Please stop trying to justify your actions, and let the matter go, or continue it in private emails. I don't need to hear your childish argument, or your name calling. Its not very respectful or professional to insult people on a public, or private, forum. How are people supposed to take you seriously when you totally ignore any logical argument and resort to name calling? On Tue, 25 Jan 2005 19:06:41 +0000, Ben Kucenski <kalvinb602@xxxxxxxxxxx> wrote: > I'm not the one who started the argument over stupid little details. He > wanted to argue, so I gave him what he wanted and showed even Id Software > disagrees with him. > > > >From: brianevans <brianevans@xxxxxxxxxxxxxxx> > >Reply-To: gameprogrammer@xxxxxxxxxxxxx > >To: gameprogrammer@xxxxxxxxxxxxx > >Subject: [gameprogrammer] Re: game engine? > >Date: Tue, 25 Jan 2005 10:51:42 -0600 > > > >Does anyone else sense the irony here? > > > > > >(Mod: Please delete other post. Forgot to change from address.) > > > >At 11:54 PM 1/24/2005, you wrote: > > >Why do I need to acknowledge a correction when there's no correction to > > >acknowledge? Id Software says they released the source code to Quake 3. > >I > > >said they released the source code. > > > > > >Being "technically" correct is no excuse for him being an idiot picking > > >fights over stupid little details. Especially when even the software > > >company that released the code disagrees with him. > > > > > >It takes a special kind of stupid to do what Jacob did. > > > > > >I've been on the net long enough to not be surprised by this though. > > >There's people like him in every forum. Their entire self-worth is based > >on > > >nitpicking details in a vain effort to impress people. > > > > > >I'm not impressed. > > > > > > > > > > > > > > > > > >----- Original Message ----- > > >From: "brianevans" <brianevans@xxxxxxxxxxxxxxx> > > >To: <gameprogrammer@xxxxxxxxxxxxx> > > >Sent: Monday, January 24, 2005 10:00 PM > > >Subject: [gameprogrammer] Re: game engine? > > > > > > > > > > I believe Jacob was, technically, more correct. Why not just note the > > > > correction and move on? > > > > > > > > > > > > At 09:54 PM 1/24/2005, you wrote: > > > > > > You need to chill. > > > > > > > > > >I'm not the one starting stupid arguments in some misguided effort to > > >sound > > > > >like they know something. > > > > > > > > > >It's a good thing we have you here or I would have gotten away with > > >saying > > > > >that Quake 3's code has been around for a long time for public > > >consumption. > > > > > > > > > >Oh but wait, it has. > > > > > > > > > > > You should type what you mean. > > > > > > > > > >I do. You should learn to read. > > > > > > > > > >"This is the combined *source code* for Quake III Arena and Quake > >III: > > >Team > > > > >Arena. It can be used to build the 1.27g point release or the Team > >Arena > > > > >release. It contains buildable project files and all related game > >source > > > > >code as well as prebuilt tool executables." > > > > > > > > > >http://www.idsoftware.com/business/techdownloads/ > > > > > > > > > >You better hurry up and write a letter to Id Software telling them > > >they're > > > > >wrong and they didn't actually release the source code. > > > > > > > > > >Dumbass. > > > > > > > > > >Ben Kucenski > > > > >www.icarusindie.com > > > > > > > > > > > > > > > > > > > >----- Original Message ----- > > > > >From: "Jacob Briggs" <jacob_briggs@xxxxxxxxxxxxxxx> > > > > >To: <gameprogrammer@xxxxxxxxxxxxx> > > > > >Sent: Monday, January 24, 2005 7:27 PM > > > > >Subject: [gameprogrammer] Re: game engine? > > > > > > > > > > > > > > > > Ben Kucenski wrote: > > > > > > > > > > > > >Obviously it wasn't misleading to you because you knew the extent > >of > > >the > > > > > > >source that was available. And hence "corrected" me. > > > > > > > > > > > > > > > > > > > > That doesnt make any sense, but you certainly dont like being > > >corrected. > > > > > > > > > > > > >When I said the code was available I didn't say "all" of it now > >did > > >I? > > > > > > > > > > > > > oh, you got me. ZIIING!!!! Because its obvious that when you say > > >"Quake > > > > > > 3, Half-Life, and other major games have had their source code > >opened > > > > > > for a long time" you didnt really mean all of it. I was playing an > > > > > > elaborate joke. > > > > > > > > > > > > >You > > > > > > >were *alledgedly* mislead because you read too much into what I > >said. > > > > >The > > > > > > >code for Quake 3 is available. The entire code will be available > > >later. > > > > > > > > > > > > > > > > > > > > I just read what you said, and took it at face value. How else is > >one > > > > > > supposed to read it? You should type what you mean. > > > > > > > > > > > > >Does this stupid little argument excite you? Because I'm bored. > > > > > > > > > > > > > > > > > > > > Translation : I need a cop out for an argument i started. I know! > >I'll > > > > > > pull out the nonchalant "bored" argument :) > > > > > > > > > > > > You need to chill. > > > > > > > > > > > > > > > > > > --------------------- > > > > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >--------------------- > > > > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > --------------------- > > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > >--------------------- > > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > >--------------------- > >To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html