Bob Pendleton wrote: > o Is OpenGL still a viable graphics API for use on Windows? Books are still being published on the subject of OpenGL on Windows; I think it's doing fine. Games are still coming out that use OpenGL as well. There is a big to-do going on regarding Vista, per http://en.wikipedia.org/wiki/OpenGL#Future_in_Microsoft_Windows, but I suspect that Microsoft will back down very quickly when users begin to view their decision as degrading the performance of *old* OpenGL games, never mind new ones. -- Matthew Weigel hacker unique@xxxxxxxxxxx --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html