Hanaan wow!! That ladder really looks awesome with the texture on it (screenshots attached for people to check it out) The texture is perfect size too 1024x512, awesome. Ok, next peice of technical feedback: When using the map editor, when you place objects, it places them relative to the object's own origin (you'll see... we'll have to show you how to use the editor when you come up to speed on these art import issues). What that means is when you save a model, you want to center it at the origion (0,0,0) and then move the model upwards so that it's bottom (ie the bottom of the ladder) rests on the ground, but when viewing from above, it's center is at the origin. That makes it easiest to manipulate in the editor and makes it so that when it's rotated and scaled, the rotations and scales work right. But hey, the wood on that ladder looks really nice. it's a really rich looking texture On Mon, Feb 1, 2010 at 8:34 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:hanaanfu > > Message: Ladder texture > > <Files Changed> > A Art/Models/Maps/TheVoid/TheVoid/WoodFine.jpg > > > ============================== > Project 1 Dev mailing list > to unsubscribe, please send an email request to demofox@xxxxxxxxxxx > Project 1 website: http://project1.demofox.org > Project 1 SVN repository: http://pyotek.com/project1 >
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