[gameprogrammer] Re: game engine?

  • From: "Ben Kucenski" <kalvinb602@xxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Tue, 25 Jan 2005 20:32:53 +0000

I was entirely serious.  So whatever.  Of the two people involved there's 
exactly one that actually offered any constructive help on topic.  That 
would be me.  Exactly one person devolved the conversation into garbage.

Deal with them.

>From: Ken Johnson <johnsk16@xxxxxxxxx>
>Reply-To: gameprogrammer@xxxxxxxxxxxxx
>To: gameprogrammer@xxxxxxxxxxxxx
>Subject: [gameprogrammer] Re: game engine?
>Date: Tue, 25 Jan 2005 12:19:57 -0700
>
>Please stop trying to justify your actions, and let the matter go, or
>continue it in private emails. I don't need to hear your childish
>argument, or your name calling. Its not very respectful or
>professional to insult people on a public, or private, forum. How are
>people supposed to take you seriously when you totally ignore any
>logical argument and resort to name calling?
>
>On Tue, 25 Jan 2005 19:06:41 +0000, Ben Kucenski <kalvinb602@xxxxxxxxxxx> 
>wrote:
> > I'm not the one who started the argument over stupid little details.  He
> > wanted to argue, so I gave him what he wanted and showed even Id 
>Software
> > disagrees with him.
> >
> >
> > >From: brianevans <brianevans@xxxxxxxxxxxxxxx>
> > >Reply-To: gameprogrammer@xxxxxxxxxxxxx
> > >To: gameprogrammer@xxxxxxxxxxxxx
> > >Subject: [gameprogrammer] Re: game engine?
> > >Date: Tue, 25 Jan 2005 10:51:42 -0600
> > >
> > >Does anyone else sense the irony here?
> > >
> > >
> > >(Mod: Please delete other post.  Forgot to change from address.)
> > >
> > >At 11:54 PM 1/24/2005, you wrote:
> > > >Why do I need to acknowledge a correction when there's no correction 
>to
> > > >acknowledge?  Id Software says they released the source code to Quake 
>3.
> > >I
> > > >said they released the source code.
> > > >
> > > >Being "technically" correct is no excuse for him being an idiot 
>picking
> > > >fights over stupid little details.  Especially when even the software
> > > >company that released the code disagrees with him.
> > > >
> > > >It takes a special kind of stupid to do what Jacob did.
> > > >
> > > >I've been on the net long enough to not be surprised by this though.
> > > >There's people like him in every forum.  Their entire self-worth is 
>based
> > >on
> > > >nitpicking details in a vain effort to impress people.
> > > >
> > > >I'm not impressed.
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >----- Original Message -----
> > > >From: "brianevans" <brianevans@xxxxxxxxxxxxxxx>
> > > >To: <gameprogrammer@xxxxxxxxxxxxx>
> > > >Sent: Monday, January 24, 2005 10:00 PM
> > > >Subject: [gameprogrammer] Re: game engine?
> > > >
> > > >
> > > > > I believe Jacob was, technically, more correct.  Why not just note 
>the
> > > > > correction and move on?
> > > > >
> > > > >
> > > > > At 09:54 PM 1/24/2005, you wrote:
> > > > > > > You need to chill.
> > > > > >
> > > > > >I'm not the one starting stupid arguments in some misguided 
>effort to
> > > >sound
> > > > > >like they know something.
> > > > > >
> > > > > >It's a good thing we have you here or I would have gotten away 
>with
> > > >saying
> > > > > >that Quake 3's code has been around for a long time for public
> > > >consumption.
> > > > > >
> > > > > >Oh but wait, it has.
> > > > > >
> > > > > > > You should type what you mean.
> > > > > >
> > > > > >I do.  You should learn to read.
> > > > > >
> > > > > >"This is the combined *source code* for Quake III Arena and Quake
> > >III:
> > > >Team
> > > > > >Arena. It can be used to build the 1.27g point release or the 
>Team
> > >Arena
> > > > > >release. It contains buildable project files and all related game
> > >source
> > > > > >code as well as prebuilt tool executables."
> > > > > >
> > > > > >http://www.idsoftware.com/business/techdownloads/
> > > > > >
> > > > > >You better hurry up and write a letter to Id Software telling 
>them
> > > >they're
> > > > > >wrong and they didn't actually release the source code.
> > > > > >
> > > > > >Dumbass.
> > > > > >
> > > > > >Ben Kucenski
> > > > > >www.icarusindie.com
> > > > > >
> > > > > >
> > > > > >
> > > > > >----- Original Message -----
> > > > > >From: "Jacob Briggs" <jacob_briggs@xxxxxxxxxxxxxxx>
> > > > > >To: <gameprogrammer@xxxxxxxxxxxxx>
> > > > > >Sent: Monday, January 24, 2005 7:27 PM
> > > > > >Subject: [gameprogrammer] Re: game engine?
> > > > > >
> > > > > >
> > > > > > > Ben Kucenski wrote:
> > > > > > >
> > > > > > > >Obviously it wasn't misleading to you because you knew the 
>extent
> > >of
> > > >the
> > > > > > > >source that was available.  And hence "corrected" me.
> > > > > > > >
> > > > > > > >
> > > > > > > That doesnt make any sense, but you certainly dont like being
> > > >corrected.
> > > > > > >
> > > > > > > >When I said the code was available I didn't say "all" of it 
>now
> > >did
> > > >I?
> > > > > > > >
> > > > > > > oh, you got me. ZIIING!!!! Because its obvious that when you 
>say
> > > >"Quake
> > > > > > > 3, Half-Life, and other major games have had their source code
> > >opened
> > > > > > > for a long time" you didnt really mean all of it. I was 
>playing an
> > > > > > > elaborate joke.
> > > > > > >
> > > > > > > >You
> > > > > > > >were *alledgedly* mislead because you read too much into what 
>I
> > >said.
> > > > > >The
> > > > > > > >code for Quake 3 is available.  The entire code will be 
>available
> > > >later.
> > > > > > > >
> > > > > > > >
> > > > > > > I just read what you said, and took it at face value. How else 
>is
> > >one
> > > > > > > supposed to read it? You should type what you mean.
> > > > > > >
> > > > > > > >Does this stupid little argument excite you?  Because I'm 
>bored.
> > > > > > > >
> > > > > > > >
> > > > > > > Translation : I need a cop out for an argument i started. I 
>know!
> > >I'll
> > > > > > > pull out the nonchalant "bored" argument :)
> > > > > > >
> > > > > > > You need to chill.
> > > > > > >
> > > > > > >
> > > > > > > ---------------------
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> > > > > > >
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