[gameprogrammer] Re: game engine?

  • From: "Brandon ." <whojoedaddy@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 24 Jan 2005 22:12:28 -0800

And yes I did steal C. Snyder's signature since it's so freakin' cool.


On Mon, 24 Jan 2005 22:11:24 -0800, Brandon . <whojoedaddy@xxxxxxxxx> wrote:
> could we have a minute of silence in memory of Johnny Carson....
> ...
> ...
> ...
> Good. Aawww you guys must be in love. It's when you fight over the
> little things that you know your meant to be with each other. Please
> get a room...this loveydovey stuff is sickning.
> 
> 
> On Mon, 24 Jan 2005 22:59:13 -0700, Ben Kucenski <kalvinb602@xxxxxxxxxxx> 
> wrote:
> > I'm fine.  I've dealt with his kind before.  I think this is hilarious.
> > People who take great intellectual pride in being right about every stupid
> > little detail (even when proven wrong as is clearly the case here with Jacob
> > after reviewing Id's own web-site) make me laugh.
> >
> >
> > ----- Original Message -----
> > From: "Frank Herrera" <frankherrera@xxxxxxxxx>
> > To: <gameprogrammer@xxxxxxxxxxxxx>
> >
> > Sent: Monday, January 24, 2005 10:57 PM
> > Subject: [gameprogrammer] Re: game engine?
> >
> > > Wow, i've refrained from commenting as I hoped it would end on it's
> > > own.  How about we all just go to different corners to cool off.
> > >
> > > See, that wasn't so hard.
> > >
> > > Frank
> > >
> > >
> > > On Mon, 24 Jan 2005 22:49:00 -0700, Ben Kucenski <kalvinb602@xxxxxxxxxxx>
> > wrote:
> > > > Maybe instead of whining and playing the victim, you should stop being a
> > > > dumbass.  I think you'd find you'd impress a lot more people that way.
> > > > Picking fights with new people over absolutely retarded "technicalities"
> > > > (for pete's sake, even Id Software says they released the source code),
> > is
> > > > just dense.
> > > >
> > > > Grow up.
> > > >
> > > > I posted a comment, you started an argument over nothing.  Grow up.
> > > >
> > > >
> > > > ----- Original Message -----
> > > > From: "Jacob Briggs" <jacob_briggs@xxxxxxxxxxxxxxx>
> > > > To: <gameprogrammer@xxxxxxxxxxxxx>
> > > > Sent: Monday, January 24, 2005 9:37 PM
> > > > Subject: [gameprogrammer] Re: game engine?
> > > >
> > > > >
> > > >
> > > > > >Dumbass.
> > > > > >
> > > > > >Ben Kucenski
> > > > > >www.icarusindie.com
> > > > > >
> > > > > >
> > > > > Nice. Good tactic there. Blame the other guy, then insult him :) Seen
> > it
> > > > > a few times, doesnt impress me. You started this argument, now you're
> > > > > getting insulting. You are getting all worked up over "a stupid
> > > > > argument", and you're calling me a dumbass?
> > > > >
> > > > >
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> > > > >
> > > > >
> > > >
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> > > >
> > >
> > >
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> > >
> > >
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> >
> 
> 
> --
> Talk to you later,
> 
> Brandon
> 
> --+ Several years ago (Word 2.0?), the word "usability" was not recognized
> by Word's spell checker. It suggested "suability" instead. Ominously, the
> report I was working on compared the usability of a Microsoft product to one
> of its competitors.
> C. Snyder (2004) +---
> 


-- 
Talk to you later,

Brandon

--+ Several years ago (Word 2.0?), the word "usability" was not recognized
by Word's spell checker. It suggested "suability" instead. Ominously, the
report I was working on compared the usability of a Microsoft product to one
of its competitors.
C. Snyder (2004) +---


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