[project1dev] Re: Project1 - SVN Update 401

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 27 Jul 2009 22:05:02 -0700

This makes a lot of stuff look very rich and colorful Alan - it takes
away a lot of the problems with dark models!!

I really like this update.  I look forward to seeing when you put in
the solid color and etc support.  Random models don't show textures
correctly but I am not sure what causes it, they're just fuzzy.

But the really cool thing is that it made the voidmap much brighter,
which in turn makes the scenery much easier to take in and appreciate.
 So basically this just upped our game aesthetically in a big way :D

So I am thinking this will lessen my worry about lighting on maps a
bit, which has been a nagging concern of mine for a while.  I bet
there are other benefits of this that I can't notice yet too.



On Mon, Jul 27, 2009 at 9:33 PM, Apache
User<dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
> User:atrix256
>
> Message: experimental exe with the very beginings of shader support.
>
> can you guys run the ARRelease-experimental.exe and let me know how it works 
> for you? particularly you NICK!!!
>
> note that shadows, lighting and solid colors don't currently work hehe, it's 
> just testing the waters
>
> <Files Changed>
> A   ARRelease-experimental.exe
> A   Shaders/
> A   Shaders/PDefault.txt
> A   Shaders/VDefault.txt
>
>
>

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