[gameprogrammer] Re: Help with creating height map textures

  • From: "Kevin Fields" <drunkendruid@xxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 28 Jan 2005 13:47:22 -0400

I remember learning binary from my uncle when I played the Star Trek 25th 
Anniversary game for the PC. There was one level where you had to convert 
some numbers from base 10 to base 2 and base 3. It was crazy.

>From: "bob johnston" <bobj@xxxxxxxxxxx>
>Reply-To: gameprogrammer@xxxxxxxxxxxxx
>To: <gameprogrammer@xxxxxxxxxxxxx>
>Subject: [gameprogrammer] Re: Help with creating height map textures
>Date: Fri, 28 Jan 2005 11:56:33 -0500
>
>You guys have a good imagination. Just what a game designer needs. And did
>you know there are 10 kinds of people? One that knows binary and one that
>doesn't.
>
>----- Original Message -----
>From: "Kevin Fields" <drunkendruid@xxxxxxxxxxx>
>To: <gameprogrammer@xxxxxxxxxxxxx>
>Sent: Thursday, January 27, 2005 7:47 PM
>Subject: [gameprogrammer] Re: Help with creating height map textures
>
>
> > I can see the personal ads now... *looks off into nothingness while the
> > screen fades to black*
> >
> > [Personal Ad]
> > Name: l33t hax0r
> > Age: 00011000
> > Hair Color: 0xff000000
> > Eye Color: 0xff0000ef
> > Measurements: 103px - 82px - 98px
> > Likes: Long nights in front of the monitor, pizza, high caffinated 
>drinks
> > Dislikes: girls, healthy food, exercise
> >
> > lol
> >
> > >From: David Olofson <david@xxxxxxxxxxx>
> > >Reply-To: gameprogrammer@xxxxxxxxxxxxx
> > >To: gameprogrammer@xxxxxxxxxxxxx
> > >Subject: [gameprogrammer] Re: Help with creating height map textures
> > >Date: Fri, 28 Jan 2005 01:35:10 +0100
> > >
> > >On Friday 28 January 2005 01.27, Alan Wolfe wrote:
> > > > It's funny...
> > > >
> > > > programmers cant find artists and artists cant find programmers :P
> > > >
> > > > I think the problem might be that when a programmer or an artist is
> > >looking
> > > > for the other one, they already have an idea in mind they want to
> > >create
> > > > hehe.
> > > >
> > > > maybe there's an artists' list somewhere talking about how great it
> > >would be
> > > > if they could find a decent programmer :P
> > >
> > >Maybe there's a need for a specialized site, just for matching
> > >designers, artists, musicians, programmers etc, based on interests,
> > >personalities, preferred game types, world styles etc...?
> > >
> > >Something like as on-line dating community, with personality tests and
> > >whatnot. :-D
> > >
> > >
> > >//David Olofson - Programmer, Composer, Open Source Advocate
> > >
> > >.- Audiality -----------------------------------------------.
> > >|  Free/Open Source audio engine for games and multimedia.  |
> > >| MIDI, modular synthesis, real time effects, scripting,... |
> > >`-----------------------------------> http://audiality.org -'
> > >    --- http://olofson.net --- http://www.reologica.se ---
> > >
> > >
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> > >
> >
> >
> >
> >
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