voidmap. Attached is my profiler. I started the 
>>>>> cave
>>>>> and ran around for about 30 seconds. I then reloaded alanmap and walked to
>>>>> the voidmap. I floated to the bottom of the map and walked around for 
>>>>> about
>>>>> 30 seconds
>>>>>
>>>>>
>>>>> On Mon, Jul 27, 2009 at 10:08 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> haha i agree our game is pretty dark and we need to fix the lighting
>>>>>> (voidmap hasnt had a lighting pass so meh)
>>>>>>
>>>>>> but it just looks like it does because it isn't all working with the
>>>>>> new graphics stuff yet (shaders).
>>>>>>
>>>>>> the goal is to make it use shaders, but look like it used to.  When
>>>>>> that's finished then we can add bump mapping, field of view, blur, and 
>>>>>> other
>>>>>> effects (:
>>>>>>
>>>>>> I just uploaded this exe to make sure that everyone's video cards can
>>>>>> support the shaders we are gonna use.  im glad yours can but i had no 
>>>>>> doubt
>>>>>> hehe, you have a pretty high end system :P
>>>>>>
>>>>>>
>>>>>> On Mon, Jul 27, 2009 at 10:05 PM, Chris Riccobono <crysalim@xxxxxxxxx
>>>>>> > wrote:
>>>>>>
>>>>>>> This makes a lot of stuff look very rich and colorful Alan - it takes
>>>>>>> away a lot of the problems with dark models!!
>>>>>>>
>>>>>>> I really like this update.  I look forward to seeing when you put in
>>>>>>> the solid color and etc support.  Random models don't show textures
>>>>>>> correctly but I am not sure what causes it, they're just fuzzy.
>>>>>>>
>>>>>>> But the really cool thing is that it made the voidmap much brighter,
>>>>>>> which in turn makes the scenery much easier to take in and
>>>>>>> appreciate.
>>>>>>>  So basically this just upped our game aesthetically in a big way :D
>>>>>>>
>>>>>>> So I am thinking this will lessen my worry about lighting on maps a
>>>>>>> bit, which has been a nagging concern of mine for a while.  I bet
>>>>>>> there are other benefits of this that I can't notice yet too.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Jul 27, 2009 at 9:33 PM, Apache
>>>>>>> User<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>  > User:atrix256
>>>>>>> >
>>>>>>> > Message: experimental exe with the very beginings of shader
>>>>>>> support.
>>>>>>> >
>>>>>>> > can you guys run the ARRelease-experimental.exe and let me know how
>>>>>>> it works for you? particularly you NICK!!!
>>>>>>> >
>>>>>>> > note that shadows, lighting and solid colors don't currently work
>>>>>>> hehe, it's just testing the waters
>>>>>>> >
>>>>>>> > <Files Changed>
>>>>>>> > A   ARRelease-experimental.exe
>>>>>>> > A   Shaders/
>>>>>>> > A   Shaders/PDefault.txt
>>>>>>> > A   Shaders/VDefault.txt
>>>>>>> >
>>>>>>> >
>>>>>>> >
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
Total Execution Time: 45.52 seconds
Total Number of Frames: 1979
Average FPS: 43.48
CPU Ticks Per Second: 2992550000

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MAINLOOP             |           1 |       45.21 |   99.32% |    45208.06 |   
45208.06 |   45208.06 |       0.00 |
INITIALIZATION       |           1 |        0.23 |    0.50% |      226.60 |     
226.60 |     226.60 |       0.00 |
UNINITIALIZATION     |           1 |        0.08 |    0.18% |       84.09 |     
 84.09 |      84.09 |       0.00 |
MISC                 |           0 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

0.00 seconds (0.00%) unaccounted for

==============================
MAINLOOP
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDER               |        1979 |       39.92 |   87.70% |       20.17 |     
 14.38 |     143.19 |       0.00 |
MAPCHANGE            |           4 |        5.00 |   10.98% |     1249.59 |    
1030.23 |    1884.93 |       0.00 |
MESSAGEPUMP          |        1979 |        0.28 |    0.61% |        0.14 |     
  0.00 |      75.42 |       0.00 |
UICLEANUP2           |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.04 |       0.00 |
UITIMEDEVENTS        |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.04 |       0.00 |
CALCFPS              |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
UICLEANUP1           |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.01 |       0.00 |
SLEEPIN              |           0 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
PRESENT              |        1979 |       22.87 |   50.25% |       11.56 |     
  0.14 |      29.45 |       0.00 |
MODELSRENDER         |        1979 |        5.49 |   12.06% |        2.78 |     
  0.01 |     102.75 |       0.00 |
MODELSTICK           |        1979 |        4.91 |   10.78% |        2.48 |     
  0.02 |       9.08 |       0.00 |
MOBSTICK             |        1979 |        3.10 |    6.82% |        1.57 |     
  0.00 |      10.82 |       0.00 |
UIRENDER             |        1979 |        2.25 |    4.95% |        1.14 |     
  0.09 |     113.38 |       0.00 |
PARTICLETICK         |        1979 |        0.49 |    1.08% |        0.25 |     
  0.00 |      24.26 |       0.00 |
MAPTICK              |        1979 |        0.36 |    0.79% |        0.18 |     
  0.00 |       1.15 |       0.00 |
CAMERATICK           |        1979 |        0.25 |    0.54% |        0.12 |     
  0.00 |       0.83 |       0.00 |
CONSOLERENDER        |        1979 |        0.14 |    0.30% |        0.07 |     
  0.00 |      11.26 |       0.00 |
BEGINSCENE           |        1979 |        0.01 |    0.03% |        0.01 |     
  0.00 |       0.04 |       0.00 |
OCTTREETICK          |        1979 |        0.01 |    0.01% |        0.00 |     
  0.00 |       2.69 |       0.00 |
ENDSCENE             |        1979 |        0.00 |    0.01% |        0.00 |     
  0.00 |       0.00 |       0.00 |
PLAYERTICK           |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.02 |       0.00 |
OTRENDER             |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.02 |       0.00 |
COMBATTICK           |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.27 |       0.00 |
EDITORRENDER         |        1979 |        0.00 |    0.00% |        0.00 |     
  0.00 |       0.00 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDERNONSKYBOX      |        1979 |        5.23 |   11.50% |        2.64 |     
  0.01 |     102.73 |       0.00 |
RENDERSKYBOX         |        1979 |        0.25 |    0.56% |        0.13 |     
  0.00 |       1.04 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER.RENDERNONSKYBOX
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RNSBMODELS           |        1979 |        3.05 |    6.70% |        1.54 |     
  0.01 |      76.41 |       0.00 |
RNSBSHADOWS          |        1979 |        1.62 |    3.56% |        0.82 |     
  0.00 |      99.54 |       0.00 |
RNSBALPHAMODELS      |        1979 |        0.54 |    1.19% |        0.27 |     
  0.00 |       4.46 |       0.00 |
RNSBCAMERA           |        1979 |        0.02 |    0.03% |        0.01 |     
  0.00 |       0.07 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSRENDER.RENDERNONSKYBOX.RNSBSHADOWS
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
RENDERSHADOWSTEP1    |        1365 |        1.18 |    2.59% |        0.86 |     
  0.16 |       7.58 |       0.00 |
RENDERSHADOWSTEP2    |        1365 |        0.34 |    0.75% |        0.25 |     
  0.01 |      92.38 |       0.00 |
RENDERSHADOWSTEP3    |        1365 |        0.09 |    0.21% |        0.07 |     
  0.01 |       2.57 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MODELTICK            |     1309690 |        4.04 |    8.87% |        0.00 |     
  0.00 |       2.50 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MODELSTICK.MODELTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
UPDATEVERTEXBUFFER   |        4155 |        3.41 |    7.50% |        0.82 |     
  0.00 |       2.46 |       0.00 |
FRUSTUMCULLING       |        1979 |        0.44 |    0.97% |        0.22 |     
  0.01 |       0.96 |       0.00 |
ANIMATE              |        4155 |        0.09 |    0.20% |        0.02 |     
  0.00 |       0.37 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MAINLOOP.RENDER.MOBSTICK
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MOBTICK              |       26845 |        3.08 |    6.77% |        0.11 |     
  0.01 |       3.25 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

==============================
MISC
==============================

Tag                  |  CallCount  |  Time Used  |  % Time  |  Average ms |   
Min ms   |   Max ms   |   Std dev  |
---------------------+-------------+-------------+----------+-------------+------------+------------+------------|
MODEL_MOVE           |       22696 |        2.25 |    4.94% |        0.10 |     
  0.03 |       3.11 |       0.00 |
UPDATESHADOWCACHE    |        5845 |        0.83 |    1.81% |        0.14 |     
  0.01 |       3.57 |       0.00 |
GETSHADOWCACHE       |       37674 |        0.03 |    0.06% |        0.00 |     
  0.00 |       0.39 |       0.00 |
---------------------|-------------|-------------|----------|-------------|------------|------------|------------|

Other related posts: