[gameprogrammer] Re: OpenGL reality check.

  • From: Bob Pendleton <bob@xxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 15 Dec 2005 14:38:03 -0600

On Wed, 2005-12-14 at 15:59 -0600, Matthew Weigel wrote:
> Bob Pendleton wrote:
> 
> > o Is OpenGL still a viable graphics API for use on Windows?
> 
> Books are still being published on the subject of OpenGL on Windows; I
> think it's doing fine.  Games are still coming out that use OpenGL as
> well.
> 
> There is a big to-do going on regarding Vista, per
> http://en.wikipedia.org/wiki/OpenGL#Future_in_Microsoft_Windows, but I
> suspect that Microsoft will back down very quickly when users begin to
> view their decision as degrading the performance of *old* OpenGL games,
> never mind new ones.

Thanks for that pointer.

                Bob Pendleton

> 
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