Can anyone give me some insight on what this takes. I think it takes tinkering with a texture over and over to get it right. Such as using blender or paint shop in 50 steps! I am a programmer and not a texture artist so it would be great if there is a way that I am capable of doing this myself. I can create the height map and I have a good detail map and I can paint the texture but it looks very bad unless it's done right. Bob Johnston --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html