time to practice the fu kung bob! :) On Tue, 25 Jan 2005 20:32:53 +0000, Ben Kucenski <kalvinb602@xxxxxxxxxxx> wrote: > I was entirely serious. So whatever. Of the two people involved there's > exactly one that actually offered any constructive help on topic. That > would be me. Exactly one person devolved the conversation into garbage. > > Deal with them. > > >From: Ken Johnson <johnsk16@xxxxxxxxx> > >Reply-To: gameprogrammer@xxxxxxxxxxxxx > >To: gameprogrammer@xxxxxxxxxxxxx > >Subject: [gameprogrammer] Re: game engine? > >Date: Tue, 25 Jan 2005 12:19:57 -0700 > > > >Please stop trying to justify your actions, and let the matter go, or > >continue it in private emails. I don't need to hear your childish > >argument, or your name calling. Its not very respectful or > >professional to insult people on a public, or private, forum. How are > >people supposed to take you seriously when you totally ignore any > >logical argument and resort to name calling? > > > >On Tue, 25 Jan 2005 19:06:41 +0000, Ben Kucenski <kalvinb602@xxxxxxxxxxx> > >wrote: > > > I'm not the one who started the argument over stupid little details. He > > > wanted to argue, so I gave him what he wanted and showed even Id > >Software > > > disagrees with him. > > > > > > > > > >From: brianevans <brianevans@xxxxxxxxxxxxxxx> > > > >Reply-To: gameprogrammer@xxxxxxxxxxxxx > > > >To: gameprogrammer@xxxxxxxxxxxxx > > > >Subject: [gameprogrammer] Re: game engine? > > > >Date: Tue, 25 Jan 2005 10:51:42 -0600 > > > > > > > >Does anyone else sense the irony here? > > > > > > > > > > > >(Mod: Please delete other post. Forgot to change from address.) > > > > > > > >At 11:54 PM 1/24/2005, you wrote: > > > > >Why do I need to acknowledge a correction when there's no correction > >to > > > > >acknowledge? Id Software says they released the source code to Quake > >3. > > > >I > > > > >said they released the source code. > > > > > > > > > >Being "technically" correct is no excuse for him being an idiot > >picking > > > > >fights over stupid little details. Especially when even the software > > > > >company that released the code disagrees with him. > > > > > > > > > >It takes a special kind of stupid to do what Jacob did. > > > > > > > > > >I've been on the net long enough to not be surprised by this though. > > > > >There's people like him in every forum. Their entire self-worth is > >based > > > >on > > > > >nitpicking details in a vain effort to impress people. > > > > > > > > > >I'm not impressed. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >----- Original Message ----- > > > > >From: "brianevans" <brianevans@xxxxxxxxxxxxxxx> > > > > >To: <gameprogrammer@xxxxxxxxxxxxx> > > > > >Sent: Monday, January 24, 2005 10:00 PM > > > > >Subject: [gameprogrammer] Re: game engine? > > > > > > > > > > > > > > > > I believe Jacob was, technically, more correct. Why not just note > >the > > > > > > correction and move on? > > > > > > > > > > > > > > > > > > At 09:54 PM 1/24/2005, you wrote: > > > > > > > > You need to chill. > > > > > > > > > > > > > >I'm not the one starting stupid arguments in some misguided > >effort to > > > > >sound > > > > > > >like they know something. > > > > > > > > > > > > > >It's a good thing we have you here or I would have gotten away > >with > > > > >saying > > > > > > >that Quake 3's code has been around for a long time for public > > > > >consumption. > > > > > > > > > > > > > >Oh but wait, it has. > > > > > > > > > > > > > > > You should type what you mean. > > > > > > > > > > > > > >I do. You should learn to read. > > > > > > > > > > > > > >"This is the combined *source code* for Quake III Arena and Quake > > > >III: > > > > >Team > > > > > > >Arena. It can be used to build the 1.27g point release or the > >Team > > > >Arena > > > > > > >release. It contains buildable project files and all related game > > > >source > > > > > > >code as well as prebuilt tool executables." > > > > > > > > > > > > > >http://www.idsoftware.com/business/techdownloads/ > > > > > > > > > > > > > >You better hurry up and write a letter to Id Software telling > >them > > > > >they're > > > > > > >wrong and they didn't actually release the source code. > > > > > > > > > > > > > >Dumbass. > > > > > > > > > > > > > >Ben Kucenski > > > > > > >www.icarusindie.com > > > > > > > > > > > > > > > > > > > > > > > > > > > >----- Original Message ----- > > > > > > >From: "Jacob Briggs" <jacob_briggs@xxxxxxxxxxxxxxx> > > > > > > >To: <gameprogrammer@xxxxxxxxxxxxx> > > > > > > >Sent: Monday, January 24, 2005 7:27 PM > > > > > > >Subject: [gameprogrammer] Re: game engine? > > > > > > > > > > > > > > > > > > > > > > Ben Kucenski wrote: > > > > > > > > > > > > > > > > >Obviously it wasn't misleading to you because you knew the > >extent > > > >of > > > > >the > > > > > > > > >source that was available. And hence "corrected" me. > > > > > > > > > > > > > > > > > > > > > > > > > > That doesnt make any sense, but you certainly dont like being > > > > >corrected. > > > > > > > > > > > > > > > > >When I said the code was available I didn't say "all" of it > >now > > > >did > > > > >I? > > > > > > > > > > > > > > > > > oh, you got me. ZIIING!!!! Because its obvious that when you > >say > > > > >"Quake > > > > > > > > 3, Half-Life, and other major games have had their source code > > > >opened > > > > > > > > for a long time" you didnt really mean all of it. I was > >playing an > > > > > > > > elaborate joke. > > > > > > > > > > > > > > > > >You > > > > > > > > >were *alledgedly* mislead because you read too much into what > >I > > > >said. > > > > > > >The > > > > > > > > >code for Quake 3 is available. The entire code will be > >available > > > > >later. > > > > > > > > > > > > > > > > > > > > > > > > > > I just read what you said, and took it at face value. How else > >is > > > >one > > > > > > > > supposed to read it? You should type what you mean. > > > > > > > > > > > > > > > > >Does this stupid little argument excite you? Because I'm > >bored. > > > > > > > > > > > > > > > > > > > > > > > > > > Translation : I need a cop out for an argument i started. I > >know! > > > >I'll > > > > > > > > pull out the nonchalant "bored" argument :) > > > > > > > > > > > > > > > > You need to chill. > > > > > > > > > > > > > > > > > > > > > > > > --------------------- > > > > > > > > To unsubscribe go to > >http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >--------------------- > > > > > > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > > > > > --------------------- > > > > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >--------------------- > > > > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > >--------------------- > > > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > --------------------- > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > >--------------------- > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html