I like the avatar route better than the stats for deities route. Again, everyone else would have to vote. It works better for me, but I got the distinct feeling last night that the others disagreed. widderslainte wrote: > > -----Original Message----- > > From: dungeoncrawl-bounce@xxxxxxxxxxxxx > > [mailto:dungeoncrawl-bounce@xxxxxxxxxxxxx] On Behalf Of > > Johnathan Detrick > > Sent: Tuesday, October 15, 2002 14:49 > > To: dungeoncrawl@xxxxxxxxxxxxx > > Subject: [dungeoncrawl] Re: Tuesday morning review > > > > > > > > The Forgotten Realms pantheon may be a cluster&^%$ (or > > was it cluster$%^&?), but it is interesting. In my opinion, > > that's what's most important. But I agree that gods with > > stats aren't always the way to go. I normally hate them. But > > it might just be appropriate in this case. > > The Forgotten Realms has parts of 9 or 10 pantheons that overlap with > varying degrees of clarity. The Greyhawk pantheons make a bit more > sense, but you wouldn't know if from looking at the players handbook. > > Everyone creating a wacky avatar or two (with stats) for each god would > be cool. You could make a whole new game by giving each character-god > some powers and let them fight over (and distribute powers to) potential > adherents in exchange for worship. Then you could end of with a couple > competing pantheons.