[gameprogrammer] Re: Help with creating height map textures

  • From: "Alan Wolfe" <atrix2@xxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Thu, 27 Jan 2005 11:29:58 -0800

darn good question!

i played a game called savage where they used tiled art on top of their
height map and it worked really well for them.

i await answers from other people though cause i too am not an artist and
have the same problem :P

----- Original Message ----- 
From: "bob johnston" <bobj@xxxxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Thursday, January 27, 2005 11:13 AM
Subject: [gameprogrammer] Help with creating height map textures


> Can anyone give me some insight on what this takes. I think it takes
> tinkering with a texture over and over to get it right. Such as using
> blender or paint shop in 50 steps! I am a programmer and not a texture
> artist so it would be great if there is a way that I am capable of doing
> this myself. I can create the height map and I have a good detail map and
I
> can paint the texture but it looks very bad unless it's done right.   Bob
> Johnston
>
>
>
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