here's all i've done so far. There's practicly nothing here though as I wanted to fix this issue first before continuing.
On 3/3/2015 8:48 AM, Monkey wrote:
Weird... Could you send me what you have so far? Or... Other creators! Any ideas on what's causing this then? The error is somewhat similar to the team error that I get, but a few lines are different, which is why I thought it was a team issue. On 3/3/15, Garrett <wolfofthewind48@xxxxxxxxx> wrote:I just did that, it still crashes with the same error. :( Sent from my iPhoneOn Mar 2, 2015, at 10:12 PM, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote: You have |script_flags |map_editor_marker |units |terrain |regions |items right?On 3/2/15, Garrett <wolfofthewind48@xxxxxxxxx> wrote: The problem is, the map file is currently blank. And I have the team specified. But every time I try to place a unit in the map editor, and then move over it, it hangs up for a second, and then crashes with that error. I have the intro victory and defeat text specified, along with all the other stuff like parser version and whatnot, but beyond that there's nothing there, because I was going to place everything with the map editor. Sent from my iPhoneOn Mar 2, 2015, at 8:12 PM, Carlos Macintosh <sleepio1@xxxxxxxxxxx> wrote: check your map's actual txt file. A typo in where the unit was placed can cause this error.On 3/2/2015 5:08 PM, garrett knight wrote: hi all I've been working on a map pack for a wile now but i haven't gotten verry far. The reason being that when I move over one of my units in the map editor, I get an error and the game crashes. I'm not sure why i'm getting this error, but any help in solving the error would be much appreciated so i can get back to making my map pack and enjoying it. Thanks once again. --------------------------- --------------------------- An error has occurred. Please notify the game creator of this error. You can copy the entire error to your clipboard by pressing control + C. Then you can paste it into an email by pressing control + V and send the email to support@xxxxxxxxxxxxxxxxxxx. System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Ian.Unit.GetTeamName() in C:\Data\Recent\Games\TacticalBattle\Unit.cs:line 259 at Ian.Unit.GetTBName() in C:\Data\Recent\Games\TacticalBattle\Unit.cs:line 253 at Ian.Unit.GetName() in C:\Data\Recent\Games\TacticalBattle\Unit.cs:line 246 at Ian.MapBase.GetTileAnnounceText(Int32 x, Int32 y, String prefix, Boolean speakCoords) in C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 141 at Ian.MapBase.AnnounceTile(Int32 x, Int32 y, Boolean playSound, String prefix, Boolean speakCoords, Boolean soundOverSpeech, Int32 end) in C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 103 at Ian.MapBase.MoveReview(Int32 x, Int32 y) in C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 98 at Ian.MapBase.HandleMoveReview(IHaveGameInput ent) in C:\Data\Recent\Games\TacticalBattle\MapBase.cs:line 63 at Ian.TBHM.HandleMoveReview(IHaveGameInput ent) in C:\Data\Recent\Games\TacticalBattle\TBHelperMethods.cs:line 1234 at Ian.MapEditor.Process(TBGlobal ent) in C:\Data\Recent\Games\TacticalBattle\TBStates\MapEditor.cs:line 86 at Ian.SceneMachine`1.Process(T ent) in C:\Data\Recent\Games\GameEngine\SceneMachine.cs:line 50 at Ian.TBGlobal.ProcessScene() in C:\Data\Recent\Games\TacticalBattle\TBGlobal.cs:line 73 at Ian.GL.InnerSingleLoop(IHaveGameEngineStuff ent) in C:\Data\Recent\Games\GameEngine\GameLoop.cs:line 189 at Ian.GL.RunSingleLoop(IHaveGameEngineStuff ent) in C:\Data\Recent\Games\GameEngine\GameLoop.cs:line 119 at Ian.GameWindow.RunGameLoop(Boolean keyPressed) in C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 126 at Ian.GameWindow.GameLoopTimer_Tick(Object sender, EventArgs e) in C:\Data\Recent\Games\GameEngine\GameWindow.cs:line 266 at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) --------------------------- OK ----------------------------- -Mew __________ http://www.savethefrogs.com/
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Prometheus, the uprising.zip
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