Great looking ladder On Mon, Feb 1, 2010 at 9:18 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > oh ok > > Yeah it's a bummer about milkshape, sorry it hosed your work. > > I heard good things and the file format was easy to deal with (and supports > animation which is cool) so i thought it'd be a good choice > > It has some problems though which are kind of a pain like that hehe :P > > Eric or katie might have some tips how to avoid those problems (but maybe > not)... i think we are going to have to keep a collection of "milkshape work > arounds" on the wiki lol. > On Mon, Feb 1, 2010 at 9:12 PM, Hanaan <hanaan.fu@xxxxxxxxx> wrote: > >> Thanks for the feedback. It is centered before I export it to milkshape >> but then ms does its own thing. Ill have to be more conscious of that. >> Sorry about that! >> >> Also the sides of the ladder (not the steps but the sides) texture ...they >> were not running the right direction so something else msut have happened >> during the export. Im not sure how to correct it in Milkshape though but >> Ill give it a good look tomorrow to learn how. >> >> >> Nick Klotz wrote: >> >>> Suite job. >>> >>> >>> On Mon, Feb 1, 2010 at 11:57 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> >>> wrote: >>> >>> >>>> Hanaan wow!! >>>> >>>> That ladder really looks awesome with the texture on it (screenshots >>>> attached for people to check it out) >>>> >>>> The texture is perfect size too 1024x512, awesome. >>>> >>>> Ok, next peice of technical feedback: >>>> >>>> When using the map editor, when you place objects, it places them >>>> relative >>>> to the object's own origin (you'll see... we'll have to show you how to >>>> use >>>> the editor when you come up to speed on these art import issues). >>>> >>>> What that means is when you save a model, you want to center it at the >>>> origion (0,0,0) and then move the model upwards so that it's bottom (ie >>>> the >>>> bottom of the ladder) rests on the ground, but when viewing from above, >>>> it's >>>> center is at the origin. >>>> >>>> That makes it easiest to manipulate in the editor and makes it so that >>>> when >>>> it's rotated and scaled, the rotations and scales work right. >>>> >>>> But hey, the wood on that ladder looks really nice. it's a really rich >>>> looking texture >>>> On Mon, Feb 1, 2010 at 8:34 PM, Apache User < >>>> dhapache@xxxxxxxxxxxxxxxxxxx> >>>> wrote: >>>> >>>> >>>>> User:hanaanfu >>>>> >>>>> Message: Ladder texture >>>>> >>>>> <Files Changed> >>>>> A Art/Models/Maps/TheVoid/TheVoid/WoodFine.jpg >>>>> >>>>> >>>>> ============================== >>>>> Project 1 Dev mailing list >>>>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>>>> Project 1 website: http://project1.demofox.org >>>>> Project 1 SVN repository: http://pyotek.com/project1 >>>>> >>>>> >>>> >>>> >>> >>> ============================ >>> Project 1 Dev mailing list >>> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >>> Project 1 website: http://project1.demofox.org >>> Project 1 SVN repository: http://pyotek.com/project1 >>> >>> >>> >> >> >> ============================== >> Project 1 Dev mailing list >> to unsubscribe, please send an email request to demofox@xxxxxxxxxxx >> Project 1 website: http://project1.demofox.org >> Project 1 SVN repository: http://pyotek.com/project1 >> > >