[gameprogrammer] Re: game engine?

  • From: Ken Johnson <johnsk16@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Tue, 25 Jan 2005 12:19:57 -0700

Please stop trying to justify your actions, and let the matter go, or
continue it in private emails. I don't need to hear your childish
argument, or your name calling. Its not very respectful or
professional to insult people on a public, or private, forum. How are
people supposed to take you seriously when you totally ignore any
logical argument and resort to name calling?

On Tue, 25 Jan 2005 19:06:41 +0000, Ben Kucenski <kalvinb602@xxxxxxxxxxx> wrote:
> I'm not the one who started the argument over stupid little details.  He
> wanted to argue, so I gave him what he wanted and showed even Id Software
> disagrees with him.
> 
> 
> >From: brianevans <brianevans@xxxxxxxxxxxxxxx>
> >Reply-To: gameprogrammer@xxxxxxxxxxxxx
> >To: gameprogrammer@xxxxxxxxxxxxx
> >Subject: [gameprogrammer] Re: game engine?
> >Date: Tue, 25 Jan 2005 10:51:42 -0600
> >
> >Does anyone else sense the irony here?
> >
> >
> >(Mod: Please delete other post.  Forgot to change from address.)
> >
> >At 11:54 PM 1/24/2005, you wrote:
> > >Why do I need to acknowledge a correction when there's no correction to
> > >acknowledge?  Id Software says they released the source code to Quake 3.
> >I
> > >said they released the source code.
> > >
> > >Being "technically" correct is no excuse for him being an idiot picking
> > >fights over stupid little details.  Especially when even the software
> > >company that released the code disagrees with him.
> > >
> > >It takes a special kind of stupid to do what Jacob did.
> > >
> > >I've been on the net long enough to not be surprised by this though.
> > >There's people like him in every forum.  Their entire self-worth is based
> >on
> > >nitpicking details in a vain effort to impress people.
> > >
> > >I'm not impressed.
> > >
> > >
> > >
> > >
> > >
> > >----- Original Message -----
> > >From: "brianevans" <brianevans@xxxxxxxxxxxxxxx>
> > >To: <gameprogrammer@xxxxxxxxxxxxx>
> > >Sent: Monday, January 24, 2005 10:00 PM
> > >Subject: [gameprogrammer] Re: game engine?
> > >
> > >
> > > > I believe Jacob was, technically, more correct.  Why not just note the
> > > > correction and move on?
> > > >
> > > >
> > > > At 09:54 PM 1/24/2005, you wrote:
> > > > > > You need to chill.
> > > > >
> > > > >I'm not the one starting stupid arguments in some misguided effort to
> > >sound
> > > > >like they know something.
> > > > >
> > > > >It's a good thing we have you here or I would have gotten away with
> > >saying
> > > > >that Quake 3's code has been around for a long time for public
> > >consumption.
> > > > >
> > > > >Oh but wait, it has.
> > > > >
> > > > > > You should type what you mean.
> > > > >
> > > > >I do.  You should learn to read.
> > > > >
> > > > >"This is the combined *source code* for Quake III Arena and Quake
> >III:
> > >Team
> > > > >Arena. It can be used to build the 1.27g point release or the Team
> >Arena
> > > > >release. It contains buildable project files and all related game
> >source
> > > > >code as well as prebuilt tool executables."
> > > > >
> > > > >http://www.idsoftware.com/business/techdownloads/
> > > > >
> > > > >You better hurry up and write a letter to Id Software telling them
> > >they're
> > > > >wrong and they didn't actually release the source code.
> > > > >
> > > > >Dumbass.
> > > > >
> > > > >Ben Kucenski
> > > > >www.icarusindie.com
> > > > >
> > > > >
> > > > >
> > > > >----- Original Message -----
> > > > >From: "Jacob Briggs" <jacob_briggs@xxxxxxxxxxxxxxx>
> > > > >To: <gameprogrammer@xxxxxxxxxxxxx>
> > > > >Sent: Monday, January 24, 2005 7:27 PM
> > > > >Subject: [gameprogrammer] Re: game engine?
> > > > >
> > > > >
> > > > > > Ben Kucenski wrote:
> > > > > >
> > > > > > >Obviously it wasn't misleading to you because you knew the extent
> >of
> > >the
> > > > > > >source that was available.  And hence "corrected" me.
> > > > > > >
> > > > > > >
> > > > > > That doesnt make any sense, but you certainly dont like being
> > >corrected.
> > > > > >
> > > > > > >When I said the code was available I didn't say "all" of it now
> >did
> > >I?
> > > > > > >
> > > > > > oh, you got me. ZIIING!!!! Because its obvious that when you say
> > >"Quake
> > > > > > 3, Half-Life, and other major games have had their source code
> >opened
> > > > > > for a long time" you didnt really mean all of it. I was playing an
> > > > > > elaborate joke.
> > > > > >
> > > > > > >You
> > > > > > >were *alledgedly* mislead because you read too much into what I
> >said.
> > > > >The
> > > > > > >code for Quake 3 is available.  The entire code will be available
> > >later.
> > > > > > >
> > > > > > >
> > > > > > I just read what you said, and took it at face value. How else is
> >one
> > > > > > supposed to read it? You should type what you mean.
> > > > > >
> > > > > > >Does this stupid little argument excite you?  Because I'm bored.
> > > > > > >
> > > > > > >
> > > > > > Translation : I need a cop out for an argument i started. I know!
> >I'll
> > > > > > pull out the nonchalant "bored" argument :)
> > > > > >
> > > > > > You need to chill.
> > > > > >
> > > > > >
> > > > > > ---------------------
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> > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
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> > > >
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> > > >
> > > >
> > >
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