[project1dev] Re: addressing one more issue

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 16 Nov 2009 13:09:51 -0800

I do think you can at least be glad that this got things rolling a bit
again Katie, so don't feel too bad!  I got really frustrated in the
past too, so I think I know how you feel a little bit.

On Mon, Nov 16, 2009 at 1:03 PM, katie cook <ktmcook@xxxxxxxxx> wrote:
>
> I agree as well, I have no idea how this got so out of hand and blown out of 
> proportion. It all was just meant as constructive criticism, or so I 
> though...I thought by posting what I did yesterday, you guys got that I was 
> all good and tucking my tail between my legs because I realized I 
> misinterpreted some things and was willing to make ammends. I really wasn't 
> trying to reopen a wound or whatever...I guess my apologies don't don't get 
> interpreted very well. I AM SORRY GUYS! There more straight forward, right? I 
> really didn't mean to offend anyone or be so offensive. I didn't expect my 
> comments to create such a reaction.
>
> Hind sight is 20/20, yea? My bad...
>
> --- On Mon, 11/16/09, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
> From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
> Subject: [project1dev] Re: addressing one more issue
> To: project1dev@xxxxxxxxxxxxx
> Date: Monday, November 16, 2009, 12:08 PM
>
> whatever happened, i think we can all agree that with better organization and 
> communication, we'll be in a much better position to handle things like this 
> in the future and that there won't be as much confusion about who is doing 
> what etc.
>
> Agree/Disagree? :P
>
> On Mon, Nov 16, 2009 at 11:55 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>> here's the exhaust pipe part of the discussion (in reverse order):
>>
>> the inside of the wagon is basically going to house the guts of clockwork 
>> artificial intelligence for the fortune teller
>> - Hide quoted text -
>>
>> On Tue, Oct 6, 2009 at 1:03 PM, katie cook <ktmcook@xxxxxxxxx> wrote:
>> Is it going to generate its own power, Or are the exhause pipes for things 
>> that would be assumed run on the interior? Just thinking they might not make 
>> sense???...
>>
>> --- On Tue, 10/6/09, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>> From: eric drewes <figarus@xxxxxxxxx>
>> Subject: [project1dev] Re: KATIE FINALLY FINISHED THE WAGON!
>> To: project1dev@xxxxxxxxxxxxx
>> Date: Tuesday, October 6, 2009, 5:44 AM
>>
>> also, i was thinkign about your wagon and i think it'd be cool if it had a 
>> few exhaust pipes that could spit out smoke when you hacked the 
>> wagon/fortune teller, what do you think of that idea?
>>
>> -------
>>
>> On Mon, Nov 16, 2009 at 2:45 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>> in reference to this:
>>>
>>>> I think you and I have a different understanding of detail. You didn't 
>>>> post ANYTHING ABOUT DETAIL. You gave me one picture to go from. NOTHING 
>>>> ELSE. I wasn't just going to copy it. And I had to nag you to get it out 
>>>> of you. Which is fine, but I started working on it, then you said after 
>>>> that you wanted it to be Steampunk style, which was fine. I went with that 
>>>> even though I wasn't all that familiar, which I pointed out. Then after it 
>>>> was done, or so I though you emailed me privately and said how you'd 
>>>> wished it would have been different and it wasn't exactly what you were 
>>>> hoping for, but..It would work you guess....THEN, you asked me to add some 
>>>> pipes on there, but they already had pipes. Either you didn't bother to 
>>>> look at it, or you did but didn't tell me how you wanted them done 
>>>> differently
>>>>
>>>
>>> re: pipes, I said i wanted exhaust pipes.. you had two closed off 
>>> criss-crossed pipes.  i mentioned we could add exhaust pipes after wards 
>>> because I thought it would look cool, I guess your confusion here was my 
>>> fault for assuming you knew exhaust pipes were the pipes that let smoke 
>>> come out.   also, if you can show me evidence of this:
>>>
>>>> Then after it was done, or so I though you emailed me privately and said 
>>>> how you'd wished it would have been different and it wasn't exactly what 
>>>> you were hoping for, but..It would work you guess....
>>>
>>> I will literally die of shock because it NEVER HAPPENED.  I never remotely 
>>> said anything like that.
>>>
>>> anyways, here's the discussion before you started the wagon about making it 
>>> steam punk:
>>>
>>> ---------- Forwarded message ----------
>>> From: katie cook <ktmcook@xxxxxxxxx>
>>> Date: Tue, Jun 30, 2009 at 4:13 PM
>>> Subject: [project1dev] Re: Screws
>>> To: project1dev@xxxxxxxxxxxxx
>>>
>>>
>>> Oh right on! Thanks Kent, appreciate it. =)
>>>
>>> From: katie cook
>>> Date: Tue, 30 Jun 2009 14:12:46 -0700 (PDT)
>>> To: <project1dev@xxxxxxxxxxxxx>
>>> Subject: [project1dev] Re: Screws
>>> - Hide quoted text -
>>> Atlantis was kinda steampunk, wasn't it??? Thought that movie was really 
>>> cool...=)
>>>
>>> --- On Tue, 6/30/09, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>> From: eric drewes <figarus@xxxxxxxxx>
>>> Subject: [project1dev] Re: Screws
>>> To: project1dev@xxxxxxxxxxxxx
>>> Date: Tuesday, June 30, 2009, 11:25 AM
>>> - Hide quoted text -
>>>
>>> steampunk would be like if the victorian era never ended and technology 
>>> never progressed past steam-based things.  think a lot of clockwork, 
>>> steam-engines, victorian style design, etc.
>>>
>>> here's an image: 
>>> http://gadgetsngear.com/wp-content/uploads/2009/01/spanish-steampunk-clock.jpg
>>> --- On Tue, 6/30/09, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>>
>>> From: Kent Petersen <kentkmp@xxxxxxxxx>
>>> Subject: [project1dev] Re: Screws
>>> To: project1dev@xxxxxxxxxxxxx
>>> Date: Tuesday, June 30, 2009, 10:59 AM
>>>
>>> Did you ever see the movie Wild Wild West with Will Smith? That is steam 
>>> punk. I would also recommend typing steampunk into google and select images.
>>>
>>>>
>>>>
>>>
>>>
>>>
>>
>
>

Other related posts: