[ian-reeds-games] Re: A response

  • From: shaun everiss <sm.everiss@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Fri, 29 Mar 2013 23:17:56 +1300

just tried your dungion map and its good.
players having 1 action is hmm well.
so many monsters to.
I like the idea.
also noticed that the old starship battles basic map has gone myself I think the old map was good especially with the crazy story even though it did drag on a while I'd like that back as a full project obviously it won't have all the item code but so what I still liked it. I'd still like another trek map, maybe a few battles, I have seen some games where you are saving the universe in a main story arc but there are side arcs that extend the story some side arcs help you find clues to continue the main arc and this is really good since you never cut to the chace.

At 03:10 PM 3/29/2013, you wrote:
Hi Ian,
I am a little confused.
Should I change the names of all my maps in my drop box public folder to 1.13? I guess I would have to change all the names of my map packs I work on on the computer, right? so, do I need to keep a second copy of map packs for a new version? I guess I am not sure I understand what I need to do.

al
"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
----- Original Message -----
From: <mailto:support@xxxxxxxxxxxxxxxxxxx>Ian Reed
To: <mailto:ian-reeds-games@xxxxxxxxxxxxx>ian-reeds-games@xxxxxxxxxxxxx
Sent: Thursday, March 28, 2013 7:33 PM
Subject: [ian-reeds-games] Re: A response

Hey Allan, I added Dungeon Quest to the map papcks page and marked it as
WIP.

I think the in game downloads should follow the same guidelines we've
used for previous stable releases which I'll paste here:
We all want player experiences with our map packs to be good ones, so on
that note please keep the following things in mind before submitting a
map pack.

1 Please include a user guide because it helps players to understand how
things work in your specific map pack and is also a great place to
provide some extra background story and atmosphere to your map pack theme.
2 Please make sure all your maps are beatable.
3 Make sure none of your maps have errors when they load.
4 Remove any testing maps that will confuse new players.

One thing that is very nice is that if a map bug does get released the
map creator need only update their local copy and overwrite the zip file
in their dropbox account.
We don't have to go so far as doing a new stable release of the entire game.

The format of the zip file must be that it includes 1 folder which is
your map pack folder which is how everyone has been doing it up to now
anyway.

The other note is that I think the map pack zip file name should include
the version number of the game it was made for.
So before I release the 1.13 stable release it would be nice to have a
1.13 map pack link for all the map packs intended for that release.
Then when we start on dev versions of 1.14 there can be a 1.14 link for
the same map pack.
In this way map creators could play with the 1.14 version as much as
they want without worries of breaking the experience for people playing
on 1.13 stable.
And of course they still have the option to update the 1.13 zip file to
fix bugs or just improve the map realizing that they need to test that
link in 1.13 stable instead of the dev 1.14 release.

Having the version number in the map pack zip file name isn't a hard
requirement but I think it will be easier for map creators to manage.

Welcome to the list Dickson!  Glad to see you've already got a map pack
for download.
Is the exe a self extracting zip file?
When it is ready for the in game downloads it will have to be a zip file
with a .zip extension.
Also, the user guide can be included in the folder of the zip file so
that it is available in game.
If you'd like me to add your map to the map packs page just let me know,
and change it to a .zip file for consistency with the others.
I ask people to let me know specifically if they want their map packs
added to the map packs page as sometimes they want to share with the
list but not have it as public as the map packs page.
Even on the map packs page I can mark a map pack as (Testing / WIP) so
people know it is a work in progress so it's just about what you feel
comfortable with.

Ian Reed



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